sync with upstream

This commit is contained in:
Nikolay Korolev 2019-07-09 23:39:29 +03:00
commit ca4c7d9a4b
38 changed files with 1065 additions and 86 deletions

View file

@ -18,6 +18,7 @@ const float DefaultFOV = 70.0f; // beta: 80.0f
CCamera &TheCamera = *(CCamera*)0x6FACF8;
bool &CCamera::m_bUseMouse3rdPerson = *(bool *)0x5F03D8;
WRAPPER void CCamera::CamShake(float strength, float x, float y, float z) { EAXJMP(0x46B200); }
WRAPPER void CCamera::DrawBordersForWideScreen(void) { EAXJMP(0x46B430); }
WRAPPER void CCamera::CalculateDerivedValues(void) { EAXJMP(0x46EEA0); }
WRAPPER void CCamera::Restore(void) { EAXJMP(0x46F990); }
@ -679,9 +680,13 @@ CCam::Process_FollowPed(const CVector &CameraTarget, float TargetOrientation, fl
else if(TargetZOffSet == m_fUnknownZOffSet && TargetZOffSet > m_fCamBufferedHeight){
// TODO: figure this out
bool foo = false;
switch(((CPhysical*)CamTargetEntity)->m_nLastCollType)
case 2: case 3: case 5:
case 11: case 23: case 26:
switch(((CPhysical*)CamTargetEntity)->m_nSurfaceTouched)
case SURFACE_GRASS:
case SURFACE_DIRT:
case SURFACE_PAVEMENT:
case SURFACE_STEEL:
case SURFACE_TIRE:
case SURFACE_STONE:
foo = true;
if(foo)
WellBufferMe(TargetHeight, &m_fCamBufferedHeight, &m_fCamBufferedHeightSpeed, 0.4f, 0.05f, false);