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https://github.com/halpz/re3.git
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Graphics menu + MSAA
This commit is contained in:
parent
72088a000b
commit
a728a542be
9 changed files with 341 additions and 37 deletions
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@ -116,6 +116,12 @@ int32 CMenuManager::m_PrefsSfxVolume = 102;
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bool CMenuManager::m_PrefsCutsceneBorders = true;
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#endif
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#ifdef MULTISAMPLING
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int8 CMenuManager::m_nPrefsMSAALevel = 0;
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int8 CMenuManager::m_nDisplayMSAALevel = 0;
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#endif
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char CMenuManager::m_PrefsSkinFile[256] = DEFAULT_SKIN_NAME;
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int32 CMenuManager::m_KeyPressedCode = -1;
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@ -399,8 +405,15 @@ CMenuManager::ThingsToDoBeforeGoingBack()
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DMAudio.StopFrontEndTrack();
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OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
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#endif
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#ifdef GRAPHICS_MENU_OPTIONS
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} else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
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#else
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} else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
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#endif
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m_nDisplayVideoMode = m_nPrefsVideoMode;
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#ifdef MULTISAMPLING
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m_nDisplayMSAALevel = m_nPrefsMSAALevel;
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#endif
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}
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if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
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@ -848,7 +861,7 @@ CMenuManager::Draw()
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CFont::SetCentreOn();
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break;
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case MENUPAGE_SOUND_SETTINGS:
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case MENUPAGE_GRAPHICS_SETTINGS:
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case MENUPAGE_DISPLAY_SETTINGS:
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case MENUPAGE_MULTIPLAYER_CREATE:
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case MENUPAGE_SKIN_SELECT_OLD:
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case MENUPAGE_CONTROLLER_PC_OLD1:
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@ -856,7 +869,10 @@ CMenuManager::Draw()
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case MENUPAGE_CONTROLLER_PC_OLD3:
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case MENUPAGE_CONTROLLER_PC_OLD4:
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case MENUPAGE_CONTROLLER_DEBUG:
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case MENUPAGE_MOUSE_CONTROLS:
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case MENUPAGE_MOUSE_CONTROLS:
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#ifdef GRAPHICS_MENU_OPTIONS
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case MENUPAGE_GRAPHICS_SETTINGS:
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#endif
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columnWidth = 50;
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headerHeight = 0;
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lineHeight = 20;
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@ -1155,6 +1171,25 @@ CMenuManager::Draw()
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AsciiToUnicode(_psGetVideoModeList()[m_nDisplayVideoMode], unicodeTemp);
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rightText = unicodeTemp;
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break;
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#ifdef IMPROVED_VIDEOMODE
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case MENUACTION_SCREENFORMAT:
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rightText = TheText.Get(FrontEndMenuManager.m_nSelectedScreenMode ? "FED_WND" : "FED_FLS");
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break;
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#endif
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#ifdef MULTISAMPLING
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case MENUACTION_MULTISAMPLING:
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switch (m_nDisplayMSAALevel) {
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case 0:
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rightText = TheText.Get("FEM_OFF");
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break;
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default:
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sprintf(gString, "%iX", 1 << (m_nDisplayMSAALevel));
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AsciiToUnicode(gString, unicodeTemp);
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rightText = unicodeTemp;
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break;
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}
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break;
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#endif
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case MENUACTION_AUDIOHW:
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if (m_nPrefsAudio3DProviderIndex == -1)
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rightText = TheText.Get("FEA_NAH");
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@ -1205,6 +1240,11 @@ CMenuManager::Draw()
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case MENUACTION_MOUSESTEER:
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rightText = TheText.Get(CVehicle::m_bDisableMouseSteering ? "FEM_OFF" : "FEM_ON");
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break;
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#ifdef CUTSCENE_BORDERS_SWITCH
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case MENUACTION_CUTSCENEBORDERS:
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rightText = TheText.Get(m_PrefsCutsceneBorders ? "FEM_ON" : "FEM_OFF");
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break;
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#endif
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#ifdef CUSTOM_FRONTEND_OPTIONS
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case MENUACTION_TRIGGERFUNC:
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FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
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@ -1306,7 +1346,14 @@ CMenuManager::Draw()
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CFont::SetRightJustifyOn();
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if(textLayer == 1)
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if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES")
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if((!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES")
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#ifdef IMPROVED_VIDEOMODE
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|| !strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FEM_SCF")
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#endif
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#ifdef MULTISAMPLING
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|| !strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_AAS")
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#endif
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)
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&& !m_bGameNotLoaded
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#ifdef CUSTOM_FRONTEND_OPTIONS
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|| isOptionDisabled
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@ -1331,6 +1378,18 @@ CMenuManager::Draw()
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if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") && m_nHelperTextMsgId == 1)
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ResetHelperText();
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}
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#ifdef IMPROVED_VIDEOMODE
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if (m_nSelectedScreenMode == m_nPrefsWindowed) {
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if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_SCF") && m_nHelperTextMsgId == 1)
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ResetHelperText();
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}
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#endif
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#ifdef MULTISAMPLING
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if (m_nDisplayMSAALevel == m_nPrefsMSAALevel) {
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if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_AAS") && m_nHelperTextMsgId == 1)
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ResetHelperText();
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}
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#endif
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if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
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if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH"))
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SetHelperText(1);
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@ -1339,6 +1398,18 @@ CMenuManager::Draw()
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if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES"))
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SetHelperText(1);
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}
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#ifdef IMPROVED_VIDEOMODE
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if (m_nSelectedScreenMode != m_nPrefsWindowed) {
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if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_SCF"))
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SetHelperText(1);
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}
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#endif
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#ifdef MULTISAMPLING
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if (m_nDisplayMSAALevel != m_nPrefsMSAALevel) {
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if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_AAS"))
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SetHelperText(1);
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}
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#endif
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if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
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if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") != 0
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&& m_nCurrScreen == MENUPAGE_SOUND_SETTINGS && m_nPrefsAudio3DProviderIndex != -1) {
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@ -1349,11 +1420,41 @@ CMenuManager::Draw()
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}
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if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
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if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0
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&& m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
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#ifdef GRAPHICS_MENU_OPTIONS
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&& m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
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#else
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&& m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
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#endif
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m_nDisplayVideoMode = m_nPrefsVideoMode;
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SetHelperText(3);
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}
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}
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#ifdef IMPROVED_VIDEOMODE
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if (m_nSelectedScreenMode != m_nPrefsWindowed) {
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if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_SCF") != 0
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#ifdef GRAPHICS_MENU_OPTIONS
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&& m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
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#else
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&& m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
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#endif
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m_nSelectedScreenMode = m_nPrefsWindowed;
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SetHelperText(3);
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}
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}
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#endif
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#ifdef MULTISAMPLING
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if (m_nSelectedScreenMode != m_nPrefsWindowed) {
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if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_AAS") != 0
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#ifdef GRAPHICS_MENU_OPTIONS
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&& m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
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#else
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&& m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
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#endif
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m_nDisplayMSAALevel = m_nPrefsMSAALevel;
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SetHelperText(3);
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}
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}
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#endif
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#ifdef CUSTOM_FRONTEND_OPTIONS
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if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_TRIGGERFUNC) {
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@ -1419,10 +1520,13 @@ CMenuManager::Draw()
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switch (m_nCurrScreen) {
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case MENUPAGE_CONTROLLER_SETTINGS:
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case MENUPAGE_SOUND_SETTINGS:
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case MENUPAGE_GRAPHICS_SETTINGS:
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case MENUPAGE_DISPLAY_SETTINGS:
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case MENUPAGE_SKIN_SELECT:
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case MENUPAGE_CONTROLLER_PC:
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case MENUPAGE_MOUSE_CONTROLS:
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#ifdef GRAPHICS_MENU_OPTIONS
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case MENUPAGE_GRAPHICS_SETTINGS:
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#endif
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DisplayHelperText();
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break;
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}
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@ -2079,7 +2183,7 @@ CMenuManager::DrawFrontEnd()
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bbNames[0] = { "FEB_SAV",MENUPAGE_NEW_GAME };
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bbNames[1] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
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bbNames[2] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
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bbNames[3] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS };
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bbNames[3] = { "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS };
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bbNames[4] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
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bbNames[5] = { "FESZ_QU",MENUPAGE_EXIT };
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bbTabCount = 6;
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@ -2091,7 +2195,7 @@ CMenuManager::DrawFrontEnd()
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bbNames[2] = { "FEB_BRI",MENUPAGE_BRIEFS };
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bbNames[3] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
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bbNames[4] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
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bbNames[5] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS };
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bbNames[5] = { "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS };
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bbNames[6] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
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bbNames[7] = { "FESZ_QU",MENUPAGE_EXIT };
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bbTabCount = 8;
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@ -2212,7 +2316,7 @@ CMenuManager::DrawFrontEndNormal()
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case MENUPAGE_DELETE_SLOT_CONFIRM:
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currentSprite = FE_ICONSAVE;
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break;
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case MENUPAGE_GRAPHICS_SETTINGS:
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case MENUPAGE_DISPLAY_SETTINGS:
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currentSprite = FE_ICONDISPLAY;
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break;
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case MENUPAGE_SOUND_SETTINGS:
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@ -3224,6 +3328,10 @@ CMenuManager::LoadSettings()
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#endif
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#ifdef CUTSCENE_BORDERS_SWITCH
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CFileMgr::Read(fileHandle, (char *)&CMenuManager::m_PrefsCutsceneBorders, 1);
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#endif
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#ifdef MULTISAMPLING
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CFileMgr::Read(fileHandle, (char *)&m_nPrefsMSAALevel, 1);
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m_nDisplayMSAALevel = m_nPrefsMSAALevel;
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#endif
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}
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}
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@ -3320,6 +3428,9 @@ CMenuManager::SaveSettings()
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#endif
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#ifdef CUTSCENE_BORDERS_SWITCH
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CFileMgr::Write(fileHandle, (char *)&CMenuManager::m_PrefsCutsceneBorders, 1);
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#endif
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#ifdef MULTISAMPLING
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CFileMgr::Write(fileHandle, (char *)&CMenuManager::m_nPrefsMSAALevel, 1);
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#endif
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}
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@ -4638,7 +4749,27 @@ CMenuManager::ProcessButtonPresses(void)
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SetHelperText(0);
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SaveSettings();
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}
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break;
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#ifdef IMPROVED_VIDEOMODE
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case MENUACTION_SCREENFORMAT:
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if (m_nSelectedScreenMode != m_nPrefsWindowed) {
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m_nPrefsWindowed = m_nSelectedScreenMode;
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_psSelectScreenVM(m_nPrefsVideoMode);
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SetHelperText(0);
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SaveSettings();
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}
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break;
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#endif
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#ifdef MULTISAMPLING
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case MENUACTION_MULTISAMPLING:
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if (m_nDisplayMSAALevel != m_nPrefsMSAALevel) {
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m_nPrefsMSAALevel = m_nDisplayMSAALevel;
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_psSelectScreenVM(m_nPrefsVideoMode);
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SetHelperText(0);
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SaveSettings();
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}
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break;
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#endif
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case MENUACTION_AUDIOHW:
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{
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int selectedProvider = m_nPrefsAudio3DProviderIndex;
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@ -4685,7 +4816,8 @@ CMenuManager::ProcessButtonPresses(void)
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DMAudio.SetRadioInCar(m_PrefsRadioStation);
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
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SaveSettings();
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} else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
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#ifndef GRAPHICS_MENU_OPTIONS
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} else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
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m_PrefsFrameLimiter = true;
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m_PrefsBrightness = 256;
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m_PrefsVsyncDisp = true;
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@ -4706,8 +4838,40 @@ CMenuManager::ProcessButtonPresses(void)
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}
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#else
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CMBlur::BlurOn = true;
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#endif
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#ifdef CUTSCENE_BORDERS_SWITCH
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m_PrefsCutsceneBorders = true;
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#endif
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SaveSettings();
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#else
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} else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
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m_PrefsBrightness = 256;
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m_PrefsShowSubtitles = true;
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#ifdef CUTSCENE_BORDERS_SWITCH
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m_PrefsCutsceneBorders = true;
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#endif
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SaveSettings();
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} else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
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m_PrefsFrameLimiter = true;
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m_PrefsUseWideScreen = false;
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m_PrefsVsyncDisp = true;
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m_PrefsLOD = 1.2f;
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m_PrefsVsync = true;
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CRenderer::ms_lodDistScale = 1.2f;
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m_nDisplayVideoMode = m_nPrefsVideoMode;
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#ifdef GTA3_1_1_PATCH
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if (_dwOperatingSystemVersion == OS_WIN98) {
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CMBlur::BlurOn = false;
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CMBlur::MotionBlurClose();
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} else {
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CMBlur::BlurOn = true;
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CMBlur::MotionBlurOpen(Scene.camera);
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}
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#else
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CMBlur::BlurOn = true;
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#endif // GTA3_1_1_PATCH
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SaveSettings();
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#endif // GRAPHICS_MENU_OPTIONS
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} else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) {
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ControlsManager.MakeControllerActionsBlank();
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ControlsManager.InitDefaultControlConfiguration();
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@ -4966,6 +5130,32 @@ CMenuManager::ProcessButtonPresses(void)
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}
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}
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break;
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#ifdef IMPROVED_VIDEOMODE
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case MENUACTION_SCREENFORMAT:
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if (m_bGameNotLoaded) {
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FrontEndMenuManager.m_nSelectedScreenMode = !FrontEndMenuManager.m_nSelectedScreenMode;
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}
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break;
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#endif
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#ifdef MULTISAMPLING
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case MENUACTION_MULTISAMPLING:
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if (m_bGameNotLoaded) {
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m_nDisplayMSAALevel += changeValueBy;
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int i = 0;
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int maxAA = RwD3D8EngineGetMaxMultiSamplingLevels();
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while (maxAA != 1) {
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i++;
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maxAA >>= 1;
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}
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if (m_nDisplayMSAALevel < 0)
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m_nDisplayMSAALevel = i;
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else if (m_nDisplayMSAALevel > i)
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m_nDisplayMSAALevel = 0;
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}
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break;
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#endif
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case MENUACTION_AUDIOHW:
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if (m_nPrefsAudio3DProviderIndex != -1) {
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m_nPrefsAudio3DProviderIndex += changeValueBy;
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@ -5131,6 +5321,13 @@ CMenuManager::ProcessOnOffMenuOptions()
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
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SaveSettings();
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break;
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#ifdef CUTSCENE_BORDERS_SWITCH
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case MENUACTION_CUTSCENEBORDERS:
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m_PrefsCutsceneBorders = !m_PrefsCutsceneBorders;
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
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SaveSettings();
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break;
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#endif
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}
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}
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