mirror of
https://github.com/rwengine/openrw.git
synced 2025-04-28 21:08:05 +03:00
rwlib: iwyu: reduce warnings
- use mapping file - forward define FileContentsInfo, CutsceneTracks, GameTexts - no more "#pragma once" - add mapping file
This commit is contained in:
parent
bb09015cad
commit
90acef28f7
34 changed files with 171 additions and 97 deletions
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@ -116,10 +116,12 @@ if(CHECK_INCLUDES)
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endif()
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function(openrw_target_apply_options)
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set(IWYU_MAPPING "${PROJECT_SOURCE_DIR}/openrw_iwyu.imp")
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cmake_parse_arguments("OPENRW_APPLY" "" "TARGET" "" ${ARGN})
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if(CHECK_INCLUDES)
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iwyu_check(TARGET "${OPENRW_APPLY_TARGET}"
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EXTRA_OPTS
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"--mapping_file=${IWYU_MAPPING}"
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)
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endif()
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endfunction()
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14
openrw_iwyu.imp
Normal file
14
openrw_iwyu.imp
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@ -0,0 +1,14 @@
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# OpenRW's include-what-you-use mapping file
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[
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# c++ standard:
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{ "include": [ "@<bits/shared_ptr\\.h>", "private", "<memory>", "public"] },
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{ "include": [ "@<bits/std_function\\.h>", "private", "<functional>", "public"] },
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{ "include": [ "@<bits/std_abs\\.h>", "private", "<cstdlib>", "public"] },
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# GLM:
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{ "include": [ "@<glm/detail/.*>", "private", "<glm/glm.hpp>", "public"] },
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{ "include": [ "@<glm/gtc/.*>", "private", "<glm/gtc/matrix_transform.hpp>", "public"] },
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# Boost filesystem:
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{ "include": [ "@<boost/filesystem/.*>", "private", "<boost/filesystem.hpp>", "public"] },
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# Boost iterator:
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{ "include": [ "@<boost/range/iterator_range_core\\.hpp>", "private", "<boost/range/iterator_range.hpp>", "public"] },
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]
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@ -31,6 +31,7 @@ set(RWENGINE_SOURCES
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src/core/Profiler.cpp
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src/core/Profiler.hpp
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src/data/forward.hpp
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src/data/AnimGroup.cpp
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src/data/AnimGroup.hpp
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src/data/Chase.cpp
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7
rwengine/src/data/forward.hpp
Normal file
7
rwengine/src/data/forward.hpp
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@ -0,0 +1,7 @@
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#ifndef _RWENGINE_FORWARD_HPP_
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#define _RWENGINE_FORWARD_HPP_
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struct CutsceneTracks;
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class GameTexts;
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#endif
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@ -7,8 +7,8 @@
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#include <loaders/LoaderCOL.hpp>
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#include <loaders/LoaderIDE.hpp>
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#include <loaders/LoaderIPL.hpp>
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#include <platform/FileHandle.hpp>
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#include <script/SCMFile.hpp>
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#include <core/Logger.hpp>
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#include <loaders/GenericDATLoader.hpp>
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#include <loaders/LoaderGXT.hpp>
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@ -1,8 +1,12 @@
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#include <loaders/LoaderCutsceneDAT.hpp>
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#include "loaders/LoaderCutsceneDAT.hpp"
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#include <algorithm>
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#include <sstream>
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#include <glm/glm.hpp>
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#include <data/CutsceneData.hpp>
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#include <platform/FileHandle.hpp>
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#include <rw/defines.hpp>
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void LoaderCutsceneDAT::load(CutsceneTracks &tracks, FileHandle file) {
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@ -1,8 +1,9 @@
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#pragma once
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#ifndef _LOADERCUTSCENEDAT_HPP_
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#define _LOADERCUTSCENEDAT_HPP_
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#include <data/CutsceneData.hpp>
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#include <platform/FileHandle.hpp>
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#include <data/forward.hpp>
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#include <rw/forward.hpp>
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class LoaderCutsceneDAT {
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public:
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@ -1,4 +1,7 @@
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#include <loaders/LoaderGXT.hpp>
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#include "loaders/LoaderGXT.hpp"
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#include <data/GameTexts.hpp>
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#include "platform/FileHandle.hpp"
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void LoaderGXT::load(GameTexts &texts, FileHandle &file) {
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auto data = file->data;
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@ -1,8 +1,8 @@
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#pragma once
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#ifndef _LOADERGXT_HPP_
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#define _LOADERGXT_HPP_
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#include <data/GameTexts.hpp>
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#include <platform/FileHandle.hpp>
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#include <data/forward.hpp>
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#include <rw/forward.hpp>
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class LoaderGXT {
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public:
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@ -1,5 +1,8 @@
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#include "data/Clump.hpp"
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#include <iostream>
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#include <algorithm>
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#include <limits>
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#include <memory>
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#include <queue>
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#include <glm/gtc/matrix_transform.hpp>
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@ -1,12 +1,13 @@
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#pragma once
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#ifndef _MODEL_HPP_
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#define _MODEL_HPP_
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#include <algorithm>
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#include <glm/glm.hpp>
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#include <memory>
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#ifndef _LIBRW_CLUMP_HPP_
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#define _LIBRW_CLUMP_HPP_
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#include <cstddef>
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#include <cstdint>
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#include <string>
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#include <vector>
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#include <glm/glm.hpp>
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#include <gl/gl_core_3_3.h>
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#include <gl/DrawBuffer.hpp>
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#include <gl/GeometryBuffer.hpp>
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#include <gl/TextureData.hpp>
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@ -1,7 +1,10 @@
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#include <gl/DrawBuffer.hpp>
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#include <gl/GeometryBuffer.hpp>
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#include "gl/DrawBuffer.hpp"
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#include <map>
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#include <gl/gl_core_3_3.h>
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#include <gl/GeometryBuffer.hpp>
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/* TODO: Come up with a more elegant solution to "WHICH ARRAY IS IT?" */
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std::map<AttributeSemantic, GLuint> semantic_to_attrib_array = {
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{ATRS_Position, 0}, {ATRS_Normal, 1}, {ATRS_Colour, 2}, {ATRS_TexCoord, 3}};
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@ -1,6 +1,5 @@
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#pragma once
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#ifndef _DRAWBUFFER_HPP_
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#define _DRAWBUFFER_HPP_
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#ifndef _LIBRW_DRAWBUFFER_HPP_
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#define _LIBRW_DRAWBUFFER_HPP_
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#include <gl/gl_core_3_3.h>
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class GeometryBuffer;
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@ -1,4 +1,4 @@
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#include <gl/GeometryBuffer.hpp>
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#include "gl/GeometryBuffer.hpp"
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GeometryBuffer::GeometryBuffer() : vbo(0), num(0) {
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}
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@ -1,6 +1,5 @@
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#pragma once
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#ifndef _GEOMETRYBUFFER_HPP_
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#define _GEOMETRYBUFFER_HPP_
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#ifndef _LIBRW_GEOMETRYBUFFER_HPP_
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#define _LIBRW_GEOMETRYBUFFER_HPP_
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#include <gl/gl_core_3_3.h>
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#include <vector>
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@ -1 +1 @@
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#include <gl/TextureData.hpp>
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#include "gl/TextureData.hpp"
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@ -1,9 +1,11 @@
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#pragma once
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#ifndef _LIBRW_TEXTUREDATA_HPP_
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#define _LIBRW_TEXTUREDATA_HPP_
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#include <gl/gl_core_3_3.h>
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#include <glm/glm.hpp>
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#include <map>
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#include <memory>
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#include <string>
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/**
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* Stores a handle and metadata about a loaded texture.
