some not fully tested stuff

This commit is contained in:
Nikolay Korolev 2020-01-01 02:35:54 +03:00
parent 5ef291ddf2
commit 80453d3f4d
15 changed files with 920 additions and 42 deletions

View file

@ -37,13 +37,16 @@
#include "PointLights.h"
#include "Pools.h"
#include "Population.h"
#include "ProjectileInfo.h"
#include "Remote.h"
#include "Restart.h"
#include "Replay.h"
#include "Shadows.h"
#include "Stats.h"
#include "Streaming.h"
#include "Text.h"
#include "User.h"
#include "WaterLevel.h"
#include "Weather.h"
#include "World.h"
#include "Zones.h"
@ -1661,13 +1664,23 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
CGeneral::GetRandomNumber();
CGeneral::GetRandomNumber();
CGeneral::GetRandomNumber(); /* To make it EXTRA random! */
#ifdef FIX_BUGS
*ptr = CGeneral::GetRandomNumberInRange(0.0f, 1.0f);
#else
*ptr = CGeneral::GetRandomNumber() / 65536.0f;
/* Between 0 and 0.5 on PC (oh well...), never used in original script. */
#endif
return 0;
}
case COMMAND_GENERATE_RANDOM_INT:
#ifdef FIX_BUGS
// Not a very good fix but before switching to PS2 rand, it sort of works
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumberInRange(0, 65535);
#else
/* On PC between 0 and 32767, even though script expects values between 0 and 65536 */
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber();
#endif
return 0;
case COMMAND_CREATE_CHAR:
{
@ -1709,7 +1722,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]);
ped->CharCreatedBy = MISSION_CHAR;
ped->bRespondsToThreats = false;
ped->m_ped_flagG2 = false;
ped->bAllowMedicsToReviveMe = false;
CVector pos = *(CVector*)&ScriptParams[2];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
@ -2740,7 +2753,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command)
pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]);
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
pPed->m_ped_flagG2 = false;
pPed->bAllowMedicsToReviveMe = false;
pPed->GetPosition() = pVehicle->GetPosition();
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
pPed->SetPedState(PED_DRIVING);
@ -3875,6 +3888,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
return 0;
}
@ -3882,6 +3896,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
return 0;
}
@ -3889,6 +3904,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
return 0;
}
@ -3934,7 +3950,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]);
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
pPed->m_ped_flagG2 = false;
pPed->bAllowMedicsToReviveMe = false;
pPed->GetPosition() = pVehicle->GetPosition();
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
pPed->SetPedState(PED_DRIVING);
@ -4944,10 +4960,8 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
CollectParameters(&m_nIp, 1);
char name[16];
strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
for (int i = 0; i < 8; i++) {
if (name[i] >= 'A' && name[i] <= 'Z')
name[i] += 'a' - 'A';
}
for (int i = 0; i < 8; i++)
name[i] = tolower(name[i]);
CStreaming::RequestSpecialChar(ScriptParams[0] - 1, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
m_nIp += 8;
return 0;
@ -5499,112 +5513,870 @@ int8 CRunningScript::ProcessCommandsFrom600To699(int32 command)
}
#endif
#if 1
#if 0
WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
#else
int8 CRunningScript::ProcessCommandsFrom700To799(int32 command)
{
switch (command){
case COMMAND_SET_SWAT_REQUIRED:
CollectParameters(&m_nIp, 1);
FindPlayerPed()->m_pWanted->m_bSwatRequired = (ScriptParams[0] != 0);
return 0;
case COMMAND_SET_FBI_REQUIRED:
CollectParameters(&m_nIp, 1);
FindPlayerPed()->m_pWanted->m_bFbiRequired = (ScriptParams[0] != 0);
return 0;
case COMMAND_SET_ARMY_REQUIRED:
CollectParameters(&m_nIp, 1);
FindPlayerPed()->m_pWanted->m_bArmyRequired = (ScriptParams[0] != 0);
return 0;
case COMMAND_IS_CAR_IN_WATER:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
UpdateCompareFlag(pVehicle->bIsInWater);
return 0;
}
case COMMAND_GET_CLOSEST_CHAR_NODE:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 1, 999999.9f)];
*(CVector*)&ScriptParams[0] = pNode->pos;
