Struct cleanup, various fixes, enable PS2 rand

This commit is contained in:
eray orçunus 2020-04-19 07:14:13 +03:00
parent 9bfcaff849
commit 1ffc37735e
27 changed files with 93 additions and 80 deletions

View file

@ -8931,7 +8931,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
if (ScriptParams[1])
pPed->m_nZoneLevel = -1;
pPed->m_nZoneLevel = LEVEL_IGNORE;
else
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition());
return 0;
@ -9130,7 +9130,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
if (ScriptParams[1])
pVehicle->m_nZoneLevel = -1;
pVehicle->m_nZoneLevel = LEVEL_IGNORE;
else
pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(pVehicle->GetPosition());
return 0;