CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names

This commit is contained in:
Fire-Head 2020-03-28 23:55:23 +03:00
parent c056871e07
commit 194ddc5f40
30 changed files with 596 additions and 132 deletions

View file

@ -281,7 +281,7 @@ public:
static void ClearSpaceForMissionEntity(const CVector&, CEntity*);
static void UndoBuildingSwaps();
static void UndoEntityVisibilitySettings();
static void UndoEntityInvisibilitySettings();
static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, uint32 col, uint32 col2);
static void RenderTheScriptDebugLines();