started making frontend accurate to game

This commit is contained in:
aap 2019-07-14 12:46:36 +02:00
parent c6afa42f9b
commit 424487854b
6 changed files with 423 additions and 443 deletions

View file

@ -26,46 +26,47 @@
#include "PlayerSkin.h"
#include "PlayerInfo.h"
#include "World.h"
#include "Renderer.h"
#define ALL_ORIGINAL_FRONTEND FALSE
#define ALL_ORIGINAL_FRONTEND 1
int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; // 9
int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D;
int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58;
int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C;
int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60;
int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54;
int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58; // 1
int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C; // 1
int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60; // 1
int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54; // 1
int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E;
int8 &CMenuManager::m_ControlMethod = *(int8*)0x8F5F7C;
int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74;
int8 &CMenuManager::m_PrefsLanguage = *(int8*)0x941238;
int32 &CMenuManager::m_ControlMethod = *(int32*)0x8F5F7C;
int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74; // 1
int32 &CMenuManager::m_PrefsLanguage = *(int32*)0x941238;
bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64;
bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64; // true
bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4;
bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A;
int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23;
int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4;
int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C;
int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50;
int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C; // 1
int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50; // 256
float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4;
int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C;
int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48;
int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; // 102
int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; // 102
char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74;
char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74; //[256] "$$\"\""
int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70;
int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70; // -1
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
// Move this somewhere else.
float lodMultiplier = *(float*)0x5F726C;
float &CRenderer::ms_lodDistScale = *(float*)0x5F726C; // 1.2
// Stuff not in CMenuManager:
uint32 &VibrationTime = *(uint32*)0x628CF8;
char* pEditString = (char*)0x628D00;
char *&pEditString = *(char**)0x628D00;
int32 *&pControlEdit = *(int32**)0x628D08;
bool &DisplayComboButtonErrMsg = *(bool*)0x628D14;
int32 &MouseButtonJustClicked = *(int32*)0x628D0C;
@ -148,7 +149,7 @@ char *MenuFilenames[] = {
nil, nil
};
#if ALL_ORIGINAL_FRONTEND
#if 0
WRAPPER void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) { EAXJMP(0x483870); }
#else
void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2)
@ -176,7 +177,7 @@ void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* st
}
#endif
#if ALL_ORIGINAL_FRONTEND
#if 0
WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); }
#else
void CMenuManager::CentreMousePointer()
@ -204,7 +205,7 @@ void CMenuManager::CheckCodesForControls(int, int)
}
#endif
#if ALL_ORIGINAL_FRONTEND
#if 0
WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); }
#else
bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
@ -216,74 +217,35 @@ bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
void CMenuManager::CheckSliderMovement(int value)
{
float fBrightness = 0.0f;
