mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-04-28 21:07:59 +03:00
Apply clang-format to code base
This commit is contained in:
parent
f37d0be806
commit
ddb0522bbf
2199 changed files with 118692 additions and 114392 deletions
|
@ -1,148 +1,152 @@
|
|||
#include "world.hpp"
|
||||
|
||||
#include <osg/Group>
|
||||
#include <osg/Camera>
|
||||
#include <osg/Group>
|
||||
|
||||
#include <components/resource/resourcesystem.hpp>
|
||||
#include <components/resource/scenemanager.hpp>
|
||||
|
||||
#include "storage.hpp"
|
||||
#include "texturemanager.hpp"
|
||||
#include "chunkmanager.hpp"
|
||||
#include "compositemaprenderer.hpp"
|
||||
#include "heightcull.hpp"
|
||||
#include "storage.hpp"
|
||||
#include "texturemanager.hpp"
|
||||
|
||||
namespace Terrain
|
||||
{
|
||||
|
||||
World::World(osg::Group* parent, osg::Group* compileRoot, Resource::ResourceSystem* resourceSystem, Storage* storage, unsigned int nodeMask, unsigned int preCompileMask, unsigned int borderMask)
|
||||
: mStorage(storage)
|
||||
, mParent(parent)
|
||||
, mResourceSystem(resourceSystem)
|
||||
, mBorderVisible(false)
|
||||
, mHeightCullCallback(new HeightCullCallback)
|
||||
{
|
||||
mTerrainRoot = new osg::Group;
|
||||
mTerrainRoot->setNodeMask(nodeMask);
|
||||
mTerrainRoot->setName("Terrain Root");
|
||||
|
||||
osg::ref_ptr<osg::Camera> compositeCam = new osg::Camera;
|
||||
compositeCam->setRenderOrder(osg::Camera::PRE_RENDER, -1);
|
||||
compositeCam->setProjectionMatrix(osg::Matrix::identity());
|
||||
compositeCam->setViewMatrix(osg::Matrix::identity());
|
||||
compositeCam->setReferenceFrame(osg::Camera::ABSOLUTE_RF);
|
||||
compositeCam->setClearMask(0);
|
||||
compositeCam->setNodeMask(preCompileMask);
|
||||
mCompositeMapCamera = compositeCam;
|
||||
|
||||
compileRoot->addChild(compositeCam);
|
||||
|
||||
mCompositeMapRenderer = new CompositeMapRenderer;
|
||||
compositeCam->addChild(mCompositeMapRenderer);
|
||||
|
||||
mParent->addChild(mTerrainRoot);
|
||||
|
||||
mTextureManager = std::make_unique<TextureManager>(mResourceSystem->getSceneManager());
|
||||
mChunkManager = std::make_unique<ChunkManager>(mStorage, mResourceSystem->getSceneManager(), mTextureManager.get(), mCompositeMapRenderer);
|
||||
mChunkManager->setNodeMask(nodeMask);
|
||||
mCellBorder = std::make_unique<CellBorder>(this,mTerrainRoot.get(),borderMask,mResourceSystem->getSceneManager());
|
||||
|
||||
mResourceSystem->addResourceManager(mChunkManager.get());
|
||||
mResourceSystem->addResourceManager(mTextureManager.get());
|
||||
}
|
||||
|
||||
World::World(osg::Group* parent, Storage* storage, unsigned int nodeMask)
|
||||
: mStorage(storage)
|
||||
, mParent(parent)
|
||||
, mCompositeMapCamera(nullptr)
|
||||
, mCompositeMapRenderer(nullptr)
|
||||
, mResourceSystem(nullptr)
|
||||
, mTextureManager(nullptr)
|
||||
, mChunkManager(nullptr)
|
||||
, mCellBorder(nullptr)
|
||||
, mBorderVisible(false)
|
||||
, mHeightCullCallback(nullptr)
|
||||
{
|
||||
mTerrainRoot = new osg::Group;
|
||||
mTerrainRoot->setNodeMask(nodeMask);
|
||||
|
||||
mParent->addChild(mTerrainRoot);
|
||||
}
|
||||
|
||||
World::~World()
|
||||
{
|
||||
if (mResourceSystem && mChunkManager)
|
||||
mResourceSystem->removeResourceManager(mChunkManager.get());