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bool hasAlpha;
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};
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using TextureArchive = std::map<std::string, TextureData::Handle>;
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#endif
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@ -1,12 +1,20 @@
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#include <data/Clump.hpp>
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#include <loaders/LoaderDFF.hpp>
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#include <rw/defines.hpp>
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#include "loaders/LoaderDFF.hpp"
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#include <algorithm>
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#include <cctype>
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#include <cstdint>
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#include <cstring>
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#include <iostream>
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#include <cstdlib>
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#include <memory>
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#include <numeric>
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#include <set>
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#include <glm/glm.hpp>
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#include "data/Clump.hpp"
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#include "gl/gl_core_3_3.h"
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#include "loaders/RWBinaryStream.hpp"
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#include "platform/FileHandle.hpp"
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#include "rw/defines.hpp"
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enum DFFChunks {
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CHUNK_STRUCT = 0x0001,
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#pragma once
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#ifndef _LOADERDFF_HPP_
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#define _LOADERDFF_HPP_
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#ifndef _LIBRW_LOADERDFF_HPP_
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#define _LIBRW_LOADERDFF_HPP_
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#include <data/Clump.hpp>
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#include <gl/TextureData.hpp>
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#include <loaders/RWBinaryStream.hpp>
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#include <platform/FileHandle.hpp>
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#include <rw/forward.hpp>
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#include <functional>
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#include <string>
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#include <vector>
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class RWBStream;
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class DFFLoaderException {
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std::string _message;
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#include <loaders/LoaderIMG.hpp>
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#include "loaders/LoaderIMG.hpp"
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#include <boost/algorithm/string/predicate.hpp>
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#include <cstdio>
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#include "rw/defines.hpp"
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LoaderIMG::LoaderIMG() : m_version(GTAIIIVC), m_assetCount(0) {
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}
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if ((m_assetCount = fread(&m_assets[0], sizeof(LoaderIMGFile),
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m_assetCount, fp)) != fileSize / 32) {
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m_assets.resize(m_assetCount);
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std::cout << "Error reading records in IMG archive" << std::endl;
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RW_ERROR("Error reading records in IMG archive");
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}
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fclose(fp);
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bool found = findAssetInfo(assetname, assetInfo);
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if (!found) {
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std::cerr << "Asset '" << assetname << "' not found!" << std::endl;
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RW_ERROR("Asset '" << assetname << "' not found!");
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return nullptr;
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}
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fseek(fp, assetInfo.offset * 2048, SEEK_SET);
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if (fread(raw_data, 2048, assetInfo.size, fp) != assetInfo.size) {
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std::cerr << "Error reading asset " << assetInfo.name << std::endl;
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RW_ERROR("Error reading asset " << assetInfo.name);
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}
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fclose(fp);
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@ -1,9 +1,9 @@
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#pragma once
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#ifndef _LOADERIMG_HPP_
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#define _LOADERIMG_HPP_
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#ifndef _LIBRW_LOADERIMG_HPP_
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#define _LIBRW_LOADERIMG_HPP_
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#include <cstddef>
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#include <cstdint>
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#include <iostream>
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#include <string>
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#include <vector>
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#include <rw/filesystem.hpp>
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class LoaderIMG {
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public:
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/// Multiple versions of .IMG files
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enum Versions {
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enum Version {
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GTAIIIVC, ///< GTA III and GTA VC archives -- only this one is
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///implemented
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GTASA,
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/// Returns the number of asset files in the archive
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uint32_t getAssetCount() const;
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Version getVersion() const {
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return m_version;
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}
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private:
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Versions m_version; ///< Version of this IMG archive
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Version m_version; ///< Version of this IMG archive
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uint32_t m_assetCount; ///< Number of assets in the current archive
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rwfs::path m_archive; ///< Path to the archive being used (no extension)
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@ -1,8 +1,11 @@
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#include <loaders/LoaderSDT.hpp>
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#include "loaders/LoaderSDT.hpp"
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#include <cstring>
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#include <cstdio>
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#include <string>
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#include "rw/defines.hpp"
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LoaderSDT::LoaderSDT() : m_version(GTAIIIVC), m_assetCount(0) {
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}
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if ((m_assetCount = fread(&m_assets[0], sizeof(LoaderSDTFile),
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m_assetCount, fp)) != fileSize / 20) {
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m_assets.resize(m_assetCount);
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std::cout << "Error reading records in SDT archive" << std::endl;
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RW_ERROR("Error reading records in SDT archive");
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}
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fclose(fp);
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@ -68,8 +71,7 @@ char* LoaderSDT::loadToMemory(size_t index, bool asWave) {
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bool found = findAssetInfo(index, assetInfo);
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if (!found) {
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std::cerr << "Asset " << std::to_string(index) << " not found!"
