mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-04-28 21:07:59 +03:00
Apply clang-format to code base
This commit is contained in:
parent
f37d0be806
commit
ddb0522bbf
2199 changed files with 118692 additions and 114392 deletions
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@ -1,19 +1,19 @@
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#include "fontloader.hpp"
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#include <array>
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#include <stdexcept>
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#include <string_view>
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#include <array>
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#include <osg/Image>
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#include <osgDB/WriteFile>
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#include <MyGUI_FactoryManager.h>
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#include <MyGUI_RenderManager.h>
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#include <MyGUI_ResourceManager.h>
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#include <MyGUI_ResourceManualFont.h>
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#include <MyGUI_ResourceTrueTypeFont.h>
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#include <MyGUI_XmlDocument.h>
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#include <MyGUI_FactoryManager.h>
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#include <MyGUI_RenderManager.h>
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#include <components/debug/debuglog.hpp>
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@ -62,7 +62,8 @@ namespace
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if (name == "JournalBooks")
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{
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MyGUI::xml::ElementPtr sizeProperty = getProperty(layersIterator.current(), "Size");
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const std::string& sizeValue = sizeProperty != nullptr ? sizeProperty->findAttribute("value") : std::string();
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const std::string& sizeValue
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= sizeProperty != nullptr ? sizeProperty->findAttribute("value") : std::string();
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if (!sizeValue.empty())
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return MyGUI::IntSize::parse(sizeValue);
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}
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@ -90,17 +91,17 @@ namespace
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}
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else if (ch <= 0xDF)
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{
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unicode = ch&0x1F;
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unicode = ch & 0x1F;
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numbytes = 1;
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}
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else if (ch <= 0xEF)
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{
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unicode = ch&0x0F;
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unicode = ch & 0x0F;
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numbytes = 2;
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}
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else if (ch <= 0xF7)
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{
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unicode = ch&0x07;
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unicode = ch & 0x07;
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numbytes = 3;
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}
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else
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@ -124,42 +125,78 @@ namespace
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}
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/// This is a hack for Polish font
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unsigned char mapUtf8Char(unsigned char c) {
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switch(c){
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case 0x80: return 0xc6;
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case 0x81: return 0x9c;
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case 0x82: return 0xe6;
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case 0x83: return 0xb3;
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case 0x84: return 0xf1;
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case 0x85: return 0xb9;
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case 0x86: return 0xbf;
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case 0x87: return 0x9f;
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case 0x88: return 0xea;
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case 0x89: return 0xea;
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case 0x8a: return 0x00; // not contained in win1250
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case 0x8b: return 0x00; // not contained in win1250
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case 0x8c: return 0x8f;
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case 0x8d: return 0xaf;
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case 0x8e: return 0xa5;
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case 0x8f: return 0x8c;
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case 0x90: return 0xca;
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case 0x93: return 0xa3;
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case 0x94: return 0xf6;
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case 0x95: return 0xf3;
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case 0x96: return 0xaf;
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case 0x97: return 0x8f;
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case 0x99: return 0xd3;
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case 0x9a: return 0xd1;
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case 0x9c: return 0x00; // not contained in win1250
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case 0xa0: return 0xb9;
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case 0xa1: return 0xaf;
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case 0xa2: return 0xf3;
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case 0xa3: return 0xbf;
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case 0xa4: return 0x00; // not contained in win1250
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case 0xe1: return 0x8c;
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case 0xe3: return 0x00; // not contained in win1250
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case 0xf5: return 0x00; // not contained in win1250
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default: return c;
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unsigned char mapUtf8Char(unsigned char c)
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{
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switch (c)
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{
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case 0x80:
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return 0xc6;
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case 0x81:
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return 0x9c;
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case 0x82:
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return 0xe6;
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case 0x83:
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return 0xb3;
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case 0x84:
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return 0xf1;
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case 0x85:
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return 0xb9;
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case 0x86:
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return 0xbf;
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case 0x87:
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return 0x9f;
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case 0x88:
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return 0xea;
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case 0x89:
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return 0xea;
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case 0x8a:
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return 0x00; // not contained in win1250
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case 0x8b:
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return 0x00; // not contained in win1250
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case 0x8c:
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return 0x8f;
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case 0x8d:
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return 0xaf;
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case 0x8e:
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return 0xa5;
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case 0x8f:
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return 0x8c;
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case 0x90:
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return 0xca;
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case 0x93:
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return 0xa3;
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case 0x94:
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return 0xf6;
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case 0x95:
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return 0xf3;
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case 0x96:
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return 0xaf;
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case 0x97:
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return 0x8f;
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case 0x99:
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return 0xd3;
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case 0x9a:
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return 0xd1;
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case 0x9c:
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return 0x00; // not contained in win1250
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case 0xa0:
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return 0xb9;
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case 0xa1:
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return 0xaf;
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case 0xa2:
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return 0xf3;
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case 0xa3:
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return 0xbf;
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case 0xa4:
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return 0x00; // not contained in win1250
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case 0xe1:
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return 0x8c;
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case 0xe3:
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return 0x00; // not contained in win1250
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case 0xf5:
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return 0x00; // not contained in win1250
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default:
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return c;
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}
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}
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@ -170,12 +207,12 @@ namespace
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{
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if (encoding == ToUTF8::WINDOWS_1250) // Hack for polish font
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{
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const std::array<char, 2> str {static_cast<char>(mapUtf8Char(c)), '\0'};
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const std::array<char, 2> str{ static_cast<char>(mapUtf8Char(c)), '\0' };
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return utf8ToUnicode(encoder.getUtf8(std::string_view(str.data(), 1)));
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}
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else
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{
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const std::array<char, 2> str {static_cast<char>(c), '\0'};
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const std::array<char, 2> str{ static_cast<char>(c), '\0' };
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return utf8ToUnicode(encoder.getUtf8(std::string_view(str.data(), 1)));
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}
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}
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@ -205,23 +242,27 @@ namespace Gui
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mEncoding = encoding;
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MyGUI::ResourceManager::getInstance().unregisterLoadXmlDelegate("Resource");
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MyGUI::ResourceManager::getInstance().registerLoadXmlDelegate("Resource") = MyGUI::newDelegate(this, &FontLoader::overrideLineHeight);
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MyGUI::ResourceManager::getInstance().registerLoadXmlDelegate("Resource")
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= MyGUI::newDelegate(this, &FontLoader::overrideLineHeight);
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loadFonts();
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}
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void FontLoader::loadFonts()
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{
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std::string defaultFont{Fallback::Map::getString("Fonts_Font_0")};
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std::string scrollFont{Fallback::Map::getString("Fonts_Font_2")};
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std::string defaultFont{ Fallback::Map::getString("Fonts_Font_0") };
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std::string scrollFont{ Fallback::Map::getString("Fonts_Font_2") };
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loadFont(defaultFont, "DefaultFont");
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loadFont(scrollFont, "ScrollFont");
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loadFont("DejaVuLGCSansMono", "MonoFont"); // We need to use a TrueType monospace font to display debug texts properly.
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loadFont("DejaVuLGCSansMono",
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"MonoFont"); // We need to use a TrueType monospace font to display debug texts properly.
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// Use our TrueType fonts as a fallback.
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if (!MyGUI::ResourceManager::getInstance().isExist("DefaultFont") && !Misc::StringUtils::ciEqual(defaultFont, "MysticCards"))
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if (!MyGUI::ResourceManager::getInstance().isExist("DefaultFont")
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&& !Misc::StringUtils::ciEqual(defaultFont, "MysticCards"))
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loadFont("MysticCards", "DefaultFont");
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if (!MyGUI::ResourceManager::getInstance().isExist("ScrollFont") && !Misc::StringUtils::ciEqual(scrollFont, "DemonicLetters"))
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if (!MyGUI::ResourceManager::getInstance().isExist("ScrollFont")
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&& !Misc::StringUtils::ciEqual(scrollFont, "DemonicLetters"))
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loadFont("DemonicLetters", "ScrollFont");
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}
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@ -239,7 +280,8 @@ namespace Gui
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{
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Log(Debug::Info) << "Loading font file " << fileName;
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osgMyGUI::DataManager* dataManager = dynamic_cast<osgMyGUI::DataManager*>(&osgMyGUI::DataManager::getInstance());
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osgMyGUI::DataManager* dataManager
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= dynamic_cast<osgMyGUI::DataManager*>(&osgMyGUI::DataManager::getInstance());
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if (!dataManager)
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{
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Log(Debug::Error) << "Can not load TrueType font " << fontId << ": osgMyGUI::DataManager is not available.";
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@ -291,23 +333,25 @@ namespace Gui
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sizeNode->addAttribute("value", std::to_string(mFontHeight));
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MyGUI::ResourceTrueTypeFont* font = static_cast<MyGUI::ResourceTrueTypeFont*>(
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MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceTrueTypeFont"));
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font->deserialization(resourceNode.current(), MyGUI::Version(3,2,0));
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MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceTrueTypeFont"));
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font->deserialization(resourceNode.current(), MyGUI::Version(3, 2, 0));
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font->setResourceName(fontId);
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MyGUI::ResourceManager::getInstance().addResource(font);
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resolutionNode->setAttribute("value", MyGUI::utility::toString(static_cast<int>(resolution * bookScale * mScalingFactor)));
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resolutionNode->setAttribute(
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"value", MyGUI::utility::toString(static_cast<int>(resolution * bookScale * mScalingFactor)));
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MyGUI::ResourceTrueTypeFont* bookFont = static_cast<MyGUI::ResourceTrueTypeFont*>(
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MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceTrueTypeFont"));
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bookFont->deserialization(resourceNode.current(), MyGUI::Version(3,2,0));
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MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceTrueTypeFont"));
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bookFont->deserialization(resourceNode.current(), MyGUI::Version(3, 2, 0));
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bookFont->setResourceName("Journalbook " + fontId);
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MyGUI::ResourceManager::getInstance().addResource(bookFont);
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dataManager->setResourcePath(oldDataPath);
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if (resourceNode.next("Resource"))
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Log(Debug::Warning) << "Font file " << fileName << " contains multiple Resource entries, only first one will be used.";
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Log(Debug::Warning) << "Font file " << fileName
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<< " contains multiple Resource entries, only first one will be used.";
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}
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typedef struct
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@ -330,7 +374,7 @@ namespace Gui
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float ascent;
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} GlyphInfo;
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void FontLoader::loadBitmapFont(const std::string &fileName, const std::string& fontId)
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void FontLoader::loadBitmapFont(const std::string& fileName, const std::string& fontId)
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{
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Log(Debug::Info) << "Loading font file " << fileName;
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@ -385,8 +429,8 @@ namespace Gui
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fail(*bitmapFile, bitmapFilename, "Width and height must be positive");
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std::vector<char> textureData;
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textureData.resize(width*height*4);
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bitmapFile->read(textureData.data(), width*height*4);
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textureData.resize(width * height * 4);
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bitmapFile->read(textureData.data(), width * height * 4);
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if (!bitmapFile->good())
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fail(*bitmapFile, bitmapFilename, "File too small to be a valid bitmap");
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bitmapFile.reset();
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@ -411,28 +455,30 @@ namespace Gui
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source->addAttribute("value", std::string(bitmapFilename));
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MyGUI::xml::ElementPtr codes = root->createChild("Codes");
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for(int i = 0; i < 256; i++)
