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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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parent
c056871e07
commit
194ddc5f40
30 changed files with 596 additions and 132 deletions
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@ -9819,7 +9819,7 @@ void CTheScripts::UndoBuildingSwaps()
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}
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}
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void CTheScripts::UndoEntityVisibilitySettings()
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void CTheScripts::UndoEntityInvisibilitySettings()
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{
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for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
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if (InvisibilitySettingArray[i]) {
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@ -11657,7 +11657,7 @@ InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP);
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InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP);
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InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP);
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InjectHook(0x44FD10, &CTheScripts::UndoBuildingSwaps, PATCH_JUMP);
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InjectHook(0x44FD60, &CTheScripts::UndoEntityVisibilitySettings, PATCH_JUMP);
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InjectHook(0x44FD60, &CTheScripts::UndoEntityInvisibilitySettings, PATCH_JUMP);
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InjectHook(0x4534E0, &CTheScripts::ScriptDebugLine3D, PATCH_JUMP);
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InjectHook(0x453550, &CTheScripts::RenderTheScriptDebugLines, PATCH_JUMP);
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InjectHook(0x4535E0, &CTheScripts::SaveAllScripts, PATCH_JUMP);
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