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_GET_CLOSEST_CAR_NODE:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f)];
*(CVector*)&ScriptParams[0] = pNode->pos;
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_CAR_GOTO_COORDINATES_ACCURATE:
{
CollectParameters(&m_nIp, 4);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += pVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, pos, false))
pVehicle->AutoPilot.m_nCarMission = MISSION_GOTO_COORDS_STRAIGHT_ACCURATE;
else
pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE;
pVehicle->m_status = STATUS_PHYSICS;
pVehicle->bEngineOn = true;
pVehicle->AutoPilot.m_nCruiseSpeed = min(6, pVehicle->AutoPilot.m_nCruiseSpeed);
pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
return 0;
}
case COMMAND_START_PACMAN_RACE:
CollectParameters(&m_nIp, 1);
CPacManPickups::StartPacManRace(ScriptParams[0]);
return 0;
case COMMAND_START_PACMAN_RECORD:
CPacManPickups::StartPacManRecord();
return 0;
case COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN:
ScriptParams[0] = CPacManPickups::QueryPowerPillsEatenInRace();
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_CLEAR_PACMAN:
CPacManPickups::CleanUpPacManStuff();
return 0;
case COMMAND_START_PACMAN_SCRAMBLE:
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPacManPickups::StartPacManScramble(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
return 0;
}
case COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED:
ScriptParams[0] = CPacManPickups::QueryPowerPillsCarriedByPlayer();
return 0;
case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED:
CPacManPickups::ResetPowerPillsCarriedByPlayer();
return 0;
case COMMAND_IS_CAR_ON_SCREEN:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
UpdateCompareFlag(TheCamera.IsSphereVisible(pVehicle->GetBoundCentre(), pVehicle->GetBoundRadius()));
return 0;
}
case COMMAND_IS_CHAR_ON_SCREEN:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
UpdateCompareFlag(TheCamera.IsSphereVisible(pPed->GetBoundCentre(), pPed->GetBoundRadius()));
return 0;
}
case COMMAND_IS_OBJECT_ON_SCREEN:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius()));
return 0;
}
case COMMAND_GOSUB_FILE:
{
CollectParameters(&m_nIp, 2);
assert(m_nStackPointer < MAX_STACK_DEPTH);
m_anStack[m_nStackPointer++] = m_nIp;
m_nIp = ScriptParams[0];
// ScriptParams[1] == filename
return 0;
}
case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
bool success;
*(float*)&ScriptParams[0] = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &success);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_START_SCRIPT_FIRE:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
ScriptParams[0] = gFireManager.StartScriptFire(pos, nil, 0.8f, 1);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(gFireManager.IsScriptFireExtinguish(ScriptParams[0]));
return 0;
case COMMAND_REMOVE_SCRIPT_FIRE:
CollectParameters(&m_nIp, 1);
gFireManager.RemoveScriptFire(ScriptParams[0]);
return 0;
case COMMAND_SET_COMEDY_CONTROLS:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
pVehicle->bComedyControls = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_BOAT_GOTO_COORDS:
{
CollectParameters(&m_nIp, 4);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
CBoat* pBoat = (CBoat*)pVehicle;
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= -100.0f)
CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &pos.z, false);
pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS;
pBoat->AutoPilot.m_vecDestinationCoors = pos;
pBoat->m_status = STATUS_PHYSICS;
pBoat->AutoPilot.m_nCruiseSpeed = max(6, pBoat->AutoPilot.m_nCruiseSpeed);
pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
return 0;
}
case COMMAND_BOAT_STOP:
{
CollectParameters(&m_nIp, 4);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
CBoat* pBoat = (CBoat*)pVehicle;
pBoat->AutoPilot.m_nCarMission = MISSION_NONE;
pBoat->m_status = STATUS_PHYSICS;
pBoat->bEngineOn = false;
pBoat->AutoPilot.m_nCruiseSpeed = 0;
return 0;
}
case COMMAND_IS_PLAYER_SHOOTING_IN_AREA:
{
CollectParameters(&m_nIp, 6);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
float x1, y1, x2, y2;
x1 = *(float*)&ScriptParams[1];
y1 = *(float*)&ScriptParams[2];
x2 = *(float*)&ScriptParams[3];
y2 = *(float*)&ScriptParams[4];
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5])
return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0;
}
case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
{
CollectParameters(&m_nIp, 6);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
float x1, y1, x2, y2;
x1 = *(float*)&ScriptParams[1];
y1 = *(float*)&ScriptParams[2];
x2 = *(float*)&ScriptParams[3];
y2 = *(float*)&ScriptParams[4];
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5])
return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0;
}
case COMMAND_IS_CURRENT_PLAYER_WEAPON:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
return 0;
}
case COMMAND_IS_CURRENT_CHAR_WEAPON:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
return 0;
}
case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN:
CPacManPickups::ResetPowerPillsEatenInRace();
return 0;
case COMMAND_ADD_POWER_PILL:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPacManPickups::GenerateOnePMPickUp(pos);
return 0;
}
case COMMAND_SET_BOAT_CRUISE_SPEED:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
CBoat* pBoat = (CBoat*)pVehicle;
pBoat->AutoPilot.m_nCruiseSpeed = ScriptParams[1];
}
case COMMAND_GET_RANDOM_CHAR_IN_AREA:
{
CollectParameters(&m_nIp, 4);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
float x1, y1, x2, y2;
x1 = *(float*)&ScriptParams[1];
y1 = *(float*)&ScriptParams[2];
x2 = *(float*)&ScriptParams[3];
y2 = *(float*)&ScriptParams[4];
int i = CPools::GetPedPool()->GetSize();
while (--i && ped_handle == -1){
CPed* pPed = CPools::GetPedPool()->GetSlot(i);
if (!pPed)
continue;
if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
continue;
if (pPed->CharCreatedBy != RANDOM_CHAR)
continue;
if (!pPed->IsPedInControl())
continue;
if (pPed->bRemoveFromWorld)
continue;
if (pPed->bFadeOut)
continue;
if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
continue;
if (!ThisIsAValidRandomPed(pPed->m_nPedType))
continue;
if (pPed->bIsLeader || pPed->m_leader)
continue;
if (!pPed->IsWithinArea(x1, y1, x2, y2))
continue;
if (pos.z - 5.0f > pPed->GetPosition().z)
continue;
if (pos.z + 5.0f < pPed->GetPosition().z)
continue;
ped_handle = CPools::GetPedPool()->GetIndex(pPed);
CTheScripts::LastRandomPedId = ped_handle;
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
++CPopulation::ms_nTotalMissionPeds;
if (m_bIsMissionScript)
CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
}
ScriptParams[0] = ped_handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_RANDOM_CHAR_IN_ZONE:
{
char zone[8];
strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
if (nZone != -1)
m_nIp += 8;
CZone* pZone = CTheZones::GetZone(nZone);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
int i = CPools::GetPedPool()->GetSize();
while (--i && ped_handle == -1) {
CPed* pPed = CPools::GetPedPool()->GetSlot(i);
if (!pPed)
continue;
if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
continue;
if (pPed->CharCreatedBy != RANDOM_CHAR)
continue;
if (!pPed->IsPedInControl())
continue;
if (pPed->bRemoveFromWorld)
continue;
if (pPed->bFadeOut)
continue;
if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
continue;
if (!ThisIsAValidRandomPed(pPed->m_nPedType))
continue;
if (pPed->bIsLeader || pPed->m_leader)
continue;
if (!CTheZones::PointLiesWithinZone(pPed->GetPosition(), pZone))
continue;
if (pos.z - 5.0f > pPed->GetPosition().z)
continue;
if (pos.z + 5.0f < pPed->GetPosition().z)
continue;
ped_handle = CPools::GetPedPool()->GetIndex(pPed);
CTheScripts::LastRandomPedId = ped_handle;
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
++CPopulation::ms_nTotalMissionPeds;
if (m_bIsMissionScript)
CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
}
ScriptParams[0] = ped_handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_PLAYER_IN_TAXI:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->IsTaxi());