float fDrawDistance = 0.0f;
float fRadioVolume = 0.0f;
float fSfxVolume = 0.0f;
float fMouseSens = 0.0f;
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_BRIGHTNESS:
fBrightness = m_PrefsBrightness + (value * (512.0f) / 16.0f);
if (fBrightness > 511.0f)
fBrightness = 511.0f;
else if (fBrightness < 0.0f)
fBrightness = 0.0f;
m_PrefsBrightness = fBrightness;
SaveSettings();
m_PrefsBrightness += m_PrefsBrightness + value * (512/16);
m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 511);
break;
case MENUACTION_DRAWDIST:
fDrawDistance = m_PrefsLOD + (value * (1.8f - 0.8f) / 16.0f);
if (fDrawDistance > 1.8f)
fDrawDistance = 1.8f;
else if (fDrawDistance < 0.8f)
fDrawDistance = 0.8f;
m_PrefsLOD = fDrawDistance;
SaveSettings();
m_PrefsLOD += value * ((1.8f - 0.8f)/16.0f);
m_PrefsLOD = clamp(m_PrefsLOD, 0.8f, 1.8f);
CRenderer::ms_lodDistScale = m_PrefsLOD;
break;
case MENUACTION_MUSICVOLUME:
fRadioVolume = m_PrefsMusicVolume + (value * (128.0f) / 16.0f);
if (fRadioVolume > 127.0f)
fRadioVolume = 127.0f;
else if (fRadioVolume < 0.0f)
fRadioVolume = 0.0f;
m_PrefsMusicVolume = fRadioVolume;
DMAudio.SetMusicMasterVolume(fRadioVolume);
SaveSettings();
m_PrefsMusicVolume += value * (128/16);
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
break;
case MENUACTION_SFXVOLUME:
fSfxVolume = m_PrefsSfxVolume + (value * (128.0f) / 16.0f);
if (fSfxVolume > 127)
fSfxVolume = 127;
else if (fSfxVolume < 0.0f)
fSfxVolume = 0.0f;
m_PrefsSfxVolume = fSfxVolume;
DMAudio.SetEffectsMasterVolume(fSfxVolume);
SaveSettings();
m_PrefsSfxVolume += value * (128/16);
m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 127);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
break;
case MENUACTION_MOUSESENS:
fMouseSens = TheCamera.m_fMouseAccelHorzntl + (value * (0.005f - 0.0003125f) / 16.0f);
if (fMouseSens > 0.005f)
fMouseSens = 0.005f;
else if (fMouseSens < 0.0003125f)
fMouseSens = 0.0003125f;
TheCamera.m_fMouseAccelHorzntl = fMouseSens;
// BUG: game doesn't set Y Axis.
TheCamera.m_fMouseAccelVertical = fMouseSens;
SaveSettings();
TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ???
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f);
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
break;
default:
return;
}
SaveSettings();
}
#if 1
@ -470,7 +432,7 @@ void CMenuManager::Draw()
CFont::PrintString(SCREEN_SCALE_X(MENUACTION_POS_X), SCREEN_SCALE_Y(MENUACTION_POS_Y), str);
}
for (int i = 0; i < MENUROWS; ++i) {
for (int i = 0; i < NUM_MENUROWS; ++i) {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) {
wchar *textToPrint[MENUCOLUMNS] = { nil, nil };
bool Locked = false;
@ -850,7 +812,7 @@ void CMenuManager::DrawControllerSetupScreen()
}
#endif
#if ALL_ORIGINAL_FRONTEND
#if 0
WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); }
#else
void CMenuManager::DrawFrontEnd()
@ -858,7 +820,7 @@ void CMenuManager::DrawFrontEnd()
CFont::SetAlphaFade(255.0f);
if (m_nCurrScreen == MENUPAGE_NONE) {
m_nMenuFadeAlpha = 0;
// m_nMenuFadeAlpha = 0;
if (m_bGameNotLoaded)
m_nCurrScreen = MENUPAGE_START_MENU;
@ -866,31 +828,27 @@ void CMenuManager::DrawFrontEnd()
m_nCurrScreen = MENUPAGE_PAUSE_MENU;
}
if (!m_nCurrOption && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)
m_nCurrOption = MENUROW_1;
if (m_nCurrOption == 0 && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)
m_nCurrOption = 1;
CMenuManager::DrawFrontEndNormal();
CMenuManager::PrintErrorMessage();
}
#endif
#if ALL_ORIGINAL_FRONTEND
#if 0
WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); }
#else
void CMenuManager::DrawFrontEndNormal()
{
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void *)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void *)rwTEXTUREADDRESSCLAMP);
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
eMenuSprites previousSprite = MENUSPRITE_MAINMENU;
LoadSplash(nil);
eMenuSprites previousSprite = MENUSPRITE_MAINMENU; // actually uninitialized
if (m_nMenuFadeAlpha < 255) {
