Implemented frontend inputs.

Fixed #66 and few other stuff.
This commit is contained in:
_AG 2019-07-02 13:59:19 +02:00
parent b2d1433392
commit 6c693e3bbf
25 changed files with 1387 additions and 126 deletions

View file

@ -341,7 +341,11 @@ Render2dStuff(void)
firstPersonWeapon = true;
// Draw black border for sniper and rocket launcher
#ifndef NO_ROCKET_BORDERS
if((weaponType == WEAPONTYPE_SNIPERRIFLE || weaponType == WEAPONTYPE_ROCKETLAUNCHER) && firstPersonWeapon){
#else
if (weaponType == WEAPONTYPE_SNIPERRIFLE && firstPersonWeapon) {
#endif
CRGBA black(0, 0, 0, 255);
// top and bottom strips
@ -357,6 +361,7 @@ Render2dStuff(void)
CSprite2d::DrawRect(CRect(SCREENW / 2 + SCREEN_SCALE_X(210), 0.0f, SCREENW, SCREENH), black);
}
MusicManager.DisplayRadioStationName();
// TheConsole.Display();
/*
@ -782,7 +787,7 @@ AppEventHandler(RsEvent event, void *param)
{
CameraSize(Scene.camera, (RwRect *)param,
DEFAULT_VIEWWINDOW, DEFAULT_ASPECTRATIO);
DEFAULT_VIEWWINDOW, SCREEN_ASPECT_RATIO);
return rsEVENTPROCESSED;
}