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Various fixes
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5 changed files with 17 additions and 12 deletions
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@ -194,8 +194,6 @@ CRenderer::RenderRoads(void)
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DeActivateDirectional();
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SetAmbientColours();
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ThePaths.m_pathNodes[-1].group = 6;
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for(i = 0; i < ms_nNoOfVisibleEntities; i++){
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t = (CTreadable*)ms_aVisibleEntityPtrs[i];
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if(t->IsBuilding() && t->GetIsATreadable()){
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