Apply clang-format to code base

This commit is contained in:
clang-format-bot 2022-09-22 21:26:05 +03:00 committed by ζeh Matt
parent f37d0be806
commit ddb0522bbf
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GPG key ID: 18CE582C71A225B0
2199 changed files with 118692 additions and 114392 deletions

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@ -12,10 +12,7 @@
namespace SceneUtil
{
Controller::Controller()
{
}
Controller::Controller() {}
bool Controller::hasInput() const
{
@ -50,11 +47,9 @@ namespace SceneUtil
return mFunction;
}
FrameTimeSource::FrameTimeSource()
{
}
FrameTimeSource::FrameTimeSource() {}
float FrameTimeSource::getValue(osg::NodeVisitor *nv)
float FrameTimeSource::getValue(osg::NodeVisitor* nv)
{
return nv->getFrameStamp()->getSimulationTime();
}
@ -62,25 +57,24 @@ namespace SceneUtil
ControllerVisitor::ControllerVisitor()
: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
{
}
void ControllerVisitor::apply(osg::Node &node)
void ControllerVisitor::apply(osg::Node& node)
{
applyNode(node);
}
void ControllerVisitor::apply(osg::MatrixTransform &node)
void ControllerVisitor::apply(osg::MatrixTransform& node)
{
applyNode(node);
}
void ControllerVisitor::apply(osg::Geometry &node)
void ControllerVisitor::apply(osg::Geometry& node)
{
applyNode(node);
}
void ControllerVisitor::applyNode(osg::Node &node)
void ControllerVisitor::applyNode(osg::Node& node)
{
osg::Callback* callback = node.getUpdateCallback();
while (callback)
@ -89,7 +83,7 @@ namespace SceneUtil
visit(node, *ctrl);
if (CompositeStateSetUpdater* composite = dynamic_cast<CompositeStateSetUpdater*>(callback))
{
for (unsigned int i=0; i<composite->getNumControllers(); ++i)
for (unsigned int i = 0; i < composite->getNumControllers(); ++i)
{
StateSetUpdater* statesetcontroller = composite->getController(i);
if (Controller* ctrl = dynamic_cast<Controller*>(statesetcontroller))
@ -115,7 +109,7 @@ namespace SceneUtil
{
}
void AssignControllerSourcesVisitor::visit(osg::Node&, Controller &ctrl)
void AssignControllerSourcesVisitor::visit(osg::Node&, Controller& ctrl)
{
if (!ctrl.getSource())
ctrl.setSource(mToAssign);
@ -131,7 +125,7 @@ namespace SceneUtil
{
}
void ForceControllerSourcesVisitor::visit(osg::Node&, Controller &ctrl)
void ForceControllerSourcesVisitor::visit(osg::Node&, Controller& ctrl)
{
ctrl.setSource(mToAssign);
}
@ -142,7 +136,7 @@ namespace SceneUtil
{
}
void FindMaxControllerLengthVisitor::visit(osg::Node &, Controller &ctrl)
void FindMaxControllerLengthVisitor::visit(osg::Node&, Controller& ctrl)
{
if (ctrl.getFunction())
mMaxLength = std::max(mMaxLength, ctrl.getFunction()->getMaximum());