return 0;
}
case COMMAND_IS_PLAYER_SHOOTING:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
UpdateCompareFlag(pPed->bIsShooting);
return 0;
}
case COMMAND_IS_CHAR_SHOOTING:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
UpdateCompareFlag(pPed->bIsShooting);
return 0;
}
case COMMAND_CREATE_MONEY_PICKUP:
{
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, ScriptParams[3]);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CHAR_ACCURACY:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
pPed->m_wepAccuracy = ScriptParams[1];
return 0;
}
case COMMAND_GET_CAR_SPEED:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
*(float*)&ScriptParams[0] = pVehicle->GetSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_LOAD_CUTSCENE:
{
char name[8];
strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
m_nIp += 8;
CCutsceneMgr::LoadCutsceneData(name);
return 0;
}
case COMMAND_CREATE_CUTSCENE_OBJECT:
{
CollectParameters(&m_nIp, 1);
CCutsceneObject* pCutObj = CCutsceneMgr::CreateCutsceneObject(ScriptParams[0]);
ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutObj);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CUTSCENE_ANIM:
{
CollectParameters(&m_nIp, 1);
char name[8];
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
m_nIp += 8;
CCutsceneMgr::SetCutsceneAnim(name, pObject);
return 0;
}
case COMMAND_START_CUTSCENE:
CCutsceneMgr::ms_cutsceneLoadStatus = 1;
return 0;
case COMMAND_GET_CUTSCENE_TIME:
ScriptParams[0] = CCutsceneMgr::GetCutsceneTimeInMilleseconds();
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_HAS_CUTSCENE_FINISHED:
UpdateCompareFlag(CCutsceneMgr::HasCutsceneFinished());
return 0;
case COMMAND_CLEAR_CUTSCENE:
CCutsceneMgr::DeleteCutsceneData();
return 0;
case COMMAND_RESTORE_CAMERA_JUMPCUT:
TheCamera.RestoreWithJumpCut();
return 0;
case COMMAND_CREATE_COLLECTABLE1:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
CPickups::GenerateNewOne(pos, MI_COLLECTABLE1, PICKUP_COLLECTABLE1, 0);
return 0;
}
case COMMAND_SET_COLLECTABLE1_TOTAL:
CollectParameters(&m_nIp, 1);
CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages = ScriptParams[0];
return 0;
case COMMAND_IS_PROJECTILE_IN_AREA:
{
CollectParameters(&m_nIp, 6);
float infX = *(float*)&ScriptParams[0];
float infY = *(float*)&ScriptParams[1];
float infZ = *(float*)&ScriptParams[2];
float supX = *(float*)&ScriptParams[3];
float supY = *(float*)&ScriptParams[4];
float supZ = *(float*)&ScriptParams[5];
if (infX > supX) {
infX = *(float*)&ScriptParams[3];
supX = *(float*)&ScriptParams[0];
}
if (infY > supY) {
infY = *(float*)&ScriptParams[4];
supY = *(float*)&ScriptParams[1];
}
if (infZ > supZ) {
infZ = *(float*)&ScriptParams[5];
supZ = *(float*)&ScriptParams[2];
}
UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, false));
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
return 0;
}
case COMMAND_DESTROY_PROJECTILES_IN_AREA:
{
CollectParameters(&m_nIp, 6);
float infX = *(float*)&ScriptParams[0];
float infY = *(float*)&ScriptParams[1];
float infZ = *(float*)&ScriptParams[2];
float supX = *(float*)&ScriptParams[3];
float supY = *(float*)&ScriptParams[4];
float supZ = *(float*)&ScriptParams[5];
if (infX > supX) {
infX = *(float*)&ScriptParams[3];
supX = *(float*)&ScriptParams[0];
}
if (infY > supY) {
infY = *(float*)&ScriptParams[4];
supY = *(float*)&ScriptParams[1];
}
if (infZ > supZ) {
infZ = *(float*)&ScriptParams[5];
supZ = *(float*)&ScriptParams[2];
}
UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, true));
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
return 0;
}
case COMMAND_DROP_MINE:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
CPickups::GenerateNewOne(pos, MI_CARMINE, PICKUP_MINE_INACTIVE, 0);
return 0;
}
case COMMAND_DROP_NAUTICAL_MINE:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f;
CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0);
return 0;
}
case COMMAND_IS_CHAR_MODEL:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
