openmw/apps/launcher/datafilespage.cpp
fredzio b88d32ff5b Add 3 tabs in the "Data Files" page
1 with the data directories
2 with the BSA archives
3 with the content selector

When user select a directory to be added, first we walk the directory
hierarchy to make a list of all potential data= entries. If we find
none, the selected directory is added.

If more than one data directory is found, user is presented with a
directory list to check which one(s) are to be added.

Directories containing one or more content file are marked with an icon.

data= and fallback-archive= lines are handled like content= lines:
- they are part of the profile in launcher.cfg, prefixed by the profile
name
- they are updated in openmw.cfg when profile is selected / created

Directories can be moved in the list by drag and drop or by buttons.
Insertion is possible anywhere in the list.
Global data path and data local are shown but are greyed out, as they
are always included.

No attempt is made to ensure that the user choice are valid
(dependencies, overwrite of content).

After a profile is loaded, any added content is highlighted in green.
2022-04-23 09:54:45 +02:00

866 lines
30 KiB
C++

#include "datafilespage.hpp"
#include "maindialog.hpp"
#include <QDebug>
#include <QPushButton>
#include <QMessageBox>
#include <QMenu>
#include <QSortFilterProxyModel>
#include <QFileDialog>
#include <QTreeView>
#include <qnamespace.h>
#include <thread>
#include <mutex>
#include <algorithm>
#include <apps/launcher/utils/cellnameloader.hpp>
#include <components/files/configurationmanager.hpp>
#include <components/contentselector/model/esmfile.hpp>
#include <components/contentselector/view/contentselector.hpp>
#include <components/config/gamesettings.hpp>
#include <components/config/launchersettings.hpp>
#include <components/bsa/compressedbsafile.hpp>
#include <components/navmeshtool/protocol.hpp>
#include <components/vfs/bsaarchive.hpp>
#include "utils/textinputdialog.hpp"
#include "utils/profilescombobox.hpp"
#include "ui_directorypicker.h"
const char *Launcher::DataFilesPage::mDefaultContentListName = "Default";
namespace
{
void contentSubdirs(const QString& path, QStringList& dirs)
{
QStringList fileFilter {"*.esm", "*.esp", "*.omwaddon", "*.bsa"};
QStringList dirFilter {"bookart", "icons", "meshes", "music", "sound", "textures"};
QDir currentDir(path);
if (!currentDir.entryInfoList(fileFilter, QDir::Files).empty()
|| !currentDir.entryInfoList(dirFilter, QDir::Dirs | QDir::NoDotAndDotDot).empty())
dirs.push_back(currentDir.absolutePath());
for (const auto& subdir : currentDir.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot))
contentSubdirs(subdir.absoluteFilePath(), dirs);
}
}
namespace Launcher
{
namespace
{
struct HandleNavMeshToolMessage
{
int mCellsCount;
int mExpectedMaxProgress;
int mMaxProgress;
int mProgress;
HandleNavMeshToolMessage operator()(NavMeshTool::ExpectedCells&& message) const
{
return HandleNavMeshToolMessage {
static_cast<int>(message.mCount),
mExpectedMaxProgress,
static_cast<int>(message.mCount) * 100,
mProgress
};
}
HandleNavMeshToolMessage operator()(NavMeshTool::ProcessedCells&& message) const
{
return HandleNavMeshToolMessage {
mCellsCount,
mExpectedMaxProgress,
mMaxProgress,
