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CDate separated
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commit
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4 changed files with 111 additions and 107 deletions
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@ -3,6 +3,7 @@
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#include "patcher.h"
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#include "Camera.h"
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#include "Clock.h"
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#include "Date.h"
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#include "FileMgr.h"
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#include "GameLogic.h"
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#include "Garages.h"
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@ -28,95 +29,6 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8;
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C_PcSave &PcSaveHelper = *(C_PcSave*)0x8E2C60;
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CDate::CDate()
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{
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m_nYear = 0;
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m_nSecond = 0;
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m_nMinute = 0;
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m_nHour = 0;
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m_nDay = 0;
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m_nMonth = 0;
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}
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bool
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CDate::operator>(const CDate &right)
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{
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if (m_nYear > right.m_nYear)
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return true;
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if (m_nYear != right.m_nYear)
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return false;
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if (m_nMonth > right.m_nMonth)
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return true;
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if (m_nMonth != right.m_nMonth)
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return false;
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if (m_nDay > right.m_nDay)
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return true;
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if (m_nDay != right.m_nDay)
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return false;
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if (m_nHour > right.m_nHour)
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return true;
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if (m_nHour != right.m_nHour)
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return false;
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if (m_nMinute > right.m_nMinute)
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return true;
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if (m_nMinute != right.m_nMinute)
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return false;
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return m_nSecond > right.m_nSecond;
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}
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bool
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CDate::operator<(const CDate &right)
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{
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if (m_nYear < right.m_nYear)
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return true;
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if (m_nYear != right.m_nYear)
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return false;
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if (m_nMonth < right.m_nMonth)
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return true;
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if (m_nMonth != right.m_nMonth)
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return false;
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if (m_nDay < right.m_nDay)
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return true;
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if (m_nDay != right.m_nDay)
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return false;
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if (m_nHour < right.m_nHour)
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return true;
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if (m_nHour != right.m_nHour)
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return false;
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if (m_nMinute < right.m_nMinute)
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return true;
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if (m_nMinute != right.m_nMinute)
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return false;
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return m_nSecond < right.m_nSecond;
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}
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bool
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CDate::operator==(const CDate &right)
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{
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if (m_nYear != right.m_nYear || m_nMonth != right.m_nMonth || m_nDay != right.m_nDay || m_nHour != right.m_nHour || m_nMinute != right.m_nMinute)
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return false;
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return m_nSecond == right.m_nSecond;
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}
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void
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CDate::PopulateDateFields(int8 &second, int8 &minute, int8 &hour, int8 &day, int8 &month, int16 year)
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{
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m_nSecond = second;
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m_nMinute = minute;
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m_nHour = hour;
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m_nDay = day;
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m_nMonth = month;
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m_nYear = year;
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}
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WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); }
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WRAPPER bool GenericLoad() { EAXJMP(0x590A00); }
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