store character profile information in saved game file

This commit is contained in:
Marc Zinnschlag 2013-11-21 10:53:42 +01:00
parent e938c5a0ee
commit fc1501a510
2 changed files with 20 additions and 2 deletions

View file

@ -26,7 +26,7 @@ namespace ESM
std::vector<std::string> mContentFiles;
std::string mPlayerName;
int mPlayerLevel;
std::string mPlayerClass;
std::string mPlayerClass; // this is the ID and not the name of the class
std::string mPlayerCell;
TimeStamp mInGameTime;
double mTimePlayed;