UpdateCompareFlag(ScriptParams[1] == pPed->GetModelIndex());
return 0;
}
case COMMAND_LOAD_SPECIAL_MODEL:
{
CollectParameters(&m_nIp, 1);
char name[8];
strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
for (int i = 0; i < 8; i++)
name[i] = tolower(name[i]);
CStreaming::RequestSpecialModel(ScriptParams[0], name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
m_nIp += 8;
return 0;
}
case COMMAND_CREATE_CUTSCENE_HEAD:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
CCutsceneHead* pCutHead = CCutsceneMgr::AddCutsceneHead(pObject, ScriptParams[1]);
ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutHead);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CUTSCENE_HEAD_ANIM:
{
CollectParameters(&m_nIp, 1);
CObject* pCutHead = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pCutHead);
char name[8];
strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
m_nIp += 8;
CTimer::Stop();
CCutsceneMgr::SetHeadAnim(name, pCutHead);
CTimer::Update();
return 0;
}
case COMMAND_SIN:
CollectParameters(&m_nIp, 1);
*(float*)&ScriptParams[0] = Sin(DEGTORAD(*(float*)&ScriptParams[0]));
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_COS:
CollectParameters(&m_nIp, 1);
*(float*)&ScriptParams[0] = Cos(DEGTORAD(*(float*)&ScriptParams[0]));
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_GET_CAR_FORWARD_X:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
float forwardX = pVehicle->GetForward().x / pVehicle->GetForward().Magnitude2D();
*(float*)&ScriptParams[0] = forwardX;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_CAR_FORWARD_Y:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
float forwardY = pVehicle->GetForward().y / pVehicle->GetForward().Magnitude2D();
*(float*)&ScriptParams[0] = forwardY;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_CHANGE_GARAGE_TYPE:
CollectParameters(&m_nIp, 2);
CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1]);
return 0;
case COMMAND_ACTIVATE_CRUSHER_CRANE:
{
CollectParameters(&m_nIp, 10);
float infX = *(float*)&ScriptParams[2];
float infY = *(float*)&ScriptParams[3];
float supX = *(float*)&ScriptParams[4];
float supY = *(float*)&ScriptParams[5];
if (infX > supX) {
infX = *(float*)&ScriptParams[4];
supX = *(float*)&ScriptParams[2];
}
if (infY > supY) {
infY = *(float*)&ScriptParams[5];
supY = *(float*)&ScriptParams[3];
}
CCranes::ActivateCrane(infX, supX, infY, supY,
*(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
DEGTORAD(*(float*)&ScriptParams[8]), true, false,
*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
return 0;
}
case COMMAND_PRINT_WITH_2_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 4);
CMessages::AddMessageWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_2_NUMBERS_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 4);
CMessages::AddMessageJumpQWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_2_NUMBERS_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 4);
CMessages::AddMessageSoonWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_3_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 5);
CMessages::AddMessageWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_3_NUMBERS_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 5);
CMessages::AddMessageJumpQWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_3_NUMBERS_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 5);
CMessages::AddMessageSoonWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_4_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 6);
CMessages::AddMessageWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_4_NUMBERS_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 6);
CMessages::AddMessageJumpQWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_4_NUMBERS_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 6);
CMessages::AddMessageSoonWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_5_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 7);
CMessages::AddMessageWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
return 0;
}