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for (int i = 0; i < 256; i++)
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{
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float x1 = data[i].top_left.x*width;
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float y1 = data[i].top_left.y*height;
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float w = data[i].top_right.x*width - x1;
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float h = data[i].bottom_left.y*height - y1;
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float x1 = data[i].top_left.x * width;
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float y1 = data[i].top_left.y * height;
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float w = data[i].top_right.x * width - x1;
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float h = data[i].bottom_left.y * height - y1;
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ToUTF8::Utf8Encoder encoder(mEncoding);
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unsigned long unicodeVal = getUnicode(i, encoder, mEncoding);
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MyGUI::xml::ElementPtr code = codes->createChild("Code");
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code->addAttribute("index", unicodeVal);
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code->addAttribute("coord", MyGUI::utility::toString(x1) + " "
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+ MyGUI::utility::toString(y1) + " "
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+ MyGUI::utility::toString(w) + " "
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+ MyGUI::utility::toString(h));
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code->addAttribute("coord",
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MyGUI::utility::toString(x1) + " " + MyGUI::utility::toString(y1) + " " + MyGUI::utility::toString(w)
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+ " " + MyGUI::utility::toString(h));
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code->addAttribute("advance", data[i].width);
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code->addAttribute("bearing", MyGUI::utility::toString(data[i].kerning) + " "
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+ MyGUI::utility::toString((fontSize-data[i].ascent)));
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code->addAttribute("size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
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code->addAttribute("bearing",
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MyGUI::utility::toString(data[i].kerning) + " "
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+ MyGUI::utility::toString((fontSize - data[i].ascent)));
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code->addAttribute(
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"size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
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// Fall back from unavailable Windows-1252 encoding symbols to similar characters available in the game fonts
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// Fall back from unavailable Windows-1252 encoding symbols to similar characters available in the game
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// fonts
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std::multimap<int, int> additional; // fallback glyph index, unicode
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additional.insert(std::make_pair(156, 0x00A2)); // cent sign
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additional.insert(std::make_pair(89, 0x00A5)); // yen sign
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@ -494,14 +540,15 @@ namespace Gui
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continue;
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code = codes->createChild("Code");
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code->addAttribute("index", it->second);
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code->addAttribute("coord", MyGUI::utility::toString(x1) + " "
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+ MyGUI::utility::toString(y1) + " "
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+ MyGUI::utility::toString(w) + " "
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+ MyGUI::utility::toString(h));
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code->addAttribute("coord",
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MyGUI::utility::toString(x1) + " " + MyGUI::utility::toString(y1) + " "
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+ MyGUI::utility::toString(w) + " " + MyGUI::utility::toString(h));
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code->addAttribute("advance", data[i].width);
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code->addAttribute("bearing", MyGUI::utility::toString(data[i].kerning) + " "
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+ MyGUI::utility::toString((fontSize-data[i].ascent)));
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code->addAttribute("size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
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code->addAttribute("bearing",
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MyGUI::utility::toString(data[i].kerning) + " "
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+ MyGUI::utility::toString((fontSize - data[i].ascent)));
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code->addAttribute(
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"size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
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}
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// ASCII vertical bar, use this as text input cursor
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@ -509,14 +556,15 @@ namespace Gui
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{
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MyGUI::xml::ElementPtr cursorCode = codes->createChild("Code");
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cursorCode->addAttribute("index", MyGUI::FontCodeType::Cursor);
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cursorCode->addAttribute("coord", MyGUI::utility::toString(x1) + " "
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+ MyGUI::utility::toString(y1) + " "
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+ MyGUI::utility::toString(w) + " "
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+ MyGUI::utility::toString(h));
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cursorCode->addAttribute("coord",
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MyGUI::utility::toString(x1) + " " + MyGUI::utility::toString(y1) + " "
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+ MyGUI::utility::toString(w) + " " + MyGUI::utility::toString(h));
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cursorCode->addAttribute("advance", data[i].width);
