This commit is contained in:
Sergeanur 2020-03-31 08:38:22 +03:00
parent 92ec403191
commit c0c09f2720
10 changed files with 650 additions and 118 deletions

View file

@ -12,6 +12,8 @@
#include "ControllerConfig.h"
#include "Font.h"
tMessage(&CMessages::BriefMessages)[NUMBRIEFMESSAGES] = *(tMessage(*)[NUMBRIEFMESSAGES])*(uintptr*)0x8786E0;
tPreviousBrief(&CMessages::PreviousBriefs)[NUMPREVIOUSBRIEFS] = *(tPreviousBrief(*)[NUMPREVIOUSBRIEFS])*(uintptr*)0x713C08;
tBigMessage(&CMessages::BIGMessages)[NUMBIGMESSAGES] = *(tBigMessage(*)[NUMBIGMESSAGES])*(uintptr*)0x773628;
@ -53,6 +55,13 @@ CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size)
dst[i] = '\0';
}
wchar jappy(wchar c)
{
if (CFont::LanguageSet == FONT_LANGSET_JAPANESE)
return c & 0x7fff;
return c;
}
bool
CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
{
@ -62,10 +71,10 @@ CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
return false;
for (int32 i = 0; i < size; i++) {
if (!str1[i])
if (!jappy(str1[i]))
break;
if (str1[i] != str2[i])
if (jappy(str1[i]) != jappy(str2[i]))
return false;
}
return true;
@ -371,7 +380,10 @@ CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32
int32 i = 0;
for (int32 c = 0; c < size;) {
if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') {
if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && str[c] == (0x8000 | '~') && str[c + 1] == (0x8000 | '1') && str[c + 2] == (0x8000 | '~')) ||
(CFont::LanguageSet != FONT_LANGSET_JAPANESE && str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~'))
{
//if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') {
switch (i) {
case 0: sprintf(numStr, "%d", n1); break;
case 1: sprintf(numStr, "%d", n2); break;
@ -409,7 +421,10 @@ CMessages::InsertStringInString(wchar *str1, wchar *str2)
wchar *_str1 = str1;
uint16 i;
for (i = 0; i < total_size; ) {
if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') {
if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && *_str1 == (0x8000 | '~') && *(_str1 + 1) == (0x8000 | 'a') && *(_str1 + 2) == (0x8000 | '~'))
|| (CFont::LanguageSet != FONT_LANGSET_JAPANESE && *_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~'))
{
//if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') {
_str1 += 3;
for (int j = 0; j < str2_size; j++) {
tempstr[i++] = str2[j];
@ -440,7 +455,8 @@ CMessages::InsertPlayerControlKeysInString(wchar *str)
wchar *_outstr = outstr;
for (i = 0; i < strSize;) {
if (str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~') {
if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && str[i] == (0x8000 | '~') && str[i + 1] == (0x8000 | 'k') && str[i + 2] == (0x8000 | '~')) ||
(CFont::LanguageSet != FONT_LANGSET_JAPANESE && str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~')) {
i += 4;
for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS; cont++) {
uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]);