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Preload instances in SceneManager
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parent
2e62298bd3
commit
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16 changed files with 207 additions and 27 deletions
79
components/resource/multiobjectcache.cpp
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79
components/resource/multiobjectcache.cpp
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#include "multiobjectcache.hpp"
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#include <vector>
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#include <osg/Object>
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namespace Resource
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{
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MultiObjectCache::MultiObjectCache()
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{
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}
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MultiObjectCache::~MultiObjectCache()
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{
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}
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void MultiObjectCache::removeUnreferencedObjectsInCache()
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{
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std::vector<osg::ref_ptr<osg::Object> > objectsToRemove;
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_objectCacheMutex);
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// Remove unreferenced entries from object cache
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ObjectCacheMap::iterator oitr = _objectCache.begin();
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while(oitr != _objectCache.end())
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{
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if (oitr->second->referenceCount() <= 1)
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{
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objectsToRemove.push_back(oitr->second);
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_objectCache.erase(oitr++);
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}
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else
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{
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++oitr;
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}
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}
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}
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// note, actual unref happens outside of the lock
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objectsToRemove.clear();
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}
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void MultiObjectCache::addEntryToObjectCache(const std::string &filename, osg::Object *object)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_objectCacheMutex);
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_objectCache.insert(std::make_pair(filename, object));
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}
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osg::ref_ptr<osg::Object> MultiObjectCache::takeFromObjectCache(const std::string &fileName)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_objectCacheMutex);
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ObjectCacheMap::iterator found = _objectCache.find(fileName);
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if (found == _objectCache.end())
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return osg::ref_ptr<osg::Object>();
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else
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{
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osg::ref_ptr<osg::Object> object = found->second;
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_objectCache.erase(found);
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return object;
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}
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}
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void MultiObjectCache::releaseGLObjects(osg::State *state)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_objectCacheMutex);
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for(ObjectCacheMap::iterator itr = _objectCache.begin();
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itr != _objectCache.end();
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++itr)
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{
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osg::Object* object = itr->second.get();
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object->releaseGLObjects(state);
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}
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}
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}
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