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cursorCode->addAttribute("bearing", MyGUI::utility::toString(data[i].kerning) + " "
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+ MyGUI::utility::toString((fontSize-data[i].ascent)));
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cursorCode->addAttribute("size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
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cursorCode->addAttribute("bearing",
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MyGUI::utility::toString(data[i].kerning) + " "
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+ MyGUI::utility::toString((fontSize - data[i].ascent)));
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cursorCode->addAttribute(
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"size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
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}
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// Question mark, use for NotDefined marker (used for glyphs not existing in the font)
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@ -524,22 +572,23 @@ namespace Gui
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{
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MyGUI::xml::ElementPtr cursorCode = codes->createChild("Code");
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cursorCode->addAttribute("index", MyGUI::FontCodeType::NotDefined);
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cursorCode->addAttribute("coord", MyGUI::utility::toString(x1) + " "
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+ MyGUI::utility::toString(y1) + " "
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+ MyGUI::utility::toString(w) + " "
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+ MyGUI::utility::toString(h));
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cursorCode->addAttribute("coord",
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MyGUI::utility::toString(x1) + " " + MyGUI::utility::toString(y1) + " "
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+ MyGUI::utility::toString(w) + " " + MyGUI::utility::toString(h));
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cursorCode->addAttribute("advance", data[i].width);
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cursorCode->addAttribute("bearing", MyGUI::utility::toString(data[i].kerning) + " "
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+ MyGUI::utility::toString((fontSize-data[i].ascent)));
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cursorCode->addAttribute("size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
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cursorCode->addAttribute("bearing",
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MyGUI::utility::toString(data[i].kerning) + " "
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+ MyGUI::utility::toString((fontSize - data[i].ascent)));
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cursorCode->addAttribute(
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"size", MyGUI::IntSize(static_cast<int>(data[i].width), static_cast<int>(data[i].height)));
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}
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}
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// These are required as well, but the fonts don't provide them
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for (int i=0; i<2; ++i)
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for (int i = 0; i < 2; ++i)
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{
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MyGUI::FontCodeType::Enum type;
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if(i == 0)
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if (i == 0)
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type = MyGUI::FontCodeType::Selected;
|
||||
else // if (i == 1)
|
||||
type = MyGUI::FontCodeType::SelectedBack;
|
||||
|
@ -554,12 +603,12 @@ namespace Gui
|
|||
|
||||
// Register the font with MyGUI
|
||||
MyGUI::ResourceManualFont* font = static_cast<MyGUI::ResourceManualFont*>(
|
||||
MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceManualFont"));
|
||||
font->deserialization(root, MyGUI::Version(3,2,0));
|
||||
MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceManualFont"));
|
||||
font->deserialization(root, MyGUI::Version(3, 2, 0));
|
||||
|
||||
MyGUI::ResourceManualFont* bookFont = static_cast<MyGUI::ResourceManualFont*>(
|
||||
MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceManualFont"));
|
||||
bookFont->deserialization(root, MyGUI::Version(3,2,0));
|
||||
MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceManualFont"));
|
||||
bookFont->deserialization(root, MyGUI::Version(3, 2, 0));
|
||||
bookFont->setResourceName("Journalbook " + fontId);
|
||||
|
||||
MyGUI::ResourceManager::getInstance().addResource(font);
|
||||
|
@ -573,13 +622,13 @@ namespace Gui
|
|||
{
|
||||
std::string type = resourceNode->findAttribute("type");
|
||||
|
||||
if (Misc::StringUtils::ciEqual(type, "ResourceSkin") ||
|
||||
Misc::StringUtils::ciEqual(type, "AutoSizedResourceSkin"))
|
||||
if (Misc::StringUtils::ciEqual(type, "ResourceSkin")
|
||||
|| Misc::StringUtils::ciEqual(type, "AutoSizedResourceSkin"))
|
||||
{
|
||||
// We should adjust line height for MyGUI widgets depending on font size
|
||||
MyGUI::xml::ElementPtr heightNode = resourceNode->createChild("Property");
|
||||
heightNode->addAttribute("key", "HeightLine");
|
||||
heightNode->addAttribute("value", std::to_string(mFontHeight+2));
|
||||
heightNode->addAttribute("value", std::to_string(mFontHeight + 2));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#ifndef OPENMW_COMPONENTS_FONTLOADER_H
|
||||
#define OPENMW_COMPONENTS_FONTLOADER_H
|
||||
|
||||
#include <MyGUI_XmlDocument.h>
|
||||
#include <MyGUI_Version.h>
|
||||
#include <MyGUI_XmlDocument.h>
|
||||
|
||||
#include <components/myguiplatform/myguidatamanager.hpp>
|
||||
#include <components/to_utf8/to_utf8.hpp>
|
||||
|
@ -25,7 +25,7 @@ namespace Gui
|
|||
class FontLoader
|
||||
{
|
||||
public:
|
||||
FontLoader (ToUTF8::FromType encoding, const VFS::Manager* vfs, float scalingFactor);
|
||||
FontLoader(ToUTF8::FromType encoding, const VFS::Manager* vfs, float scalingFactor);
|
||||
|
||||
void overrideLineHeight(MyGUI::xml::ElementPtr _node, const std::string& _file, MyGUI::Version _version);
|
||||
|
||||
|
@ -42,7 +42,7 @@ namespace Gui
|
|||
void loadFonts();
|
||||
void loadFont(const std::string& fontName, const std::string& fontId);
|
||||
|
||||
void loadBitmapFont (const std::string& fileName, const std::string& fontId);
|
||||
void loadBitmapFont(const std::string& fileName, const std::string& fontId);
|
||||
void loadTrueTypeFont(const std::string& fileName, const std::string& fontId);
|
||||
|
||||
FontLoader(const FontLoader&);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue