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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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30 changed files with 596 additions and 132 deletions
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@ -281,7 +281,7 @@ public:
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static void ClearSpaceForMissionEntity(const CVector&, CEntity*);
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static void UndoBuildingSwaps();
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static void UndoEntityVisibilitySettings();
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static void UndoEntityInvisibilitySettings();
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static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, uint32 col, uint32 col2);
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static void RenderTheScriptDebugLines();
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