mirror of
https://github.com/halpz/re3.git
synced 2025-05-11 12:46:39 +03:00
Updates Draw.cpp, MusicManager.cpp.
This commit is contained in:
parent
92cc1cf3af
commit
b83a0d469a
11 changed files with 561 additions and 21 deletions
14
src/main.cpp
14
src/main.cpp
|
@ -86,6 +86,7 @@ RwRGBA gColourTop;
|
|||
void
|
||||
Idle(void *arg)
|
||||
{
|
||||
CDraw::CalculateAspectRatio();
|
||||
CTimer::Update();
|
||||
CSprite2d::InitPerFrame();
|
||||
CFont::InitPerFrame();
|
||||
|
@ -141,7 +142,7 @@ Idle(void *arg)
|
|||
}else{
|
||||
float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f));
|
||||
// ASPECT
|
||||
CameraSize(Scene.camera, nil, viewWindow, 4.0f/3.0f);
|
||||
CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO);
|
||||
CVisibilityPlugins::SetRenderWareCamera(Scene.camera);
|
||||
RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ);
|
||||
if(!RsCameraBeginUpdate(Scene.camera))
|
||||
|
@ -161,6 +162,7 @@ Idle(void *arg)
|
|||
void
|
||||
FrontendIdle(void)
|
||||
{
|
||||
CDraw::CalculateAspectRatio();
|
||||
CTimer::Update();
|
||||
CSprite2d::SetRecipNearClip();
|
||||
CSprite2d::InitPerFrame();
|
||||
|
@ -173,7 +175,7 @@ FrontendIdle(void)
|
|||
|
||||
float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f));
|
||||
// ASPECT
|
||||
CameraSize(Scene.camera, nil, viewWindow, 4.0f/3.0f);
|
||||
CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO);
|
||||
CVisibilityPlugins::SetRenderWareCamera(Scene.camera);
|
||||
RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ);
|
||||
if(!RsCameraBeginUpdate(Scene.camera))
|
||||
|
@ -190,13 +192,13 @@ FrontendIdle(void)
|
|||
bool
|
||||
DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha)
|
||||
{
|
||||
CDraw::CalculateAspectRatio();
|
||||
CRGBA TopColor(TopRed, TopGreen, TopBlue, Alpha);
|
||||
CRGBA BottomColor(BottomRed, BottomGreen, BottomBlue, Alpha);
|
||||
|
||||
float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f));
|
||||
// ASPECT
|
||||
float aspectRatio = CMenuManager::m_PrefsUseWideScreen ? 16.0f/9.0f : 4.0f/3.0f;
|
||||
CameraSize(Scene.camera, nil, viewWindow, aspectRatio);
|
||||
CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO);
|
||||
CVisibilityPlugins::SetRenderWareCamera(Scene.camera);
|
||||
RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ);
|
||||
|
||||
|
@ -214,10 +216,10 @@ DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomR
|
|||
bool
|
||||
DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha)
|
||||
{
|
||||
CDraw::CalculateAspectRatio();
|
||||
float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f));
|
||||
// ASPECT
|
||||
float aspectRatio = CMenuManager::m_PrefsUseWideScreen ? 16.0f/9.0f : 4.0f/3.0f;
|
||||
CameraSize(Scene.camera, nil, viewWindow, aspectRatio);
|
||||
CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO);
|
||||
CVisibilityPlugins::SetRenderWareCamera(Scene.camera);
|
||||
RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue