Some terrain fixes

This commit is contained in:
scrawl 2013-08-20 12:08:46 +02:00
parent 0545622f5a
commit fa76d1631b
4 changed files with 9 additions and 9 deletions

View file

@ -14,6 +14,8 @@ namespace Terrain
/// We keep storage of terrain data abstract here since we need different implementations for game and editor
class Storage
{
public:
virtual ~Storage() {}
private:
virtual ESM::Land* getLand (int cellX, int cellY) = 0;
virtual const ESM::LandTexture* getLandTexture(int index, short plugin) = 0;