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<< std::endl;
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RW_ERROR("Asset " << std::to_string(index) << " not found!");
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return nullptr;
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}
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fseek(fp, assetInfo.offset, SEEK_SET);
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if (fread(sample_data, 1, assetInfo.size, fp) != assetInfo.size) {
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std::cerr << "Error reading asset " << std::to_string(index)
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<< std::endl;
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RW_ERROR("Error reading asset " << std::to_string(index));
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}
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fclose(fp);
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@ -148,3 +149,7 @@ const LoaderSDTFile& LoaderSDT::getAssetInfoByIndex(size_t index) const {
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uint32_t LoaderSDT::getAssetCount() const {
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return m_assetCount;
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}
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LoaderSDT::Version LoaderSDT::getVersion() const {
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return m_version;
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}
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@ -1,9 +1,9 @@
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#pragma once
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#ifndef _LOADERSDT_HPP_
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#define _LOADERSDT_HPP_
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#ifndef _LIBRW_LOADERSDT_HPP_
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#define _LIBRW_LOADERSDT_HPP_
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#include <cstdint>
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#include <iostream>
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#include <cstddef>
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#include <string>
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#include <vector>
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/// \brief Points to one file within the archive
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class LoaderSDT {
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public:
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/// Multiple versions of .SDT files
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enum Versions {
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enum Version {
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GTA2,
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GTAIIIVC ///< GTA III and GTA VC archives -- only this one is
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///implemented
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/// Returns the number of asset files in the archive
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uint32_t getAssetCount() const;
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Version getVersion() const;
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private:
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Versions m_version; ///< Version of this SDT archive
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Version m_version; ///< Version of this SDT archive
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uint32_t m_assetCount; ///< Number of assets in the current archive
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std::string m_archive; ///< Path to the archive being used (no extension)
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@ -1,16 +1,24 @@
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#include <gl/TextureData.hpp>
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#include <loaders/LoaderTXD.hpp>
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#include "loaders/LoaderTXD.hpp"
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#include <algorithm>
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#include <iostream>
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#include <cctype>
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#include <cstddef>
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#include <cstdint>
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#include <string>
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#include <vector>
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#include "gl/gl_core_3_3.h"
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#include "loaders/RWBinaryStream.hpp"
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#include "platform/FileHandle.hpp"
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#include "rw/defines.hpp"
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GLuint gErrorTextureData[] = {0xFFFF00FF, 0xFF000000, 0xFF000000, 0xFFFF00FF};
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GLuint gDebugTextureData[] = {0xFF0000FF, 0xFF00FF00};
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GLuint gTextureRed[] = {0xFF0000FF};
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GLuint gTextureGreen[] = {0xFF00FF00};
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GLuint gTextureBlue[] = {0xFFFF0000};
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static
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TextureData::Handle getErrorTexture() {
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static GLuint errTexName = 0;
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static TextureData::Handle tex;
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@ -27,6 +35,8 @@ TextureData::Handle getErrorTexture() {
