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Merge pull request #1615 from akortunov/holstered_weapons
Weapon sheathing
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commit
f6243fae83
16 changed files with 673 additions and 168 deletions
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@ -396,7 +396,8 @@ namespace Resource
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{
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const char* reserved[] = {"Head", "Neck", "Chest", "Groin", "Right Hand", "Left Hand", "Right Wrist", "Left Wrist", "Shield Bone", "Right Forearm", "Left Forearm", "Right Upper Arm",
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"Left Upper Arm", "Right Foot", "Left Foot", "Right Ankle", "Left Ankle", "Right Knee", "Left Knee", "Right Upper Leg", "Left Upper Leg", "Right Clavicle",
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"Left Clavicle", "Weapon Bone", "Tail", "Bip01", "Root Bone", "BoneOffset", "AttachLight", "ArrowBone", "Camera"};
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"Left Clavicle", "Weapon Bone", "Tail", "Bip01", "Root Bone", "BoneOffset", "AttachLight", "Arrow", "Camera"};
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reservedNames = std::vector<std::string>(reserved, reserved + sizeof(reserved)/sizeof(reserved[0]));
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for (unsigned int i=0; i<sizeof(reserved)/sizeof(reserved[0]); ++i)
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