Refactor Object Definition information to GameData

This commit is contained in:
Daniel Evans 2015-04-24 18:09:21 +01:00
parent a4f0ef7f44
commit 5db4c28f04
18 changed files with 164 additions and 127 deletions

View file

@ -171,7 +171,7 @@ void ViewerWidget::showObject(qint16 item)
if( dummyObject ) gworld->destroyObject( dummyObject );
auto def = world()->objectTypes[item];
auto def = world()->data->objectTypes[item];
if( def )
{