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Load content files based on the engine config files. Generate navmesh per cell for all cells and store into SQLite database.
15 lines
215 B
C++
15 lines
215 B
C++
#ifndef OPENMW_COMPONENTS_SQLITE3_TYPES_H
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#define OPENMW_COMPONENTS_SQLITE3_TYPES_H
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#include <cstddef>
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namespace Sqlite3
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{
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struct ConstBlob
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{
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const char* mData;
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int mSize;
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};
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}
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#endif
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