case COMMAND_PRINT_WITH_5_NUMBERS_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 7);
CMessages::AddMessageJumpQWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
return 0;
}
case COMMAND_PRINT_WITH_5_NUMBERS_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 7);
CMessages::AddMessageSoonWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
return 0;
}
case COMMAND_PRINT_WITH_6_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CMessages::AddMessageWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
return 0;
}
case COMMAND_PRINT_WITH_6_NUMBERS_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CMessages::AddMessageJumpQWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
return 0;
}
case COMMAND_PRINT_WITH_6_NUMBERS_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 8);
CMessages::AddMessageSoonWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
return 0;
}
case COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, pTargetPed);
pPed->SetFormation((eFormation)ScriptParams[2]);
return 0;
}
case COMMAND_PLAYER_MADE_PROGRESS:
CollectParameters(&m_nIp, 1);
CStats::ProgressMade += ScriptParams[0];
return 0;
case COMMAND_SET_PROGRESS_TOTAL:
CollectParameters(&m_nIp, 1);
CStats::TotalProgressInGame = ScriptParams[0];
return 0;
case COMMAND_REGISTER_JUMP_DISTANCE:
CollectParameters(&m_nIp, 1);
CStats::MaximumJumpDistance = max(CStats::MaximumJumpDistance, *(float*)&ScriptParams[0]);
return 0;
case COMMAND_REGISTER_JUMP_HEIGHT:
CollectParameters(&m_nIp, 1);
CStats::MaximumJumpHeight = max(CStats::MaximumJumpHeight, *(float*)&ScriptParams[0]);
return 0;
case COMMAND_REGISTER_JUMP_FLIPS:
CollectParameters(&m_nIp, 1);
CStats::MaximumJumpFlips = max(CStats::MaximumJumpFlips, ScriptParams[0]);
return 0;
case COMMAND_REGISTER_JUMP_SPINS:
CollectParameters(&m_nIp, 1);
CStats::MaximumJumpSpins = max(CStats::MaximumJumpSpins, ScriptParams[0]);
return 0;
case COMMAND_REGISTER_JUMP_STUNT:
CollectParameters(&m_nIp, 1);
CStats::BestStuntJump = max(CStats::BestStuntJump, ScriptParams[0]);
return 0;
case COMMAND_REGISTER_UNIQUE_JUMP_FOUND:
++CStats::NumberOfUniqueJumpsFound;
return 0;
case COMMAND_SET_UNIQUE_JUMPS_TOTAL:
CollectParameters(&m_nIp, 1);
CStats::TotalNumberOfUniqueJumps = ScriptParams[0];
return 0;
case COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI:
++CStats::PassengersDroppedOffWithTaxi;
return 0;
case COMMAND_REGISTER_MONEY_MADE_TAXI:
CollectParameters(&m_nIp, 1);
CStats::MoneyMadeWithTaxi += ScriptParams[0];
return 0;
case COMMAND_REGISTER_MISSION_GIVEN:
++CStats::MissionsGiven;
return 0;
case COMMAND_REGISTER_MISSION_PASSED:
{
char name[8];
strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], 8);
m_nIp += 8;
strncpy(CStats::LastMissionPassedName, name, 8);
++CStats::MissionsPassed;
CStats::CheckPointReachedSuccessfully();
return 0;
}
case COMMAND_SET_CHAR_RUNNING:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
pPed->bIsRunning = (ScriptParams[1] != 0);
return 0;
}
case COMMAND_REMOVE_ALL_SCRIPT_FIRES:
gFireManager.RemoveAllScriptFires();
return 0;
case COMMAND_IS_FIRST_CAR_COLOUR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
UpdateCompareFlag(pVehicle->m_currentColour1 == ScriptParams[1]);
return 0;
}
case COMMAND_IS_SECOND_CAR_COLOUR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
UpdateCompareFlag(pVehicle->m_currentColour2 == ScriptParams[1]);
return 0;
}
case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
if (!pPed)
printf("HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n");
UpdateCompareFlag(pPed && pPed->m_lastWepDam == ScriptParams[1]);
return 0;
}
case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
if (!pVehicle)
printf("HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n");
UpdateCompareFlag(pVehicle && pVehicle->m_nLastWeaponDamage == ScriptParams[1]);
return 0;
}
case COMMAND_IS_CHAR_IN_CHARS_GROUP:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[1]);
assert(pPed);
assert(pLeader);
UpdateCompareFlag(pPed->m_leader == pLeader);
return 0;
}
default:
assert(0);
}