shadows done

This commit is contained in:
Fire-Head 2019-07-24 19:55:43 +03:00
parent ad1920bc6f
commit b4ecb3e3da
20 changed files with 2412 additions and 60 deletions

View file

@ -1,6 +1,9 @@
#include "common.h"
#include "patcher.h"
#include "Game.h"
#include "Main.h"
#include "CdStream.h"
#include "FileMgr.h"
eLevelName &CGame::currLevel = *(eLevelName*)0x941514;
bool &CGame::bDemoMode = *(bool*)0x5F4DD0;
@ -11,9 +14,21 @@ bool &CGame::noProstitutes = *(bool*)0x95CDCF;
bool &CGame::playingIntro = *(bool*)0x95CDC2;
char *CGame::aDatFile = (char*)0x773A48;
bool
CGame::InitialiseOnceBeforeRW(void)
{
CFileMgr::Initialise();
CdStreamInit(MAX_CDCHANNELS);
ValidateVersion();
return true;
}
WRAPPER void CGame::Initialise(const char *datFile) { EAXJMP(0x48BED0); }
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
WRAPPER bool CGame::InitialiseOnceBeforeRW(void) { EAXJMP(0x48BB80); }
WRAPPER bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); }
WRAPPER void CGame::ShutdownRenderWare(void) { EAXJMP(0x48BCB0); }
WRAPPER void CGame::FinalShutdown(void) { EAXJMP(0x48BEC0); }