|
||||
if (mResourceSystem && mTextureManager)
|
||||
mResourceSystem->removeResourceManager(mTextureManager.get());
|
||||
|
||||
mParent->removeChild(mTerrainRoot);
|
||||
|
||||
if (mCompositeMapCamera && mCompositeMapRenderer)
|
||||
World::World(osg::Group* parent, osg::Group* compileRoot, Resource::ResourceSystem* resourceSystem,
|
||||
Storage* storage, unsigned int nodeMask, unsigned int preCompileMask, unsigned int borderMask)
|
||||
: mStorage(storage)
|
||||
, mParent(parent)
|
||||
, mResourceSystem(resourceSystem)
|
||||
, mBorderVisible(false)
|
||||
, mHeightCullCallback(new HeightCullCallback)
|
||||
{
|
||||
mCompositeMapCamera->removeChild(mCompositeMapRenderer);
|
||||
mCompositeMapCamera->getParent(0)->removeChild(mCompositeMapCamera);
|
||||
mTerrainRoot = new osg::Group;
|
||||
mTerrainRoot->setNodeMask(nodeMask);
|
||||
mTerrainRoot->setName("Terrain Root");
|
||||
|
||||
osg::ref_ptr<osg::Camera> compositeCam = new osg::Camera;
|
||||
compositeCam->setRenderOrder(osg::Camera::PRE_RENDER, -1);
|
||||
compositeCam->setProjectionMatrix(osg::Matrix::identity());
|
||||
compositeCam->setViewMatrix(osg::Matrix::identity());
|
||||
compositeCam->setReferenceFrame(osg::Camera::ABSOLUTE_RF);
|
||||
compositeCam->setClearMask(0);
|
||||
compositeCam->setNodeMask(preCompileMask);
|
||||
mCompositeMapCamera = compositeCam;
|
||||
|
||||
compileRoot->addChild(compositeCam);
|
||||
|
||||
mCompositeMapRenderer = new CompositeMapRenderer;
|
||||
compositeCam->addChild(mCompositeMapRenderer);
|
||||
|
||||
mParent->addChild(mTerrainRoot);
|
||||
|
||||
mTextureManager = std::make_unique<TextureManager>(mResourceSystem->getSceneManager());
|
||||
mChunkManager = std::make_unique<ChunkManager>(
|
||||
mStorage, mResourceSystem->getSceneManager(), mTextureManager.get(), mCompositeMapRenderer);
|
||||
mChunkManager->setNodeMask(nodeMask);
|
||||
mCellBorder
|
||||
= std::make_unique<CellBorder>(this, mTerrainRoot.get(), borderMask, mResourceSystem->getSceneManager());
|
||||
|
||||
mResourceSystem->addResourceManager(mChunkManager.get());
|
||||
mResourceSystem->addResourceManager(mTextureManager.get());
|
||||
}
|
||||
}
|
||||
|
||||
void World::setBordersVisible(bool visible)
|
||||
{
|
||||
mBorderVisible = visible;
|
||||
|
||||
if (visible)
|
||||
World::World(osg::Group* parent, Storage* storage, unsigned int nodeMask)
|
||||
: mStorage(storage)
|
||||
, mParent(parent)
|
||||
, mCompositeMapCamera(nullptr)
|
||||
, mCompositeMapRenderer(nullptr)
|
||||
, mResourceSystem(nullptr)
|
||||
, mTextureManager(nullptr)
|
||||
, mChunkManager(nullptr)
|
||||
, mCellBorder(nullptr)
|
||||
, mBorderVisible(false)
|
||||
, mHeightCullCallback(nullptr)
|
||||
{
|
||||
for (std::set<std::pair<int,int>>::iterator it = mLoadedCells.begin(); it != mLoadedCells.end(); ++it)
|
||||
mCellBorder->createCellBorderGeometry(it->first,it->second);
|
||||
mTerrainRoot = new osg::Group;
|
||||
mTerrainRoot->setNodeMask(nodeMask);
|
||||
|
||||
mParent->addChild(mTerrainRoot);
|
||||
}
|
||||
else
|
||||
mCellBorder->destroyCellBorderGeometry();
|
||||
}
|
||||
|
||||
void World::loadCell(int x, int y)
|
||||
{
|
||||
if (mBorderVisible)
|
||||
mCellBorder->createCellBorderGeometry(x,y);
|
||||
World::~World()
