..
bgsm
Merge branch 'nifmisc' into 'master'
2024-04-25 08:45:36 +00:00
bsa
Clarify Fallout 4 next gen update BA2 version naming
2024-04-28 05:09:40 +03:00
bullethelpers
Remove unused includes
2022-10-09 16:44:18 +02:00
compiler
CI match script names and remove dead code
2024-07-01 16:57:40 +02:00
config
Don't unnecessarily overwrite openmw.cfg
2025-01-12 18:21:06 +00:00
contentselector
Avoid trailing line breaks
2024-11-20 09:04:22 +04:00
crashcatcher
Use proper order for printf arguments
2024-07-28 20:08:02 +02:00
debug
Support max log level for Recast via env variable
2025-03-21 15:34:47 +01:00
detournavigator
Support max log level for Recast via env variable
2025-03-21 15:34:47 +01:00
esm
Work around a regression in MSVC
2024-12-09 17:23:17 +01:00
esm3
Fix msvc warnings
2025-03-09 17:55:17 +01:00
esm4
Skip SLSD, SCVR, SCRV subrecords in QUST record
2025-03-15 13:11:26 +01:00
esmloader
Gets rid of most ESM::CellId
2023-04-03 14:16:05 +02:00
esmterrain
CLEANUP(CS): Do heightData check in actual implementation, revert
2024-06-10 02:02:31 -05:00
fallback
Cleaner implementation
2024-06-07 18:38:32 -07:00
files
Use non-deprecated known folder API
2025-03-25 01:32:44 +00:00
fontloader
Merge branch 'frankfontaine' into 'master'
2025-03-05 21:16:19 +00:00
fx
Fix multiview use in techniques
2025-01-26 16:26:36 +01:00
interpreter
Exit with fatal error on duplicated instruction code
2024-06-28 22:24:24 +02:00
l10n
Use normalized path in l10m manager
2024-08-18 21:07:46 +02:00
loadinglistener
Drop 360-degree screenshot support ( #7720 )
2024-06-06 14:46:01 +03:00
lua
Fix msvc warnings
2025-03-09 17:55:17 +01:00
lua_ui
Ensure class members are tied to the main Lua state
2025-03-03 19:37:07 +01:00
misc
Use normalized path for correctMeshPath
2024-11-16 12:49:11 +01:00
myguiplatform
Replace toNormalized by Normalized
2024-09-18 23:53:20 +02:00
navmeshtool
Stop updating navmeshtool progress on first bad message
2023-01-27 19:10:53 +01:00
nif
Optimize NIF boolean vector reading
2025-02-07 04:55:06 +03:00
nifbullet
Use normalized path in BulletShapeManager
2024-09-27 23:33:58 +02:00
nifosg
Change default depth test mode to <= ( #7040 )
2024-11-23 08:32:25 +03:00
platform
Remove vestigial Boost libraries
2024-08-23 14:06:13 +01:00
process
Do not include formatting spaces to localizable strings
2023-11-30 13:06:50 +04:00
resource
Merge branch 'vfs_normalized_path_22' into 'master'
2024-12-01 21:45:01 +00:00
sceneutil
Fix UB when pathgrid geometry is generated and all pathgrid edges are invalid
2025-02-16 17:46:52 +03:00
sdlutil
Silence SDL3 window/display events coming from SDL2-compat
2025-02-04 20:30:19 +03:00
serialization
Add missing array include
2023-07-29 00:29:03 +02:00
settings
Add an option to match sunlight to the sun ( #8032 )
2024-12-28 18:29:35 +03:00
shader
Don't expect TangentSpaceGenerator to work without texcoords
2024-10-24 13:36:49 +01:00
sqlite3
Minor header cleanup
2023-04-30 16:26:03 +02:00
std140
Add missing array include
2023-07-29 00:29:03 +02:00
stereo
Do not copy due to auto misuse
2024-01-07 18:52:10 +04:00
terrain
Allow opting out of water culling ( #7318 )
2024-10-31 14:54:05 +03:00
testing
Store Lua script path as VFS normalized
2024-09-15 13:53:20 +02:00
to_utf8
Do not use no longer supported std::char_traits
2025-03-11 20:32:36 +03:00
translation
Use string_view in more UI code
2023-05-21 18:14:12 +02:00
version
Open matching version of documentation for Launcher Help
2024-02-25 18:20:40 +01:00
vfs
Forbid to use toNormalized for normalized path
2024-11-18 21:21:33 +01:00
widgets
Address my own review concerns
2024-09-19 04:05:54 +03:00
CMakeLists.txt
Move from qt_wrap_ui to AUTOUIC for qt components lib
2024-11-10 20:38:14 +01:00
doc.hpp
second set of additional doxygen comments
2010-09-25 20:15:05 +02:00