openmw/components/debug/debugging.cpp
elsid 524efc4e18
Fix logging and config for portable setup
Setup logging after setting up paths but before settings loading to get proper
log records earlier.

Read configuration by navmeshtool and bulletobjecttool the same way editor and
engine do to properly handle --replace config and --config arguments.

Remove mode and autoSetupLogging arguments from setupLogging since they are no
longer used.

Use temp path to write crash logs because default paths might not be available
for portable setup.
2023-05-30 09:44:23 +02:00

338 lines
9.9 KiB
C++

#include "debugging.hpp"
#include <chrono>
#include <memory>
#include <functional>
#include <components/crashcatcher/crashcatcher.hpp>
#include <components/files/configurationmanager.hpp>
#ifdef _WIN32
#include <components/crashcatcher/windows_crashcatcher.hpp>
#include <components/windows.hpp>
#endif
#include <SDL_messagebox.h>
namespace Debug
{
#ifdef _WIN32
bool isRedirected(DWORD nStdHandle)
{
DWORD fileType = GetFileType(GetStdHandle(nStdHandle));
return (fileType == FILE_TYPE_DISK) || (fileType == FILE_TYPE_PIPE);
}
bool attachParentConsole()
{
if (GetConsoleWindow() != nullptr)
return true;
bool inRedirected = isRedirected(STD_INPUT_HANDLE);
bool outRedirected = isRedirected(STD_OUTPUT_HANDLE);
bool errRedirected = isRedirected(STD_ERROR_HANDLE);
if (AttachConsole(ATTACH_PARENT_PROCESS))
{
fflush(stdout);
fflush(stderr);
std::cout.flush();
std::cerr.flush();
// this looks dubious but is really the right way
if (!inRedirected)
{
_wfreopen(L"CON", L"r", stdin);
freopen("CON", "r", stdin);
}
if (!outRedirected)
{
_wfreopen(L"CON", L"w", stdout);
freopen("CON", "w", stdout);
}
if (!errRedirected)
{
_wfreopen(L"CON", L"w", stderr);
freopen("CON", "w", stderr);
}
return true;
}
return false;
}
#endif
static LogListener logListener;
void setLogListener(LogListener listener) { logListener = std::move(listener); }
class DebugOutputBase : public boost::iostreams::sink
{
public:
DebugOutputBase()
{
if (CurrentDebugLevel == NoLevel)
fillCurrentDebugLevel();
}
virtual std::streamsize write(const char* str, std::streamsize size)
{
if (size <= 0)
return size;
std::string_view msg{ str, size_t(size) };
// Skip debug level marker
Level level = getLevelMarker(str);
if (level != NoLevel)
msg = msg.substr(1);
char prefix[32];
int prefixSize;
{
prefix[0] = '[';
const auto now = std::chrono::system_clock::now();
const auto time = std::chrono::system_clock::to_time_t(now);
prefixSize = std::strftime(prefix + 1, sizeof(prefix) - 1, "%T", std::localtime(&time)) + 1;
char levelLetter = " EWIVD*"[int(level)];
const auto ms = std::chrono::duration_cast<std::chrono::milliseconds>(now.time_since_epoch()).count();
prefixSize += snprintf(prefix + prefixSize, sizeof(prefix) - prefixSize,
".%03u %c] ", static_cast<unsigned>(ms % 1000), levelLetter);
}
while (!msg.empty())
{
if (msg[0] == 0)
break;
size_t lineSize = 1;
while (lineSize < msg.size() && msg[lineSize - 1] != '\n')
lineSize++;
writeImpl(prefix, prefixSize, level);
writeImpl(msg.data(), lineSize, level);
if (logListener)
logListener(level, std::string_view(prefix, prefixSize), std::string_view(msg.data(), lineSize));
msg = msg.substr(lineSize);
}
return size;
}
virtual ~DebugOutputBase() = default;
protected:
static Level getLevelMarker(const char* str)
{
if (unsigned(*str) <= unsigned(Marker))
{
return Level(*str);
}
return NoLevel;
}
static void fillCurrentDebugLevel()
{
const char* env = getenv("OPENMW_DEBUG_LEVEL");
if (env)
{
std::string value(env);
if (value == "ERROR")
CurrentDebugLevel = Error;
else if (value == "WARNING")
CurrentDebugLevel = Warning;
else if (value == "INFO")
CurrentDebugLevel = Info;
else if (value == "VERBOSE")
CurrentDebugLevel = Verbose;
else if (value == "DEBUG")
CurrentDebugLevel = Debug;
return;
}
CurrentDebugLevel = Verbose;
}
virtual std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel)
{
return size;
}
};
#if defined _WIN32 && defined _DEBUG
class DebugOutput : public DebugOutputBase
{
public:
std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel)
{
// Make a copy for null termination
std::string tmp(str, static_cast<unsigned int>(size));
// Write string to Visual Studio Debug output
OutputDebugString(tmp.c_str());
return size;
}
virtual ~DebugOutput() = default;
};
#else
class Tee : public DebugOutputBase
{
public:
Tee(std::ostream& stream, std::ostream& stream2)
: out(stream), out2(stream2)
{
// TODO: check which stream is stderr?
mUseColor = useColoredOutput();
mColors[Error] = Red;
mColors[Warning] = Yellow;
mColors[Info] = Reset;
mColors[Verbose] = DarkGray;
mColors[Debug] = DarkGray;
mColors[NoLevel] = Reset;
}
std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel) override
{
out.write(str, size);
out.flush();
if (mUseColor)
{
out2 << "\033[0;" << mColors[debugLevel] << "m";
out2.write(str, size);
out2 << "\033[0;" << Reset << "m";
}
else
{
out2.write(str, size);
}
out2.flush();
return size;
}
virtual ~Tee() = default;
private:
static bool useColoredOutput()
{
// Note: cmd.exe in Win10 should support ANSI colors, but in its own way.
#if defined(_WIN32)
return 0;
#else
char* term = getenv("TERM");
bool useColor = term && !getenv("NO_COLOR") && isatty(fileno(stderr));
return useColor;
#endif
}
std::ostream& out;
std::ostream& out2;
bool mUseColor;
std::map<Level, int> mColors;
};
#endif
}
static std::unique_ptr<std::ostream> rawStdout = nullptr;
static std::unique_ptr<std::ostream> rawStderr = nullptr;
static std::unique_ptr<std::mutex> rawStderrMutex = nullptr;
static boost::filesystem::ofstream logfile;
#if defined(_WIN32) && defined(_DEBUG)
static boost::iostreams::stream_buffer<Debug::DebugOutput> sb;
#else
static boost::iostreams::stream_buffer<Debug::Tee> coutsb;
static boost::iostreams::stream_buffer<Debug::Tee> cerrsb;
#endif
std::ostream& getRawStdout()
{
return rawStdout ? *rawStdout : std::cout;
}
std::ostream& getRawStderr()
{
return rawStderr ? *rawStderr : std::cerr;
}
Misc::Locked<std::ostream&> getLockedRawStderr()
{
return Misc::Locked<std::ostream&>(*rawStderrMutex, getRawStderr());
}
// Redirect cout and cerr to the log file
void setupLogging(const std::string& logDir, std::string_view appName)
{
#if defined(_WIN32) && defined(_DEBUG)
// Redirect cout and cerr to VS debug output when running in debug mode
sb.open(Debug::DebugOutput());
std::cout.rdbuf(&sb);
std::cerr.rdbuf(&sb);
#else
const std::string logName = Misc::StringUtils::lowerCase(appName) + ".log";
logfile.open(boost::filesystem::path(logDir) / logName, std::ios::out);
coutsb.open(Debug::Tee(logfile, *rawStdout));
cerrsb.open(Debug::Tee(logfile, *rawStderr));
std::cout.rdbuf(&coutsb);
std::cerr.rdbuf(&cerrsb);
#endif
}
int wrapApplication(int (*innerApplication)(int argc, char *argv[]), int argc, char *argv[],
std::string_view appName)
{
#if defined _WIN32
(void)Debug::attachParentConsole();
#endif
rawStdout = std::make_unique<std::ostream>(std::cout.rdbuf());
rawStderr = std::make_unique<std::ostream>(std::cerr.rdbuf());
rawStderrMutex = std::make_unique<std::mutex>();
int ret = 0;
try
{
Files::ConfigurationManager cfgMgr;
if (const auto env = std::getenv("OPENMW_DISABLE_CRASH_CATCHER"); env == nullptr || std::atol(env) == 0)
{
#if defined(_WIN32)
const std::string crashLogName = Misc::StringUtils::lowerCase(appName) + "-crash.dmp";
Crash::CrashCatcher crashy(argc, argv, (boost::filesystem::temp_directory_path() / crashLogName).make_preferred().string());
#else
const std::string crashLogName = Misc::StringUtils::lowerCase(appName) + "-crash.log";
// install the crash handler as soon as possible. note that the log path
// does not depend on config being read.
crashCatcherInstall(argc, argv, (boost::filesystem::temp_directory_path() / crashLogName).string());
#endif
ret = innerApplication(argc, argv);
}
else
ret = innerApplication(argc, argv);
}
catch (const std::exception& e)
{
#if (defined(__APPLE__) || defined(__linux) || defined(__unix) || defined(__posix))
if (!isatty(fileno(stdin)))
#endif
SDL_ShowSimpleMessageBox(0, (std::string(appName) + ": Fatal error").c_str(), e.what(), nullptr);
Log(Debug::Error) << "Error: " << e.what();
ret = 1;
}
// Restore cout and cerr
std::cout.rdbuf(rawStdout->rdbuf());
std::cerr.rdbuf(rawStderr->rdbuf());
Debug::CurrentDebugLevel = Debug::NoLevel;
return ret;
}