|
||||
{
|
||||
if (mResourceSystem && mChunkManager)
|
||||
mResourceSystem->removeResourceManager(mChunkManager.get());
|
||||
if (mResourceSystem && mTextureManager)
|
||||
mResourceSystem->removeResourceManager(mTextureManager.get());
|
||||
|
||||
mLoadedCells.insert(std::pair<int,int>(x,y));
|
||||
}
|
||||
mParent->removeChild(mTerrainRoot);
|
||||
|
||||
void World::unloadCell(int x, int y)
|
||||
{
|
||||
if (mBorderVisible)
|
||||
mCellBorder->destroyCellBorderGeometry(x,y);
|
||||
if (mCompositeMapCamera && mCompositeMapRenderer)
|
||||
{
|
||||
mCompositeMapCamera->removeChild(mCompositeMapRenderer);
|
||||
mCompositeMapCamera->getParent(0)->removeChild(mCompositeMapCamera);
|
||||
}
|
||||
}
|
||||
|
||||
mLoadedCells.erase(std::pair<int,int>(x,y));
|
||||
}
|
||||
void World::setBordersVisible(bool visible)
|
||||
{
|
||||
mBorderVisible = visible;
|
||||
|
||||
void World::setTargetFrameRate(float rate)
|
||||
{
|
||||
mCompositeMapRenderer->setTargetFrameRate(rate);
|
||||
}
|
||||
if (visible)
|
||||
{
|
||||
for (std::set<std::pair<int, int>>::iterator it = mLoadedCells.begin(); it != mLoadedCells.end(); ++it)
|
||||
mCellBorder->createCellBorderGeometry(it->first, it->second);
|
||||
}
|
||||
else
|
||||
mCellBorder->destroyCellBorderGeometry();
|
||||
}
|
||||
|
||||
float World::getHeightAt(const osg::Vec3f &worldPos)
|
||||
{
|
||||
return mStorage->getHeightAt(worldPos);
|
||||
}
|
||||
void World::loadCell(int x, int y)
|
||||
{
|
||||
if (mBorderVisible)
|
||||
mCellBorder->createCellBorderGeometry(x, y);
|
||||
|
||||
void World::updateTextureFiltering()
|
||||
{
|
||||
if (mTextureManager)
|
||||
mTextureManager->updateTextureFiltering();
|
||||
}
|
||||
mLoadedCells.insert(std::pair<int, int>(x, y));
|
||||
}
|
||||
|
||||
void World::clearAssociatedCaches()
|
||||
{
|
||||
if (mChunkManager)
|
||||
mChunkManager->clearCache();
|
||||
}
|
||||
void World::unloadCell(int x, int y)
|
||||
{
|
||||
if (mBorderVisible)
|
||||
mCellBorder->destroyCellBorderGeometry(x, y);
|
||||
|
||||
osg::Callback* World::getHeightCullCallback(float highz, unsigned int mask)
|
||||
{
|
||||
if (!mHeightCullCallback) return nullptr;
|
||||
mLoadedCells.erase(std::pair<int, int>(x, y));
|
||||
}
|
||||
|
||||
mHeightCullCallback->setHighZ(highz);
|
||||
mHeightCullCallback->setCullMask(mask);
|
||||
return mHeightCullCallback;
|
||||
}
|
||||
void World::setTargetFrameRate(float rate)
|
||||
{
|
||||
mCompositeMapRenderer->setTargetFrameRate(rate);
|
||||
}
|
||||
|
||||
float World::getHeightAt(const osg::Vec3f& worldPos)
|
||||
{
|
||||
return mStorage->getHeightAt(worldPos);
|
||||
}
|
||||
|
||||
void World::updateTextureFiltering()
|
||||
{
|
||||
if (mTextureManager)
|
||||
mTextureManager->updateTextureFiltering();
|
||||
}
|
||||
|
||||
void World::clearAssociatedCaches()
|
||||
{
|
||||
if (mChunkManager)
|
||||
mChunkManager->clearCache();
|
||||
}
|
||||
|
||||
osg::Callback* World::getHeightCullCallback(float highz, unsigned int mask)
|
||||
{
|
||||
if (!mHeightCullCallback)
|
||||
return nullptr;
|
||||
|
||||
mHeightCullCallback->setHighZ(highz);
|
||||
mHeightCullCallback->setCullMask(mask);
|
||||
return mHeightCullCallback;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue