Apply clang-format to code base

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clang-format-bot 2022-09-22 21:26:05 +03:00 committed by ζeh Matt
parent f37d0be806
commit ddb0522bbf
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2199 changed files with 118692 additions and 114392 deletions

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@ -1,6 +1,6 @@
#include "navmesh.hpp"
#include "detourdebugdraw.hpp"
#include "depth.hpp"
#include "detourdebugdraw.hpp"
#include <components/detournavigator/settings.hpp>
@ -14,26 +14,29 @@
namespace
{
// Copied from https://github.com/recastnavigation/recastnavigation/blob/c5cbd53024c8a9d8d097a4371215e3342d2fdc87/DebugUtils/Source/DetourDebugDraw.cpp#L26-L38
// Copied from
// https://github.com/recastnavigation/recastnavigation/blob/c5cbd53024c8a9d8d097a4371215e3342d2fdc87/DebugUtils/Source/DetourDebugDraw.cpp#L26-L38
float distancePtLine2d(const float* pt, const float* p, const float* q)
{
float pqx = q[0] - p[0];
float pqz = q[2] - p[2];
float dx = pt[0] - p[0];
float dz = pt[2] - p[2];
float d = pqx*pqx + pqz*pqz;
float t = pqx*dx + pqz*dz;
if (d != 0) t /= d;
dx = p[0] + t*pqx - pt[0];
dz = p[2] + t*pqz - pt[2];
return dx*dx + dz*dz;
float d = pqx * pqx + pqz * pqz;
float t = pqx * dx + pqz * dz;
if (d != 0)
t /= d;
dx = p[0] + t * pqx - pt[0];
dz = p[2] + t * pqz - pt[2];
return dx * dx + dz * dz;
}
// Copied from https://github.com/recastnavigation/recastnavigation/blob/c5cbd53024c8a9d8d097a4371215e3342d2fdc87/DebugUtils/Source/DetourDebugDraw.cpp#L40-L118
void drawPolyBoundaries(duDebugDraw* dd, const dtMeshTile* tile, const unsigned int col,
const float linew, bool inner)
// Copied from
// https://github.com/recastnavigation/recastnavigation/blob/c5cbd53024c8a9d8d097a4371215e3342d2fdc87/DebugUtils/Source/DetourDebugDraw.cpp#L40-L118
void drawPolyBoundaries(
duDebugDraw* dd, const dtMeshTile* tile, const unsigned int col, const float linew, bool inner)
{
static const float thr = 0.01f*0.01f;
static const float thr = 0.01f * 0.01f;
dd->begin(DU_DRAW_LINES, linew);
@ -41,7 +44,8 @@ namespace
{
const dtPoly* p = &tile->polys[i];
if (p->getType() == DT_POLYTYPE_OFFMESH_CONNECTION) continue;
if (p->getType() == DT_POLYTYPE_OFFMESH_CONNECTION)
continue;
const dtPolyDetail* pd = &tile->detailMeshes[i];
@ -50,7 +54,8 @@ namespace
unsigned int c = col;
if (inner)
{
if (p->neis[j] == 0) continue;
if (p->neis[j] == 0)
continue;
if (p->neis[j] & DT_EXT_LINK)
{
bool con = false;
@ -63,41 +68,41 @@ namespace
}
}
if (con)
c = duRGBA(255,255,255,48);
c = duRGBA(255, 255, 255, 48);
else
c = duRGBA(0,0,0,48);
c = duRGBA(0, 0, 0, 48);
}
else
c = duRGBA(0,48,64,32);
c = duRGBA(0, 48, 64, 32);
}
else
{
if (p->neis[j] != 0) continue;
if (p->neis[j] != 0)
continue;
}
const float* v0 = &tile->verts[p->verts[j]*3];
const float* v1 = &tile->verts[p->verts[(j+1) % nj]*3];
const float* v0 = &tile->verts[p->verts[j] * 3];
const float* v1 = &tile->verts[p->verts[(j + 1) % nj] * 3];
// Draw detail mesh edges which align with the actual poly edge.
// This is really slow.
for (int k = 0; k < pd->triCount; ++k)
{
const unsigned char* t = &tile->detailTris[(pd->triBase+k)*4];
const unsigned char* t = &tile->detailTris[(pd->triBase + k) * 4];
const float* tv[3];
for (int m = 0; m < 3; ++m)
{
if (t[m] < p->vertCount)
tv[m] = &tile->verts[p->verts[t[m]]*3];
tv[m] = &tile->verts[p->verts[t[m]] * 3];
else
tv[m] = &tile->detailVerts[(pd->vertBase+(t[m]-p->vertCount))*3];
tv[m] = &tile->detailVerts[(pd->vertBase + (t[m] - p->vertCount)) * 3];
}
for (int m = 0, n = 2; m < 3; n=m++)
for (int m = 0, n = 2; m < 3; n = m++)
{
if ((dtGetDetailTriEdgeFlags(t[3], n) & DT_DETAIL_EDGE_BOUNDARY) == 0)
continue;
if (distancePtLine2d(tv[n],v0,v1) < thr &&
distancePtLine2d(tv[m],v0,v1) < thr)
if (distancePtLine2d(tv[n], v0, v1) < thr && distancePtLine2d(tv[m], v0, v1) < thr)
{
dd->vertex(tv[n], c);
dd->vertex(tv[m], c);
@ -138,9 +143,10 @@ namespace
return duRGBA(max, min + getRgbaComponent(1 - 4 * (heat - 0.75f), max - min), min, alpha);
}
// Based on https://github.com/recastnavigation/recastnavigation/blob/c5cbd53024c8a9d8d097a4371215e3342d2fdc87/DebugUtils/Source/DetourDebugDraw.cpp#L120-L235
void drawMeshTile(duDebugDraw* dd, const dtNavMesh& mesh, const dtNavMeshQuery* query,
const dtMeshTile* tile, unsigned char flags, float heat)
// Based on
// https://github.com/recastnavigation/recastnavigation/blob/c5cbd53024c8a9d8d097a4371215e3342d2fdc87/DebugUtils/Source/DetourDebugDraw.cpp#L120-L235
void drawMeshTile(duDebugDraw* dd, const dtNavMesh& mesh, const dtNavMeshQuery* query, const dtMeshTile* tile,
unsigned char flags, float heat)
{
using namespace SceneUtil;
@ -156,7 +162,7 @@ namespace
for (int i = 0; i < tile->header->polyCount; ++i)
{
const dtPoly* p = &tile->polys[i];
if (p->getType() == DT_POLYTYPE_OFFMESH_CONNECTION) // Skip off-mesh links.
if (p->getType() == DT_POLYTYPE_OFFMESH_CONNECTION) // Skip off-mesh links.
continue;
const dtPolyDetail* pd = &tile->detailMeshes[i];
@ -176,23 +182,23 @@ namespace
for (int j = 0; j < pd->triCount; ++j)
{
const unsigned char* t = &tile->detailTris[(pd->triBase+j)*4];
const unsigned char* t = &tile->detailTris[(pd->triBase + j) * 4];
for (int k = 0; k < 3; ++k)
{
if (t[k] < p->vertCount)
dd->vertex(&tile->verts[p->verts[t[k]]*3], col);
dd->vertex(&tile->verts[p->verts[t[k]] * 3], col);
else
dd->vertex(&tile->detailVerts[(pd->vertBase+t[k]-p->vertCount)*3], col);
dd->vertex(&tile->detailVerts[(pd->vertBase + t[k] - p->vertCount) * 3], col);
}
}
}
dd->end();
// Draw inter poly boundaries
drawPolyBoundaries(dd, tile, duRGBA(0,48,64,32), 1.5f, true);
drawPolyBoundaries(dd, tile, duRGBA(0, 48, 64, 32), 1.5f, true);
// Draw outer poly boundaries
drawPolyBoundaries(dd, tile, duRGBA(0,48,64,220), 2.5f, false);
drawPolyBoundaries(dd, tile, duRGBA(0, 48, 64, 220), 2.5f, false);
if (flags & NavMeshTileDrawFlagsOffMeshConnections)
{
@ -200,18 +206,18 @@ namespace
for (int i = 0; i < tile->header->polyCount; ++i)
{
const dtPoly* p = &tile->polys[i];
if (p->getType() != DT_POLYTYPE_OFFMESH_CONNECTION) // Skip regular polys.
if (p->getType() != DT_POLYTYPE_OFFMESH_CONNECTION) // Skip regular polys.
continue;
unsigned int col, col2;
if (query && query->isInClosedList(base | (dtPolyRef)i))
col = duRGBA(255,196,0,220);
col = duRGBA(255, 196, 0, 220);
else
col = duDarkenCol(duTransCol(dd->areaToCol(p->getArea()), 220));
const dtOffMeshConnection* con = &tile->offMeshCons[i - tile->header->offMeshBase];
const float* va = &tile->verts[p->verts[0]*3];
const float* vb = &tile->verts[p->verts[1]*3];
const float* va = &tile->verts[p->verts[0] * 3];
const float* vb = &tile->verts[p->verts[1] * 3];
// Check to see if start and end end-points have links.
bool startSet = false;
@ -225,35 +231,35 @@ namespace
}
// End points and their on-mesh locations.
dd->vertex(va[0],va[1],va[2], col);
dd->vertex(con->pos[0],con->pos[1],con->pos[2], col);
col2 = startSet ? col : duRGBA(220,32,16,196);
duAppendCircle(dd, con->pos[0],con->pos[1]+0.1f,con->pos[2], con->rad, col2);
dd->vertex(va[0], va[1], va[2], col);
dd->vertex(con->pos[0], con->pos[1], con->pos[2], col);
col2 = startSet ? col : duRGBA(220, 32, 16, 196);
duAppendCircle(dd, con->pos[0], con->pos[1] + 0.1f, con->pos[2], con->rad, col2);
dd->vertex(vb[0],vb[1],vb[2], col);
dd->vertex(con->pos[3],con->pos[4],con->pos[5], col);
col2 = endSet ? col : duRGBA(220,32,16,196);
duAppendCircle(dd, con->pos[3],con->pos[4]+0.1f,con->pos[5], con->rad, col2);
dd->vertex(vb[0], vb[1], vb[2], col);
dd->vertex(con->pos[3], con->pos[4], con->pos[5], col);
col2 = endSet ? col : duRGBA(220, 32, 16, 196);
duAppendCircle(dd, con->pos[3], con->pos[4] + 0.1f, con->pos[5], con->rad, col2);
// End point vertices.
dd->vertex(con->pos[0],con->pos[1],con->pos[2], duRGBA(0,48,64,196));
dd->vertex(con->pos[0],con->pos[1]+0.2f,con->pos[2], duRGBA(0,48,64,196));
dd->vertex(con->pos[0], con->pos[1], con->pos[2], duRGBA(0, 48, 64, 196));
dd->vertex(con->pos[0], con->pos[1] + 0.2f, con->pos[2], duRGBA(0, 48, 64, 196));
dd->vertex(con->pos[3],con->pos[4],con->pos[5], duRGBA(0,48,64,196));
dd->vertex(con->pos[3],con->pos[4]+0.2f,con->pos[5], duRGBA(0,48,64,196));
dd->vertex(con->pos[3], con->pos[4], con->pos[5], duRGBA(0, 48, 64, 196));
dd->vertex(con->pos[3], con->pos[4] + 0.2f, con->pos[5], duRGBA(0, 48, 64, 196));
// Connection arc.
duAppendArc(dd, con->pos[0],con->pos[1],con->pos[2], con->pos[3],con->pos[4],con->pos[5], 0.25f,
(con->flags & 1) ? 0.6f : 0, 0.6f, col);
duAppendArc(dd, con->pos[0], con->pos[1], con->pos[2], con->pos[3], con->pos[4], con->pos[5], 0.25f,
(con->flags & 1) ? 0.6f : 0, 0.6f, col);
}
dd->end();
}
const unsigned int vcol = duRGBA(0,0,0,196);
const unsigned int vcol = duRGBA(0, 0, 0, 196);
dd->begin(DU_DRAW_POINTS, 3.0f);
for (int i = 0; i < tile->header->vertCount; ++i)
{
const float* v = &tile->verts[i*3];
const float* v = &tile->verts[i * 3];
dd->vertex(v[0], v[1], v[2], vcol);
}
dd->end();
@ -271,7 +277,8 @@ namespace SceneUtil
const float polygonOffsetFactor = SceneUtil::AutoDepth::isReversed() ? 1.0 : -1.0;
const float polygonOffsetUnits = SceneUtil::AutoDepth::isReversed() ? 1.0 : -1.0;
osg::ref_ptr<osg::PolygonOffset> polygonOffset = new osg::PolygonOffset(polygonOffsetFactor, polygonOffsetUnits);
osg::ref_ptr<osg::PolygonOffset> polygonOffset
= new osg::PolygonOffset(polygonOffsetFactor, polygonOffsetUnits);
osg::ref_ptr<osg::StateSet> stateSet = new osg::StateSet;
stateSet->setAttribute(material);
@ -289,7 +296,8 @@ namespace SceneUtil
osg::ref_ptr<osg::Group> group(new osg::Group);
group->setStateSet(groupStateSet);
constexpr float shift = 10.0f;
DebugDraw debugDraw(*group, debugDrawStateSet, osg::Vec3f(0, 0, shift), 1.0f / settings.mRecast.mRecastScaleFactor);
DebugDraw debugDraw(
*group, debugDrawStateSet, osg::Vec3f(0, 0, shift), 1.0f / settings.mRecast.mRecastScaleFactor);
dtNavMeshQuery navMeshQuery;
navMeshQuery.init(&navMesh, settings.mDetour.mMaxNavMeshQueryNodes);
drawMeshTile(&debugDraw, navMesh, &navMeshQuery, &meshTile, flags, getHeat(meshTile.salt, minSalt, maxSalt));