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Refactor Object Definition information to GameData
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18 changed files with 164 additions and 127 deletions
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@ -171,7 +171,7 @@ void ViewerWidget::showObject(qint16 item)
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if( dummyObject ) gworld->destroyObject( dummyObject );
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auto def = world()->objectTypes[item];
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auto def = world()->data->objectTypes[item];
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if( def )
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{
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