std::max(mProgress, static_cast<int>(message.mCount))
};
}
HandleNavMeshToolMessage operator()(NavMeshTool::ExpectedTiles&& message) const
{
const int expectedMaxProgress = mCellsCount + static_cast<int>(message.mCount);
return HandleNavMeshToolMessage {
mCellsCount,
expectedMaxProgress,
std::max(mMaxProgress, expectedMaxProgress),
mProgress
};
}
HandleNavMeshToolMessage operator()(NavMeshTool::GeneratedTiles&& message) const
{
int progress = mCellsCount + static_cast<int>(message.mCount);
if (mExpectedMaxProgress < mMaxProgress)
progress += static_cast<int>(std::round(
(mMaxProgress - mExpectedMaxProgress)
* (static_cast<float>(progress) / static_cast<float>(mExpectedMaxProgress))
));
return HandleNavMeshToolMessage {
mCellsCount,
mExpectedMaxProgress,
mMaxProgress,
std::max(mProgress, progress)
};
}
};
int getMaxNavMeshDbFileSizeMiB()
{
return static_cast<int>(Settings::Manager::getInt64("max navmeshdb file size", "Navigator") / (1024 * 1024));
}
}
}
Launcher::DataFilesPage::DataFilesPage(Files::ConfigurationManager &cfg, Config::GameSettings &gameSettings,
Config::LauncherSettings &launcherSettings, MainDialog *parent)
: QWidget(parent)
, mMainDialog(parent)
, mCfgMgr(cfg)
, mGameSettings(gameSettings)
, mLauncherSettings(launcherSettings)
, mNavMeshToolInvoker(new Process::ProcessInvoker(this))
{
ui.setupUi (this);
setObjectName ("DataFilesPage");
mSelector = new ContentSelectorView::ContentSelector (ui.contentSelectorWidget, /*showOMWScripts=*/true);
const QString encoding = mGameSettings.value("encoding", "win1252");
mSelector->setEncoding(encoding);
mNewProfileDialog = new TextInputDialog(tr("New Content List"), tr("Content List name:"), this);
mCloneProfileDialog = new TextInputDialog(tr("Clone Content List"), tr("Content List name:"), this);
connect(mNewProfileDialog->lineEdit(), SIGNAL(textChanged(QString)),
this, SLOT(updateNewProfileOkButton(QString)));
connect(mCloneProfileDialog->lineEdit(), SIGNAL(textChanged(QString)),
this, SLOT(updateCloneProfileOkButton(QString)));
connect(ui.directoryAddSubdirsButton, &QPushButton::released, this, [=]() { this->addSubdirectories(true); });
connect(ui.directoryInsertButton, &QPushButton::released, this, [=]() { this->addSubdirectories(false); });
connect(ui.directoryUpButton, &QPushButton::released, this, [=]() { this->moveDirectory(-1); });
connect(ui.directoryDownButton, &QPushButton::released, this, [=]() { this->moveDirectory(1); });
connect(ui.directoryRemoveButton, &QPushButton::released, this, [=]() { this->removeDirectory(); });
connect(ui.archiveUpButton, &QPushButton::released, this, [=]() { this->moveArchive(-1); });
connect(ui.archiveDownButton, &QPushButton::released, this, [=]() { this->moveArchive(1); });
connect(ui.directoryListWidget->model(), &QAbstractItemModel::rowsMoved, this, [=]() { this->sortDirectories(); });
buildView();
loadSettings();
// Connect signal and slot after the settings have been loaded. We only care about the user changing
// the addons and don't want to get signals of the system doing it during startup.
connect(mSelector, SIGNAL(signalAddonDataChanged(QModelIndex,QModelIndex)),
this, SLOT(slotAddonDataChanged()));
// Call manually to indicate all changes to addon data during startup.
slotAddonDataChanged();
}
void Launcher::DataFilesPage::buildView()
{
QToolButton * refreshButton = mSelector->refreshButton();
//tool buttons
ui.newProfileButton->setToolTip ("Create a new Content List");
ui.cloneProfileButton->setToolTip ("Clone the current Content List");
ui.deleteProfileButton->setToolTip ("Delete an existing Content List");
//combo box
ui.profilesComboBox->addItem(mDefaultContentListName);
ui.profilesComboBox->setPlaceholderText (QString("Select a Content List..."));
ui.profilesComboBox->setCurrentIndex(ui.profilesComboBox->findText(QLatin1String(mDefaultContentListName)));
// Add the actions to the toolbuttons
ui.newProfileButton->setDefaultAction (ui.newProfileAction);
ui.cloneProfileButton->setDefaultAction (ui.cloneProfileAction);
ui.deleteProfileButton->setDefaultAction (ui.deleteProfileAction);
refreshButton->setDefaultAction(ui.refreshDataFilesAction);
//establish connections
connect (ui.profilesComboBox, SIGNAL (currentIndexChanged(int)),
this, SLOT (slotProfileChanged(int)));
connect (ui.profilesComboBox, SIGNAL (profileRenamed(QString, QString)),
this, SLOT (slotProfileRenamed(QString, QString)));
connect (ui.profilesComboBox, SIGNAL (signalProfileChanged(QString, QString)),
this, SLOT (slotProfileChangedByUser(QString, QString)));
connect(ui.refreshDataFilesAction, SIGNAL(triggered()),this, SLOT(slotRefreshButtonClicked()));
connect(ui.updateNavMeshButton, SIGNAL(clicked()), this, SLOT(startNavMeshTool()));
connect(ui.cancelNavMeshButton, SIGNAL(clicked()), this, SLOT(killNavMeshTool()));
connect(mNavMeshToolInvoker->getProcess(), SIGNAL(readyReadStandardOutput()), this, SLOT(readNavMeshToolStdout()));
connect(mNavMeshToolInvoker->getProcess(), SIGNAL(readyReadStandardError()), this, SLOT(readNavMeshToolStderr()));
connect(mNavMeshToolInvoker->getProcess(), SIGNAL(finished(int, QProcess::ExitStatus)), this, SLOT(navMeshToolFinished(int, QProcess::ExitStatus)));
}
bool Launcher::DataFilesPage::loadSettings()
{
ui.navMeshMaxSizeSpinBox->setValue(getMaxNavMeshDbFileSizeMiB());
QStringList profiles = mLauncherSettings.getContentLists();
QString currentProfile = mLauncherSettings.getCurrentContentListName();
qDebug() << "The current profile is: " << currentProfile;
for (const QString &item : profiles)
addProfile (item, false);
// Hack: also add the current profile
if (!currentProfile.isEmpty())
addProfile(currentProfile, true);
return true;
}
void Launcher::DataFilesPage::populateFileViews(const QString& contentModelName)
{
mSelector->clearFiles();
ui.archiveListWidget->clear();
ui.directoryListWidget->clear();
QStringList directories = mLauncherSettings.getDataDirectoryList(contentModelName);
if (directories.isEmpty())
directories = mGameSettings.getDataDirs();
mDataLocal = mGameSettings.getDataLocal();
if (!mDataLocal.isEmpty())
directories.insert(0, mDataLocal);
const auto globalDataDir = QString(mGameSettings.getGlobalDataDir().c_str());
if (!globalDataDir.isEmpty())
directories.insert(0, globalDataDir);
// add directories, archives and content files
directories.removeDuplicates();
for (const auto& currentDir : directories)
{
// add new achives files presents in current directory
addArchivesFromDir(currentDir);
// Display new content with green background
QColor background;
QString tooltip;
if (mNewDataDirs.contains(currentDir))
{
tooltip += "Will be added to the current profile\n";
background = Qt::green;
}
else
background = Qt::white;
// add content files presents in current directory
mSelector->addFiles(currentDir, mNewDataDirs.contains(currentDir));
// add current directory to list
ui.directoryListWidget->addItem(currentDir);
auto row = ui.directoryListWidget->count() - 1;
auto* item = ui.directoryListWidget->item(row);
item->setBackground(background);
// deactivate data-local and global data directory: they are always included