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}
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const size_t paletteSize = 1024;
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static
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void processPalette(uint32_t* fullColor, RW::BinaryStreamSection& rootSection) {
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uint8_t* dataBase = reinterpret_cast<uint8_t*>(
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rootSection.raw() + sizeof(RW::BSSectionHeader) +
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@ -41,12 +51,13 @@ void processPalette(uint32_t* fullColor, RW::BinaryStreamSection& rootSection) {
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}
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}
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static
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TextureData::Handle createTexture(RW::BSTextureNative& texNative,
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RW::BinaryStreamSection& rootSection) {
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// TODO: Exception handling.
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if (texNative.platform != 8) {
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std::cerr << "Unsupported texture platform " << std::dec
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<< texNative.platform << std::endl;
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RW_ERROR("Unsupported texture platform " << std::dec
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||||
<< texNative.platform);
|
||||
return getErrorTexture();
|
||||
}
|
||||
|
||||
|
@ -62,8 +73,8 @@ TextureData::Handle createTexture(RW::BSTextureNative& texNative,
|
|||
RW::BSTextureNative::FORMAT_888);
|
||||
|
||||
if (!(isPal8 || isFulc)) {
|
||||
std::cerr << "Unsuported raster format " << std::dec
|
||||
<< texNative.rasterformat << std::endl;
|
||||
RW_ERROR("Unsupported raster format " << std::dec
|
||||
<< texNative.rasterformat);
|
||||
return getErrorTexture();
|
||||
}
|
||||
|
||||
|
|
|
@ -1,18 +1,8 @@
|
|||
#pragma once
|
||||
#ifndef _TEXTURELOADER_HPP_
|
||||
#define _TEXTURELOADER_HPP_
|
||||
#ifndef _LIBRW_TEXTURELOADER_HPP_
|
||||
#define _LIBRW_TEXTURELOADER_HPP_
|
||||
|
||||
#include <loaders/RWBinaryStream.hpp>
|
||||
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <platform/FileHandle.hpp>
|
||||
#include <string>
|
||||
|
||||
// This might suffice
|
||||
#include <gl/TextureData.hpp>
|
||||
|
||||
class FileIndex;
|
||||
#include <rw/forward.hpp>
|
||||
|
||||
class TextureLoader {
|
||||
public:
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef _RWBINARYSTREAM_H_
|
||||
#define _RWBINARYSTREAM_H_
|
||||
#ifndef _LIBRW_RWBINARYSTREAM_HPP_
|
||||
#define _LIBRW_RWBINARYSTREAM_HPP_
|
||||
#include <cstdint>
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef RWENGINE_FILEHANDLE_HPP
|
||||
#define RWENGINE_FILEHANDLE_HPP
|
||||
#ifndef _LIBRW_FILEHANDLE_HPP_
|
||||
#define _LIBRW_FILEHANDLE_HPP_
|
||||
|
||||
#include <memory>
|
||||
|
||||
|
@ -18,6 +18,4 @@ struct FileContentsInfo {
|
|||
}
|
||||
};
|
||||
|
||||
using FileHandle = std::shared_ptr<FileContentsInfo>;
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,7 +1,14 @@
|
|||
#include "platform/FileIndex.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <loaders/LoaderIMG.hpp>
|
||||
#include <platform/FileIndex.hpp>
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
|
||||
#include <boost/range/iterator_range.hpp>
|
||||
|
||||
#include "loaders/LoaderIMG.hpp"
|
||||
#include "platform/FileHandle.hpp"
|
||||
|
||||
void FileIndex::indexGameDirectory(const rwfs::path& base_path) {
|
||||
gamedatapath_ = base_path;
|
||||
|
|
|
@ -1,12 +1,14 @@
|
|||
#ifndef RWENGINE_FILEINDEX_HPP
|
||||
#define RWENGINE_FILEINDEX_HPP
|
||||
#include <platform/FileHandle.hpp>
|
||||
#include <rw/filesystem.hpp>
|
||||
#ifndef _LIBRW_FILEINDEX_HPP_
|
||||
#define _LIBRW_FILEINDEX_HPP_
|
||||
|
||||
#include <algorithm>
|
||||
#include <cctype>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <rw/filesystem.hpp>
|
||||
#include <rw/forward.hpp>
|
||||
|
||||
class FileIndex {
|
||||
private:
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "rw/defines.hpp"
|
||||
#include <functional>
|
||||
|
||||
#if RW_DEBUG
|
||||
std::function<void()> _rw_abort_cb[2] = {nullptr, nullptr};
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef RWLIB_FILESYSTEM_HPP
|
||||
#define RWLIB_FILESYSTEM_HPP
|
||||
#ifndef _LIBRW_FILESYSTEM_HPP_
|
||||
#define _LIBRW_FILESYSTEM_HPP_
|
||||
|
||||
#define RW_FS_CXX17 0
|
||||
#define RW_FS_CXXTS 1
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef RWLIB_FORWARD_HPP
|
||||
#define RWLIB_FORWARD_HPP
|
||||
#ifndef _LIBRW_RW_FORWARD_HPP_
|
||||
#define _LIBRW_RW_FORWARD_HPP_
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
@ -8,6 +8,7 @@
|
|||
// Forward Declarations
|
||||
struct Animation;
|
||||
class Clump;
|
||||
struct FileContentsInfo;
|
||||
class ModelFrame;
|
||||
struct Geometry;
|
||||
class Atomic;
|
||||
|
@ -15,6 +16,7 @@ class Clump;
|
|||
|
||||
// Pointer types
|
||||
using AnimationPtr = std::shared_ptr<Animation>;
|
||||
using FileHandle = std::shared_ptr<FileContentsInfo>;
|
||||
using ModelFramePtr = std::shared_ptr<ModelFrame>;
|
||||
using GeometryPtr = std::shared_ptr<Geometry>;
|
||||
using AtomicPtr = std::shared_ptr<Atomic>;
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef _RWTYPES_HPP_
|
||||
#define _RWTYPES_HPP_
|
||||
#ifndef _LIBRW_TYPES_HPP_
|
||||
#define _LIBRW_TYPES_HPP_
|
||||
|
||||
#include <cstdint>
|
||||
#include <glm/glm.hpp>
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include <boost/test/unit_test.hpp>
|
||||
#include <loaders/RWBinaryStream.hpp>
|
||||
#include <platform/FileHandle.hpp>
|
||||
#include "test_Globals.hpp"
|
||||
|
||||
BOOST_AUTO_TEST_SUITE(RWBStreamTests)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue