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fixed CFileMgr, the craziest bug i ever had
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4 changed files with 5 additions and 8 deletions
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@ -90,17 +90,12 @@ void PrintGameVersion();
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RwRGBA gColourTop;
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#ifndef DEBUG
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// This is the weirdest shit. In Debug this causes my game to crash in CPed::IsPedInControl shortly after level change
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void
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InitialiseGame(void)
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{
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LoadingScreen(nil, nil, "loadsc0");
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CGame::Initialise("DATA\\GTA3.DAT");
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}
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#else
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WRAPPER void InitialiseGame(void) { EAXJMP(0x48E7E0); }
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#endif
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void
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Idle(void *arg)
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