if (currentDir == mDataLocal || currentDir == globalDataDir)
{
auto flags = item->flags();
item->setFlags(flags & ~(Qt::ItemIsDragEnabled|Qt::ItemIsDropEnabled|Qt::ItemIsEnabled));
}
// Add a "data file" icon if the directory contains a content file
if (mSelector->containsDataFiles(currentDir))
{
item->setIcon(QIcon(":/images/openmw-plugin.png"));
tooltip += "Contains content file(s)";
}
else
{
// Pad to correct vertical alignment
QPixmap pixmap(QSize(200, 200)); // Arbitrary big number, will be scaled down to widget size
pixmap.fill(background);
auto emptyIcon = QIcon(pixmap);
item->setIcon(emptyIcon);
}
item->setToolTip(tooltip);
}
mSelector->sortFiles();
QStringList selectedArchives = mLauncherSettings.getArchiveList(contentModelName);
if (selectedArchives.isEmpty())
selectedArchives = mGameSettings.getArchiveList();
// sort and tick BSA according to profile
int row = 0;
for (const auto& archive : selectedArchives)
{
const auto match = ui.archiveListWidget->findItems(archive, Qt::MatchExactly);
if (match.isEmpty())
continue;
const auto name = match[0]->text();
const auto oldrow = ui.archiveListWidget->row(match[0]);
ui.archiveListWidget->takeItem(oldrow);
ui.archiveListWidget->insertItem(row, name);
ui.archiveListWidget->item(row)->setCheckState(Qt::Checked);
row++;
}
PathIterator pathIterator(directories);
mSelector->setProfileContent(filesInProfile(contentModelName, pathIterator));
}
QStringList Launcher::DataFilesPage::filesInProfile(const QString& profileName, PathIterator& pathIterator)
{
QStringList files = mLauncherSettings.getContentListFiles(profileName);
QStringList filepaths;
for (const QString& file : files)
{
QString filepath = pathIterator.findFirstPath(file);
if (!filepath.isEmpty())
filepaths << filepath;
}
return filepaths;
}
void Launcher::DataFilesPage::saveSettings(const QString &profile)
{
if (const int value = ui.navMeshMaxSizeSpinBox->value(); value != getMaxNavMeshDbFileSizeMiB())
Settings::Manager::setInt64("max navmeshdb file size", "Navigator", static_cast<std::int64_t>(value) * 1024 * 1024);
QString profileName = profile;
if (profileName.isEmpty())
profileName = ui.profilesComboBox->currentText();
//retrieve the data paths
auto dirList = selectedDirectoriesPaths();
//retrieve the files selected for the profile
ContentSelectorModel::ContentFileList items = mSelector->selectedFiles();
//set the value of the current profile (not necessarily the profile being saved!)
mLauncherSettings.setCurrentContentListName(ui.profilesComboBox->currentText());
QStringList fileNames;
for (const ContentSelectorModel::EsmFile *item : items)
{
fileNames.append(item->fileName());
}
mLauncherSettings.setContentList(profileName, dirList, selectedArchivePaths(), fileNames);
mGameSettings.setContentList(dirList, selectedArchivePaths(), fileNames);
}
QStringList Launcher::DataFilesPage::selectedDirectoriesPaths() const
{
QStringList dirList;
for (int i = 0; i < ui.directoryListWidget->count(); ++i)
{
if (ui.directoryListWidget->item(i)->background() != Qt::gray)
dirList.append(ui.directoryListWidget->item(i)->text());
}
return dirList;
}
QStringList Launcher::DataFilesPage::selectedArchivePaths(bool all) const
{
QStringList archiveList;
for (int i = 0; i < ui.archiveListWidget->count(); ++i)
{
const auto* item = ui.archiveListWidget->item(i);
const auto archive = ui.archiveListWidget->item(i)->text();
if (all ||item->checkState() == Qt::Checked)
archiveList.append(item->text());
}
return archiveList;
}
QStringList Launcher::DataFilesPage::selectedFilePaths() const
{
//retrieve the files selected for the profile
ContentSelectorModel::ContentFileList items = mSelector->selectedFiles();
QStringList filePaths;
for (const ContentSelectorModel::EsmFile *item : items)
{
QFile file(item->filePath());
if(file.exists())
filePaths.append(item->filePath());
}
return filePaths;
}
void Launcher::DataFilesPage::removeProfile(const QString &profile)
{
mLauncherSettings.removeContentList(profile);
}
QAbstractItemModel *Launcher::DataFilesPage::profilesModel() const
{
return ui.profilesComboBox->model();
}
int Launcher::DataFilesPage::profilesIndex() const
{
return ui.profilesComboBox->currentIndex();
}
void Launcher::DataFilesPage::setProfile(int index, bool savePrevious)
{
if (index >= -1 && index < ui.profilesComboBox->count())
{
QString previous = mPreviousProfile;
QString current = ui.profilesComboBox->itemText(index);
mPreviousProfile = current;
setProfile (previous, current, savePrevious);
}
}
void Launcher::DataFilesPage::setProfile (const QString &previous, const QString &current, bool savePrevious)
{
//abort if no change (poss. duplicate signal)
if (previous == current)
return;
if (!previous.isEmpty() && savePrevious)
saveSettings (previous);
ui.profilesComboBox->setCurrentProfile (ui.profilesComboBox->findText (current));
mNewDataDirs.clear();
mKnownArchives.clear();
populateFileViews(current);
// save list of "old" bsa to be able to display "new" bsa in a different colour
for (int i = 0; i < ui.archiveListWidget->count(); ++i)
{
auto* item = ui.archiveListWidget->item(i);
mKnownArchives.push_back(item->text());
item->setBackground(Qt::white);
}
checkForDefaultProfile();
}
void Launcher::DataFilesPage::slotProfileDeleted (const QString &item)
{
removeProfile (item);
}
void Launcher::DataFilesPage:: refreshDataFilesView ()
{
QString currentProfile = ui.profilesComboBox->currentText();
saveSettings(currentProfile);
populateFileViews(currentProfile);
}
void Launcher::DataFilesPage::slotRefreshButtonClicked ()
{
refreshDataFilesView();
}
void Launcher::DataFilesPage::slotProfileChangedByUser(const QString &previous, const QString &current)
{
setProfile(previous, current, true);
emit signalProfileChanged (ui.profilesComboBox->findText(current));
}
void Launcher::DataFilesPage::slotProfileRenamed(const QString &previous, const QString &current)
{
if (previous.isEmpty())
return;
// Save the new profile name
saveSettings();
// Remove the old one
removeProfile (previous);
loadSettings();
}
void Launcher::DataFilesPage::slotProfileChanged(int index)
{
// in case the event was triggered externally
if (ui.profilesComboBox->currentIndex() != index)
ui.profilesComboBox->setCurrentIndex(index);
setProfile (index, true);
}
void Launcher::DataFilesPage::on_newProfileAction_triggered()
{
if (mNewProfileDialog->exec() != QDialog::Accepted)
return;
QString profile = mNewProfileDialog->lineEdit()->text();
if (profile.isEmpty())
return;
saveSettings();
mLauncherSettings.setCurrentContentListName(profile);
addProfile(profile, true);
}
void Launcher::DataFilesPage::addProfile (const QString &profile, bool setAsCurrent)
{
if (profile.isEmpty())
return;
if (ui.profilesComboBox->findText (profile) == -1)
ui.profilesComboBox->addItem (profile);
if (setAsCurrent)
setProfile (ui.profilesComboBox->findText (profile), false);
}
void Launcher::DataFilesPage::on_cloneProfileAction_triggered()
{
if (mCloneProfileDialog->exec() != QDialog::Accepted)
return;
QString profile = mCloneProfileDialog->lineEdit()->text();
if (profile.isEmpty())
return;
mLauncherSettings.setContentList(profile, selectedDirectoriesPaths(), selectedArchivePaths(), selectedFilePaths());
addProfile(profile, true);
}
void Launcher::DataFilesPage::on_deleteProfileAction_triggered()
{
QString profile = ui.profilesComboBox->currentText();
if (profile.isEmpty())
return;
if (!showDeleteMessageBox (profile))
return;
// this should work since the Default profile can't be deleted and is always index 0
int next = ui.profilesComboBox->currentIndex()-1;
// changing the profile forces a reload of plugin file views.
ui.profilesComboBox->setCurrentIndex(next);
removeProfile(profile);
ui.profilesComboBox->removeItem(ui.profilesComboBox->findText(profile));
checkForDefaultProfile();
}
void Launcher::DataFilesPage::updateNewProfileOkButton(const QString &text)
{
// We do this here because we need the profiles combobox text
mNewProfileDialog->setOkButtonEnabled(!text.isEmpty() && ui.profilesComboBox->findText(text) == -1);
}
void Launcher::DataFilesPage::updateCloneProfileOkButton(const QString &text)
{
// We do this here because we need the profiles combobox text
mCloneProfileDialog->setOkButtonEnabled(!text.isEmpty() && ui.profilesComboBox->findText(text) == -1);
}
QString Launcher::DataFilesPage::selectDirectory()
{
QFileDialog fileDialog(this);
fileDialog.setFileMode(QFileDialog::Directory);
fileDialog.setOptions(QFileDialog::Option::ShowDirsOnly | QFileDialog::Option::ReadOnly);
if (fileDialog.exec() == QDialog::Rejected)
return {};
return fileDialog.selectedFiles()[0];
}
void Launcher::DataFilesPage::addSubdirectories(bool append)
{
int selectedRow = append ? ui.directoryListWidget->count() : ui.directoryListWidget->currentRow();
if (selectedRow == -1)
return;
const auto rootDir = selectDirectory();
if (rootDir.isEmpty())
return;
QStringList subdirs;
contentSubdirs(rootDir, subdirs);
if (subdirs.empty())
{
// we didn't find anything that looks like a content directory, add directory selected by user
if (ui.directoryListWidget->findItems(rootDir, Qt::MatchFixedString).isEmpty())
{
ui.directoryListWidget->addItem(rootDir);
mNewDataDirs.push_back(rootDir);
refreshDataFilesView();
}
return;
}
QDialog dialog;
Ui::SelectSubdirs select;
select.setupUi(&dialog);
for (const auto& dir : subdirs)
{
if (!ui.directoryListWidget->findItems(dir, Qt::MatchFixedString).isEmpty())
continue;
const auto lastRow = select.dirListWidget->count();
select.dirListWidget->addItem(dir);
select.dirListWidget->item(lastRow)->setCheckState(Qt::Unchecked);
}
dialog.show();
if (dialog.exec() == QDialog::Rejected)
return;
for (int i = 0; i < select.dirListWidget->count(); ++i)
{
const auto* dir = select.dirListWidget->item(i);
if (dir->checkState() == Qt::Checked)
{
ui.directoryListWidget->insertItem(selectedRow++, dir->text());
mNewDataDirs.push_back(dir->text());
}
}
refreshDataFilesView();
}
void Launcher::DataFilesPage::sortDirectories()
{
// Ensure disabled entries (aka default directories) are always at the top.
for (auto i = 1; i < ui.directoryListWidget->count(); ++i)
{
if (!(ui.directoryListWidget->item(i)->flags() & Qt::ItemIsEnabled) &&
(ui.directoryListWidget->item(i - 1)->flags() & Qt::ItemIsEnabled))
{
const auto item = ui.directoryListWidget->takeItem(i);
ui.directoryListWidget->insertItem(i - 1, item);
ui.directoryListWidget->setCurrentRow(i);
}
}
}
void Launcher::DataFilesPage::moveDirectory(int step)
{
int selectedRow = ui.directoryListWidget->currentRow();
int newRow = selectedRow + step;
if (selectedRow == -1 || newRow < 0 || newRow > ui.directoryListWidget->count() - 1)
return;
if (!(ui.directoryListWidget->item(newRow)->flags() & Qt::ItemIsEnabled))
return;
const auto item = ui.directoryListWidget->takeItem(selectedRow);
ui.directoryListWidget->insertItem(newRow, item);
ui.directoryListWidget->setCurrentRow(newRow);
}
void Launcher::DataFilesPage::removeDirectory()
{
for (const auto& path : ui.directoryListWidget->selectedItems())
ui.directoryListWidget->takeItem(ui.directoryListWidget->row(path));
refreshDataFilesView();
}
void Launcher::DataFilesPage::moveArchive(int step)
{
int selectedRow = ui.archiveListWidget->currentRow();
int newRow = selectedRow + step;
if (selectedRow == -1 || newRow < 0 || newRow > ui.archiveListWidget->count() - 1)
return;
const auto* item = ui.archiveListWidget->takeItem(selectedRow);
addArchive(item->text(), item->checkState(), newRow);
ui.archiveListWidget->setCurrentRow(newRow);
}
void Launcher::DataFilesPage::addArchive(const QString& name, Qt::CheckState selected, int row)
{
if (row == -1)
row = ui.archiveListWidget->count();
ui.archiveListWidget->insertItem(row, name);
ui.archiveListWidget->item(row)->setCheckState(selected);
if (mKnownArchives.filter(name).isEmpty()) // XXX why contains doesn't work here ???
ui.archiveListWidget->item(row)->setBackground(Qt::green);
}
void Launcher::DataFilesPage::addArchivesFromDir(const QString& path)
{
QDir dir(path, "*.bsa");
for (const auto& fileinfo : dir.entryInfoList())
{
const auto absPath = fileinfo.absoluteFilePath();
if (Bsa::CompressedBSAFile::detectVersion(absPath.toStdString()) == Bsa::BSAVER_UNKNOWN)
continue;
const auto fileName = fileinfo.fileName();
const auto currentList = selectedArchivePaths(true);
if (!currentList.contains(fileName, Qt::CaseInsensitive))
addArchive(fileName, Qt::Unchecked);
}
}
void Launcher::DataFilesPage::checkForDefaultProfile()
{
//don't allow deleting "Default" profile
bool success = (ui.profilesComboBox->currentText() != mDefaultContentListName);
ui.deleteProfileAction->setEnabled (success);
ui.profilesComboBox->setEditEnabled (success);
}
bool Launcher::DataFilesPage::showDeleteMessageBox (const QString &text)
{
QMessageBox msgBox(this);
msgBox.setWindowTitle(tr("Delete Content List"));
msgBox.setIcon(QMessageBox::Warning);
msgBox.setStandardButtons(QMessageBox::Cancel);
msgBox.setText(tr("Are you sure you want to delete <b>%1</b>?").arg(text));
QAbstractButton *deleteButton =
msgBox.addButton(tr("Delete"), QMessageBox::ActionRole);
msgBox.exec();
return (msgBox.clickedButton() == deleteButton);
}
void Launcher::DataFilesPage::slotAddonDataChanged()
{
QStringList selectedFiles = selectedFilePaths();
if (previousSelectedFiles != selectedFiles) {
previousSelectedFiles = selectedFiles;
// Loading cells for core Morrowind + Expansions takes about 0.2 seconds, which is enough to cause a
// barely perceptible UI lag. Splitting into its own thread to alleviate that.
std::thread loadCellsThread(&DataFilesPage::reloadCells, this, selectedFiles);
loadCellsThread.detach();
}
}
// Mutex lock to run reloadCells synchronously.
std::mutex _reloadCellsMutex;
void Launcher::DataFilesPage::reloadCells(QStringList selectedFiles)
{
// Use a mutex lock so that we can prevent two threads from executing the rest of this code at the same time
// Based on https://stackoverflow.com/a/5429695/531762
std::unique_lock<std::mutex> lock(_reloadCellsMutex);
// The following code will run only if there is not another thread currently running it
CellNameLoader cellNameLoader;
#if QT_VERSION >= QT_VERSION_CHECK(5,14,0)
QSet<QString> set = cellNameLoader.getCellNames(selectedFiles);
QStringList cellNamesList(set.begin(), set.end());
#else
QStringList cellNamesList = QStringList::fromSet(cellNameLoader.getCellNames(selectedFiles));
#endif
std::sort(cellNamesList.begin(), cellNamesList.end());
emit signalLoadedCellsChanged(cellNamesList);
}
void Launcher::DataFilesPage::startNavMeshTool()
{
mMainDialog->writeSettings();
ui.navMeshLogPlainTextEdit->clear();
ui.navMeshProgressBar->setValue(0);
ui.navMeshProgressBar->setMaximum(1);
mNavMeshToolProgress = NavMeshToolProgress {};
QStringList arguments({"--write-binary-log"});
if (ui.navMeshRemoveUnusedTilesCheckBox->checkState() == Qt::Checked)
arguments.append("--remove-unused-tiles");
if (!mNavMeshToolInvoker->startProcess(QLatin1String("openmw-navmeshtool"), arguments))
return;
ui.cancelNavMeshButton->setEnabled(true);
ui.navMeshProgressBar->setEnabled(true);
}
void Launcher::DataFilesPage::killNavMeshTool()
{
mNavMeshToolInvoker->killProcess();
}
void Launcher::DataFilesPage::readNavMeshToolStderr()
{
updateNavMeshProgress(4096);
}
void Launcher::DataFilesPage::updateNavMeshProgress(int minDataSize)
{
QProcess& process = *mNavMeshToolInvoker->getProcess();
mNavMeshToolProgress.mMessagesData.append(process.readAllStandardError());
if (mNavMeshToolProgress.mMessagesData.size() < minDataSize)
return;
const std::byte* const begin = reinterpret_cast<const std::byte*>(mNavMeshToolProgress.mMessagesData.constData());
const std::byte* const end = begin + mNavMeshToolProgress.mMessagesData.size();
const std::byte* position = begin;
HandleNavMeshToolMessage handle {
mNavMeshToolProgress.mCellsCount,
mNavMeshToolProgress.mExpectedMaxProgress,
ui.navMeshProgressBar->maximum(),
ui.navMeshProgressBar->value(),
};
while (true)
{
NavMeshTool::Message message;
const std::byte* const nextPosition = NavMeshTool::deserialize(position, end, message);
if (nextPosition == position)
break;
position = nextPosition;
handle = std::visit(handle, NavMeshTool::decode(message));
}
if (position != begin)
mNavMeshToolProgress.mMessagesData = mNavMeshToolProgress.mMessagesData.mid(position - begin);
mNavMeshToolProgress.mCellsCount = handle.mCellsCount;
mNavMeshToolProgress.mExpectedMaxProgress = handle.mExpectedMaxProgress;
ui.navMeshProgressBar->setMaximum(handle.mMaxProgress);
ui.navMeshProgressBar->setValue(handle.mProgress);
}
void Launcher::DataFilesPage::readNavMeshToolStdout()
{
QProcess& process = *mNavMeshToolInvoker->getProcess();
QByteArray& logData = mNavMeshToolProgress.mLogData;
logData.append(process.readAllStandardOutput());
const int lineEnd = logData.lastIndexOf('\n');
if (lineEnd == -1)
return;
const int size = logData.size() >= lineEnd && logData[lineEnd - 1] == '\r' ? lineEnd - 1 : lineEnd;
ui.navMeshLogPlainTextEdit->appendPlainText(QString::fromUtf8(logData.data(), size));
logData = logData.mid(lineEnd + 1);
}
void Launcher::DataFilesPage::navMeshToolFinished(int exitCode, QProcess::ExitStatus exitStatus)
{
updateNavMeshProgress(0);
ui.navMeshLogPlainTextEdit->appendPlainText(QString::fromUtf8(mNavMeshToolInvoker->getProcess()->readAllStandardOutput()));
if (exitCode == 0 && exitStatus == QProcess::ExitStatus::NormalExit)
ui.navMeshProgressBar->setValue(ui.navMeshProgressBar->maximum());
ui.cancelNavMeshButton->setEnabled(false);
ui.navMeshProgressBar->setEnabled(false);
}