rw skeleton

This commit is contained in:
Fire-Head 2019-05-31 20:02:26 +03:00
parent 84204471a5
commit 28fce310d5
19 changed files with 2422 additions and 332 deletions

View file

@ -41,12 +41,22 @@
#include "TimeCycle.h"
#include "Frontend.h"
#define DEFAULT_VIEWWINDOW (tan(CDraw::GetFOV() * (360.0f / PI)))
#ifdef WIDE_SCREEN
#define DEFAULT_ASPECTRATIO (16.0f/9.0f)
#else
#define DEFAULT_ASPECTRATIO (4.0f/3.0f)
#endif
WRAPPER int psCameraBeginUpdate(RwCamera *camera) { EAXJMP(0x580C70); }
WRAPPER void psCameraShowRaster(RwCamera *camera) { EAXJMP(0x580CA0); }
WRAPPER void CameraSize(RwCamera *camera, CRect *rect, float viewWindow, float aspectRatio) { EAXJMP(0x527170); }
int RsCameraBeginUpdate(RwCamera *camera) { return psCameraBeginUpdate(camera); } // argument actually ignored
void RsCameraShowRaster(RwCamera *camera) { psCameraShowRaster(camera); }
WRAPPER void CameraSize(RwCamera *camera, void *rect, float viewWindow, float aspectRatio) { EAXJMP(0x527170); }
WRAPPER RwBool RpAnimBlendPluginAttach() { EAXJMP(0x4052D0); }
WRAPPER RwBool NodeNamePluginAttach() { EAXJMP(0x527100); }
bool &b_FoundRecentSavedGameWantToLoad = *(bool*)0x95CDA8;
@ -413,6 +423,168 @@ Render2dStuffAfterFade(void)
CFont::DrawFonts();
}
#include "rwcore.h"
#include "rpworld.h"
#include "rpmatfx.h"
#include "rpskin.h"
#include "rphanim.h"
#include "rtbmp.h"
_TODO("temp, move this includes out of here")
static RwBool
PluginAttach(void)
{
if( !RpWorldPluginAttach() )
{
printf("Couldn't attach world plugin\n");
return FALSE;
}
if( !RpSkinPluginAttach() )
{
printf("Couldn't attach RpSkin plugin\n");
return FALSE;
}
if( !RpHAnimPluginAttach() )
{
printf("Couldn't attach RpHAnim plugin\n");
return FALSE;
}
if( !NodeNamePluginAttach() )
{
printf("Couldn't attach node name plugin\n");
return FALSE;
}
if( !CVisibilityPlugins::PluginAttach() )
{
printf("Couldn't attach visibility plugins\n");
return FALSE;
}
if( !RpAnimBlendPluginAttach() )
{
printf("Couldn't attach RpAnimBlend plugin\n");
return FALSE;
}
if( !RpMatFXPluginAttach() )
{
printf("Couldn't attach RpMatFX plugin\n");
return FALSE;
}
return TRUE;
}
static RwBool
Initialise3D(void *param)
{
if (RsRwInitialise(param))
{
return CGame::InitialiseRenderWare();
}
return (FALSE);
}
static void
Terminate3D(void)
{
CGame::ShutdownRenderWare();
RsRwTerminate();
return;
}
RsEventStatus
AppEventHandler(RsEvent event, void *param)
{
switch( event )
{
case rsINITIALISE:
{
CGame::InitialiseOnceBeforeRW();
return RsInitialise() ? rsEVENTPROCESSED : rsEVENTERROR;
}
case rsCAMERASIZE:
{
CameraSize(Scene.camera, param, DEFAULT_VIEWWINDOW, DEFAULT_ASPECTRATIO);
return rsEVENTPROCESSED;
}
case rsRWINITIALISE:
{
return Initialise3D(param) ? rsEVENTPROCESSED : rsEVENTERROR;
}
case rsRWTERMINATE:
{
Terminate3D();
return rsEVENTPROCESSED;
}
case rsTERMINATE:
{
CGame::FinalShutdown();
return rsEVENTPROCESSED;
}
case rsPLUGINATTACH:
{
return PluginAttach() ? rsEVENTPROCESSED : rsEVENTERROR;
}
case rsINPUTDEVICEATTACH:
{
AttachInputDevices();
return rsEVENTPROCESSED;
}
case rsIDLE:
{
Idle(param);
return rsEVENTPROCESSED;
}
case rsFRONTENDIDLE:
{
FrontendIdle();
return rsEVENTPROCESSED;
}
case rsACTIVATE:
{
param ? DMAudio.ReacquireDigitalHandle() : DMAudio.ReleaseDigitalHandle();
return rsEVENTPROCESSED;
}
default:
{
return rsEVENTNOTPROCESSED;
}
}
}
STARTPATCHES
InjectHook(0x48E480, Idle, PATCH_JUMP);
@ -426,4 +598,9 @@ STARTPATCHES
InjectHook(0x48E450, RenderMenus, PATCH_JUMP);
InjectHook(0x48D120, DoFade, PATCH_JUMP);
InjectHook(0x48E470, Render2dStuffAfterFade, PATCH_JUMP);
InjectHook(0x48D470, PluginAttach, PATCH_JUMP);
InjectHook(0x48D520, Initialise3D, PATCH_JUMP);
InjectHook(0x48D540, Terminate3D, PATCH_JUMP);
InjectHook(0x48E800, AppEventHandler, PATCH_JUMP);
ENDPATCHES