switch (m_nPrevScreen) {
case MENUPAGE_STATS:
@ -930,13 +888,16 @@ void CMenuManager::DrawFrontEndNormal()
break;
}
if (m_nPrevScreen == MENUPAGE_NONE)
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255));
if (m_nPrevScreen == m_nCurrScreen)
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255-m_nMenuFadeAlpha));
else
m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255-m_nMenuFadeAlpha));
}
eMenuSprites currentSprite = MENUSPRITE_MAINMENU;
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
eMenuSprites currentSprite = MENUSPRITE_MAINMENU; // actually uninitialized
switch (m_nCurrScreen) {
case MENUPAGE_STATS:
case MENUPAGE_START_MENU:
@ -975,38 +936,45 @@ void CMenuManager::DrawFrontEndNormal()
break;
}
uint32 savedShade;
uint32 savedAlpha;
RwRenderStateGet(rwRENDERSTATESHADEMODE, &savedShade);
RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(rwSHADEMODEGOURAUD));
RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &savedAlpha);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(TRUE));
if (m_nMenuFadeAlpha >= 255) {
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
if (m_nMenuFadeAlpha < 255) {
static int LastFade = 0;
if(CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10){
m_nMenuFadeAlpha += 20;
LastFade = CTimer::GetTimeInMillisecondsPauseMode();
}
if (m_nMenuFadeAlpha > 255){
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
}else{
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
}
}
else {
if (m_nMenuFadeAlpha < 255) {
m_nMenuFadeAlpha += 0.1f * 255.0f;
if (m_nMenuFadeAlpha >= 255)
m_nMenuFadeAlpha = 255;
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
// TODO: what is this? waiting mouse?
if(field_518 == 4){
if(m_nHoverOption == 3 || m_nHoverOption == 4 || m_nHoverOption == 5 || m_nHoverOption == 6 || m_nHoverOption == 7)
field_518 = 2;
else
field_518 = 1;
}
else
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
}
// GTA LOGO
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(70.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
else
m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(40.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
}
RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(savedShade));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(savedAlpha));
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
switch (m_nCurrScreen) {
case MENUPAGE_SKIN_SELECT:
CMenuManager::DrawPlayerSetupScreen();
@ -1022,8 +990,25 @@ void CMenuManager::DrawFrontEndNormal()
CFont::DrawFonts();
// Draw mouse
if (m_bShowMouse)
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(m_nMousePosX, m_nMousePosY, SCREEN_SCALE_X(60.0f), SCREEN_SCALE_Y(60.0f), CRGBA(255, 255, 255, 255));
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
if (m_bShowMouse) {
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
CRect mouse(0.0f, 0.0f, SCREEN_SCALE_X(75.0f), SCREEN_SCALE_X(75.0f));
mouse.Translate(m_nMousePosX, m_nMousePosY);
CRect shad = mouse;
shad.Translate(SCREEN_SCALE_X(10.0f), SCREEN_SCALE_Y(3.0f));
if(field_518 == 4){
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
}else{
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}
}
}
#endif
@ -1036,7 +1021,7 @@ void CMenuManager::DrawPlayerSetupScreen()
}
#endif
#if ALL_ORIGINAL_FRONTEND
#if 0
WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); }
#else
int CMenuManager::FadeIn(int alpha)
@ -1045,11 +1030,7 @@ int CMenuManager::FadeIn(int alpha)
m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS ||
m_nCurrScreen == MENUPAGE_DELETING)
return alpha;
if (m_nMenuFadeAlpha >= alpha)
return alpha;
return m_nMenuFadeAlpha;
return min(m_nMenuFadeAlpha, alpha);
}
#endif
@ -1107,7 +1088,7 @@ void CMenuManager::LoadAllTextures()
CMenuManager::CentreMousePointer();
DMAudio.ChangeMusicMode(0);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
m_nCurrOption = MENUROW_0;
m_nCurrOption = 0;
m_PrefsRadioStation = DMAudio.GetRadioInCar();
