Support multiple arguments in Lua callbacks.

This commit is contained in:
Petr Mikheev 2021-11-21 13:12:35 +01:00
parent 3ea4305a60
commit f9136d4392
3 changed files with 30 additions and 11 deletions

View file

@ -440,4 +440,24 @@ return {
EXPECT_EQ(counter4, 25);
}
TEST_F(LuaScriptsContainerTest, CallbackWrapper)
{
LuaUtil::Callback callback{mLua.sol()["print"], mLua.newTable()};
callback.mHiddenData[LuaUtil::ScriptsContainer::sScriptDebugNameKey] = "some_script.lua";
callback.mHiddenData[LuaUtil::ScriptsContainer::sScriptIdKey] = LuaUtil::ScriptsContainer::ScriptId{nullptr, 0};
testing::internal::CaptureStdout();
callback(1.5);
EXPECT_EQ(internal::GetCapturedStdout(), "1.5\n");
testing::internal::CaptureStdout();
callback(1.5, 2.5);
EXPECT_EQ(internal::GetCapturedStdout(), "1.5\t2.5\n");
testing::internal::CaptureStdout();
callback.mHiddenData[LuaUtil::ScriptsContainer::sScriptIdKey] = sol::nil;
callback(1.5, 2.5);
EXPECT_EQ(internal::GetCapturedStdout(), "Ignored callback to the removed script some_script.lua\n");
}
}