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Use std::set instead of std::map
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1 changed files with 2 additions and 2 deletions
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@ -21,7 +21,7 @@ namespace MWGui
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if (base.getClass().getEnchantment(base) != "")
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mFlags |= Flag_Enchanted;
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static std::map<std::string, bool> boundItemIDCache;
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static std::set<std::string> boundItemIDCache;
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// If this is empty then we haven't executed the GMST cache logic yet; or there isn't any sMagicBound* GMST's for some reason
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if (boundItemIDCache.empty())
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@ -43,7 +43,7 @@ namespace MWGui
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std::string currentGMSTValue = currentSetting.getString();
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Misc::StringUtils::toLower(currentGMSTValue);
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boundItemIDCache[currentGMSTValue] = true;
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boundItemIDCache.insert(currentGMSTValue);
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}
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}
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