if (DMAudio.IsMP3RadioChannelAvailable()) {
@ -1156,7 +1137,7 @@ void CMenuManager::LoadAllTextures()
}
#endif
#if ALL_ORIGINAL_FRONTEND
#if 0
WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); }
#else
void CMenuManager::LoadSettings()
@ -1164,46 +1145,47 @@ void CMenuManager::LoadSettings()
CFileMgr::SetDirMyDocuments();
uint8 prevLang = m_PrefsLanguage;
int32 prevLang = m_PrefsLanguage;
CMBlur::BlurOn = true;
MousePointerStateHelper.bInvertVertically = true;
static char Ver;
int fileHandle = CFileMgr::OpenFile("gta3.set", "r");
if (fileHandle) {
CFileMgr::Read(fileHandle, buf(&Ver), sizeof(Ver));
CFileMgr::Read(fileHandle, (char*)&Ver, sizeof(Ver));
if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) {
CFileMgr::Seek(fileHandle, 0, 0);
ControlsManager.LoadSettings(fileHandle);
CFileMgr::Read(fileHandle, buf(gString), 20);
CFileMgr::Read(fileHandle, buf(gString), 20);
CFileMgr::Read(fileHandle, buf(gString), 4);
CFileMgr::Read(fileHandle, buf(gString), 4);
CFileMgr::Read(fileHandle, buf(gString), 1);
CFileMgr::Read(fileHandle, buf(gString), 1);
CFileMgr::Read(fileHandle, buf(gString), 1);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_bHeadBob), 1);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4);
CFileMgr::Read(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), 1);
CFileMgr::Read(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsSfxVolume), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsMusicVolume), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsRadioStation), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsSpeakers), 1);
CFileMgr::Read(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsDMA), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsBrightness), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsLOD), 4);
CFileMgr::Read(fileHandle, buf(&m_PrefsShowSubtitles), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsUseWideScreen), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsVsyncDisp), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsFrameLimiter), 1);
CFileMgr::Read(fileHandle, buf(&m_nDisplayVideoMode), 1);
CFileMgr::Read(fileHandle, buf(&CMBlur::BlurOn), 1);
CFileMgr::Read(fileHandle, buf(m_PrefsSkinFile), 256);
CFileMgr::Read(fileHandle, buf(&m_ControlMethod), 1);
CFileMgr::Read(fileHandle, buf(&m_PrefsLanguage), 1);
CFileMgr::Read(fileHandle, gString, 20);
CFileMgr::Read(fileHandle, gString, 20);
CFileMgr::Read(fileHandle, gString, 4);
CFileMgr::Read(fileHandle, gString, 4);
CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
CFileMgr::Read(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
CFileMgr::Read(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsSfxVolume, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsMusicVolume, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsRadioStation, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsSpeakers, 1);
CFileMgr::Read(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsDMA, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsBrightness, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsLOD, 4);
CFileMgr::Read(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
CFileMgr::Read(fileHandle, (char*)&m_nDisplayVideoMode, 1);
CFileMgr::Read(fileHandle, (char*)&CMBlur::BlurOn, 1);
CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1);
}
}
@ -1211,7 +1193,7 @@ void CMenuManager::LoadSettings()
CFileMgr::SetDir("");
m_PrefsVsync = m_PrefsVsyncDisp;
lodMultiplier = m_PrefsLOD;
CRenderer::ms_lodDistScale = m_PrefsLOD;
if (m_nPrefsAudio3DProviderIndex == -1)
m_nPrefsAudio3DProviderIndex = -2;
@ -1228,25 +1210,72 @@ void CMenuManager::LoadSettings()
debug("The previously saved language is now in use");
}
/*struct _WIN32_FIND_DATAA FindFileData;
HANDLE H = FindFirstFileA("skins\*.bmp", &FindFileData);
char Dest;
struct _WIN32_FIND_DATAA FindFileData;
char skinfile[256+16]; // ?? + 16?
bool SkinFound = false;
for (int i = 1; H != (HANDLE)-1 && i; i = FindNextFileA(H, &FindFileData)) {
strcpy(&Dest, buf(m_PrefsSkinFile));
strcat(&Dest, ".bmp");
if (!strcmp(FindFileData.cFileName, &Dest))
HANDLE handle = FindFirstFileA("skins\\*.bmp", &FindFileData);
for (int i = 1; handle != (HANDLE)-1 && i; i = FindNextFileA(handle, &FindFileData)) {
strcpy(skinfile, m_PrefsSkinFile);
strcat(skinfile, ".bmp");
if (strcmp(FindFileData.cFileName, skinfile) == 0)
SkinFound = true;
}
FindClose(H);
FindClose(handle);
if (!SkinFound) {
debug("Default skin set as no other skins are available OR saved skin not found!");
strcpy((char *)CMenuManager::m_PrefsSkinFile, "$$\"\"");
strcpy(m_PrefsSkinFile, "$$\"\"");
strcpy(m_aSkinName, "$$\"\"");
}*/
}
}
#endif
#if 0
WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
#else
void CMenuManager::SaveSettings()
{
static char RubbishString[48] = "stuffmorestuffevenmorestuff etc";
CFileMgr::SetDirMyDocuments();
int fileHandle = CFileMgr::OpenFile("gta3.set", "w");
if (fileHandle) {
ControlsManager.SaveSettings(fileHandle);
CFileMgr::Write(fileHandle, RubbishString, 20);
CFileMgr::Write(fileHandle, RubbishString, 20);
CFileMgr::Write(fileHandle, RubbishString, 4);
CFileMgr::Write(fileHandle, RubbishString, 4);
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
CFileMgr::Write(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
CFileMgr::Write(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsSfxVolume, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsMusicVolume, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsRadioStation, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsSpeakers, 1);
CFileMgr::Write(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsDMA, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsBrightness, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsLOD, sizeof(m_PrefsLOD));
CFileMgr::Write(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
CFileMgr::Write(fileHandle, (char*)&m_nDisplayVideoMode, 1);
CFileMgr::Write(fileHandle, (char*)&CMBlur::BlurOn, 1);
CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1);
}
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
}
#endif
@ -1310,7 +1339,7 @@ void CMenuManager::PrintStats()
}
#endif
#if ALL_ORIGINAL_FRONTEND
#if 0
WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
#else
void CMenuManager::Process(void)
@ -1323,140 +1352,152 @@ void CMenuManager::Process(void)
m_bStartGameLoading = false;
InitialiseChangedLanguageSettings();
//
if (CPad::GetPad(0)->GetEscapeJustDown())
RequestFrontEndStartUp();
SwitchMenuOnAndOff();
// Be able to re-open menu correctly.
if (!m_bMenuActive) {
if (GetPadExitEnter())
RequestFrontEndStartUp();
if (m_bMenuActive) {
// Load frontend textures.
LoadAllTextures();
// Set save/delete game pages.
if (m_nCurrScreen == MENUPAGE_DELETING) {
bool SlotPopulated = false;
if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
PcSaveHelper.PopulateSlotInfo();
SlotPopulated = true;
}
if (SlotPopulated) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = MENUPAGE_DELETE_SUCCESS;
m_nCurrOption = 0;
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
PcSaveHelper.PopulateSlotInfo();
if (SaveSlot) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL;
m_nCurrOption = 0;
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
if (CheckSlotDataValid(m_nCurrSaveSlot)) {
TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
DMAudio.Service();
m_bStartGameLoading = 1;
RequestFrontEndShutdown();
m_bLoadingSavedGame = 1;
b_FoundRecentSavedGameWantToLoad = 1;
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
else
SaveLoadFileError_SetUpErrorScreen();
}
ProcessButtonPresses();
// Set binding keys.
if (pEditString && CPad::EditString(pEditString, 0) == nil) {
if (*pEditString == 0)
strcpy(pEditString, "NoName");
pEditString = nil;
SaveSettings();
}
if (field_113) {
if (field_456)
field_456 = 0;
else {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
JoyButtonJustClicked = 0;
MouseButtonJustClicked = 0;
if (GetMouseClickLeft())
MouseButtonJustClicked = 1;
else if (GetMouseClickRight())
MouseButtonJustClicked = 3;
else if (GetMouseClickMiddle())
MouseButtonJustClicked = 2;
else if (GetMouseWheelUp())
MouseButtonJustClicked = 4;
else if (GetMouseWheelDown())
MouseButtonJustClicked = 5;
//XXX two more buttons
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
int32 TypeOfControl = 0;
if (JoyButtonJustClicked)
TypeOfControl = 3;
if (MouseButtonJustClicked)
TypeOfControl = 2;
if (*pControlEdit != rsNULL)
TypeOfControl = 0;
if (!field_534) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_535 = 1;
}
else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i);
field_534 = false;
m_bKeyChangeNotProcessed = false;
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
}
}
if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
m_nCurrScreen = m_nPrevScreen;
m_nCurrOption = 0;
}
// Reset pad shaking.
if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
CPad::StopPadsShaking();
VibrationTime = 0;
}
} else {
UnloadTextures();
field_452 = 0;
SwitchToNewScreen(MENUPAGE_NONE);
pEditString = 0;
field_113 = 0;
return;
}
// Load frontend textures.
LoadAllTextures();
// Set save/delete game pages.
if (m_nCurrScreen == MENUPAGE_DELETING) {
int8 DeleteSlot = PcSaveHelper.DeleteSlot(m_nCurrSaveSlot);
if (DeleteSlot) {
SwitchToNewScreen(MENUPAGE_DELETE_SUCCESS);
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
else if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
if (SaveSlot) {
SwitchToNewScreen(MENUPAGE_SAVE_SUCCESSFUL);
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
else if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
int8 CheckSlot = CheckSlotDataValid(m_nCurrSaveSlot);
if (CheckSlot) {
TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
DMAudio.Service();
m_bStartGameLoading = true;
RequestFrontEndShutdown();
m_bLoadingSavedGame = true;
b_FoundRecentSavedGameWantToLoad = true;
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
else
SaveLoadFileError_SetUpErrorScreen();
}
ProcessButtonPresses();
// Set binding keys.
if (pEditString && CPad::EditString(pEditString, 0) != nil) {
if (*pEditString == 0)
strcpy(pEditString, "NoName");
// byte_5F33E4 = 1; // unused
m_nPrevScreen = 0;
m_nCurrScreen = m_nPrevScreen;
m_nCurrOption = 0;
pEditString = nil;
SaveSettings();
}
if (field_113) {
if (field_456)
field_456 = 0;
else {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
JoyButtonJustClicked = 0;
MouseButtonJustClicked = 0;
if (GetMouseClickLeft())
MouseButtonJustClicked = 1;
else if (GetMouseClickRight())
MouseButtonJustClicked = 3;
else if (GetMouseClickMiddle())
MouseButtonJustClicked = 2;
else if (GetMouseWheelUp())
MouseButtonJustClicked = 4;
else if (GetMouseWheelDown())
MouseButtonJustClicked = 5;
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
int32 TypeOfControl = 0;
if (JoyButtonJustClicked)
TypeOfControl = 3;
if (MouseButtonJustClicked)
TypeOfControl = 2;
if (*pControlEdit != rsNULL)
TypeOfControl = 0;
if (!field_534) {
//DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_535 = 1;
}
else {
//DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i);
field_534 = false;
m_bKeyChangeNotProcessed = false;
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
}
}
if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
SwitchToNewScreen(m_nPrevScreen);
}
// Reset pad shaking.
if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
CPad::StopPadsShaking();
VibrationTime = 0;
field_113 = 0;
}
if (!m_bStartGameLoading) {
@ -1585,11 +1626,11 @@ void CMenuManager::ProcessButtonPresses()
//field_438 -= 1;
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
if (m_nCurrOption < MENUROW_1)
if (m_nCurrOption < 1)
m_nCurrOption = NumberOfMenuOptions;
}
else {
if (m_nCurrOption < MENUROW_0)
if (m_nCurrOption < 0)
m_nCurrOption = NumberOfMenuOptions;
}
@ -1606,11 +1647,11 @@ void CMenuManager::ProcessButtonPresses()
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
if (m_nCurrOption > NumberOfMenuOptions)
m_nCurrOption = MENUROW_1;
m_nCurrOption = 1;
}
else {
if (m_nCurrOption > NumberOfMenuOptions)
m_nCurrOption = MENUROW_0;
m_nCurrOption = 0;
}
if (m_nCurrExOption > m_nCurrExSize - 1)
@ -2160,53 +2201,6 @@ void CMenuManager::SetHelperText(int text)
}
#endif
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
#else
void CMenuManager::SaveSettings()
{
CFileMgr::SetDirMyDocuments();
int fileHandle = CFileMgr::OpenFile("gta3.set", "w");
if (fileHandle) {
ControlsManager.SaveSettings(fileHandle);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
CFileMgr::Write(fileHandle, buf(&TheCamera.m_bHeadBob), 1);
CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4);
CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4);
CFileMgr::Write(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), 1);
CFileMgr::Write(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsSfxVolume), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsMusicVolume), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsRadioStation), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsSpeakers), 1);
CFileMgr::Write(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsDMA), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsBrightness), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsLOD), sizeof(m_PrefsLOD));
CFileMgr::Write(fileHandle, buf(&m_PrefsShowSubtitles), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsUseWideScreen), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsVsyncDisp), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsFrameLimiter), 1);
CFileMgr::Write(fileHandle, buf(&m_nDisplayVideoMode), 1);
CFileMgr::Write(fileHandle, buf(&CMBlur::BlurOn), 1);
CFileMgr::Write(fileHandle, buf(m_PrefsSkinFile), 256);
CFileMgr::Write(fileHandle, buf(&m_ControlMethod), 1);
CFileMgr::Write(fileHandle, buf(&m_PrefsLanguage), 1);
}
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
}
#endif
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); }
#else
@ -2336,10 +2330,11 @@ void CMenuManager::WaitForUserCD()
#endif
// New content:
#if 0
uint8 CMenuManager::GetNumberOfMenuOptions()
{
uint8 Rows = MENUROW_NONE;
for (int i = 0; i < MENUROWS; i++) {
uint8 Rows = -1;
for (int i = 0; i < NUM_MENUROWS; i++) {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING)
break;
@ -2371,9 +2366,9 @@ void CMenuManager::SwitchToNewScreen(int32 screen)
if (screen) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = screen;
m_nCurrOption = MENUROW_0;
m_nCurrOption = 0;
//
m_nCurrExOption = MENUROW_0;
m_nCurrExOption = 0;
m_nCurrExLayer = 19;
//
m_nMenuFadeAlpha = 0;
@ -2382,7 +2377,7 @@ void CMenuManager::SwitchToNewScreen(int32 screen)
else {
m_nPrevScreen = MENUPAGE_NONE;
m_nCurrScreen = MENUPAGE_NONE;
m_nCurrOption = MENUROW_0;
m_nCurrOption = 0;
}
}
@ -2448,6 +2443,7 @@ void CMenuManager::SetDefaultPreferences(int32 screen)
break;
}
}
#endif
// Frontend inputs.
bool GetPadBack()
@ -2598,4 +2594,7 @@ STARTPATCHES
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
#endif
InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP);
InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP);
ENDPATCHES