Remove all traces of Skeleton

This commit is contained in:
Daniel Evans 2017-01-08 19:46:00 +00:00
parent 94456aa732
commit d84b492412
24 changed files with 14 additions and 274 deletions

View file

@ -33,7 +33,7 @@ ModelFramesWidget::ModelFramesWidget(QWidget* parent, Qt::WindowFlags flags)
setLayout(_layout);
}
void ModelFramesWidget::setModel(Clump* model, Skeleton* skeleton) {
void ModelFramesWidget::setModel(Clump* model) {
if (framemodel) {
delete framemodel;
framemodel = nullptr;
@ -41,7 +41,7 @@ void ModelFramesWidget::setModel(Clump* model, Skeleton* skeleton) {
}
gmodel = model;
if (model != nullptr) {
framemodel = new DFFFramesTreeModel(model, skeleton, this);
framemodel = new DFFFramesTreeModel(model, this);
tree->setModel(framemodel);
tree->setDisabled(false);
connect(tree->selectionModel(),