mirror of
https://github.com/halpz/re3.git
synced 2025-05-10 16:46:38 +03:00
rem refs
This commit is contained in:
parent
435a9ca7f2
commit
a4922d5cb7
139 changed files with 1350 additions and 1400 deletions
|
@ -18,35 +18,35 @@
|
|||
#include "World.h"
|
||||
#include "ZoneCull.h"
|
||||
|
||||
int32 &CWeather::SoundHandle = *(int32*)0x5FFBC4;
|
||||
int32 CWeather::SoundHandle = -1;
|
||||
|
||||
int32 &CWeather::WeatherTypeInList = *(int32*)0x8F626C;
|
||||
int16 &CWeather::OldWeatherType = *(int16*)0x95CCEC;
|
||||
int16 &CWeather::NewWeatherType = *(int16*)0x95CC70;
|
||||
int16 &CWeather::ForcedWeatherType = *(int16*)0x95CC80;
|
||||
int32 CWeather::WeatherTypeInList;
|
||||
int16 CWeather::OldWeatherType;
|
||||
int16 CWeather::NewWeatherType;
|
||||
int16 CWeather::ForcedWeatherType;
|
||||
|
||||
bool &CWeather::LightningFlash = *(bool*)0x95CDA3;
|
||||
bool &CWeather::LightningBurst = *(bool*)0x95CDAC;
|
||||
uint32 &CWeather::LightningStart = *(uint32*)0x8F5F84;
|
||||
uint32 &CWeather::LightningFlashLastChange = *(uint32*)0x8E2C0C;
|
||||
uint32 &CWeather::WhenToPlayLightningSound = *(uint32*)0x8F57E4;
|
||||
uint32 &CWeather::LightningDuration = *(uint32*)0x940578;
|
||||
bool CWeather::LightningFlash;
|
||||
bool CWeather::LightningBurst;
|
||||
uint32 CWeather::LightningStart;
|
||||
uint32 CWeather::LightningFlashLastChange;
|
||||
uint32 CWeather::WhenToPlayLightningSound;
|
||||
uint32 CWeather::LightningDuration;
|
||||
|
||||
float &CWeather::Foggyness = *(float*)0x885AF4;
|
||||
float &CWeather::CloudCoverage = *(float*)0x8E2818;
|
||||
float &CWeather::Wind = *(float*)0x8E2BF8;
|
||||
float &CWeather::Rain = *(float*)0x8E2BFC;
|
||||
float &CWeather::InterpolationValue = *(float*)0x8F2520;
|
||||
float &CWeather::WetRoads = *(float*)0x8F5FF8;
|
||||
float &CWeather::Rainbow = *(float*)0x940598;
|
||||
float CWeather::Foggyness;
|
||||
float CWeather::CloudCoverage;
|
||||
float CWeather::Wind;
|
||||
float CWeather::Rain;
|
||||
float CWeather::InterpolationValue;
|
||||
float CWeather::WetRoads;
|
||||
float CWeather::Rainbow;
|
||||
|
||||
bool &CWeather::bScriptsForceRain = *(bool*)0x95CD7D;
|
||||
bool &CWeather::Stored_StateStored = *(bool*)0x95CDC1;
|
||||
bool CWeather::bScriptsForceRain;
|
||||
bool CWeather::Stored_StateStored;
|
||||
|
||||
float &CWeather::Stored_InterpolationValue = *(float*)0x942F54;
|
||||
int16 &CWeather::Stored_OldWeatherType = *(int16*)0x95CC68;
|
||||
int16 &CWeather::Stored_NewWeatherType = *(int16*)0x95CCAE;
|
||||
float &CWeather::Stored_Rain = *(float*)0x885B4C;
|
||||
float CWeather::Stored_InterpolationValue;
|
||||
int16 CWeather::Stored_OldWeatherType;
|
||||
int16 CWeather::Stored_NewWeatherType;
|
||||
float CWeather::Stored_Rain;
|
||||
|
||||
tRainStreak Streaks[NUM_RAIN_STREAKS];
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue