Apply clang-format to code base

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clang-format-bot 2022-09-22 21:26:05 +03:00 committed by ζeh Matt
parent f37d0be806
commit ddb0522bbf
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2199 changed files with 118692 additions and 114392 deletions

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@ -37,235 +37,235 @@ namespace ESM4
{
enum EmotionType
{
EMO_Neutral = 0,
EMO_Anger = 1,
EMO_Disgust = 2,
EMO_Fear = 3,
EMO_Sad = 4,
EMO_Happy = 5,
EMO_Neutral = 0,
EMO_Anger = 1,
EMO_Disgust = 2,
EMO_Fear = 3,
EMO_Sad = 4,
EMO_Happy = 5,
EMO_Surprise = 6,
EMO_Pained = 7 // FO3/FONV
EMO_Pained = 7 // FO3/FONV
};
enum ConditionTypeAndFlag
{
// flag
CTF_Combine = 0x01,
CTF_Combine = 0x01,
CTF_RunOnTarget = 0x02,
CTF_UseGlobal = 0x04,
CTF_UseGlobal = 0x04,
// condition
CTF_EqualTo = 0x00,
CTF_NotEqualTo = 0x20,
CTF_EqualTo = 0x00,
CTF_NotEqualTo = 0x20,
CTF_GreaterThan = 0x40,
CTF_GrThOrEqTo = 0x60,
CTF_LessThan = 0x80,
CTF_LeThOrEqTo = 0xA0
CTF_GrThOrEqTo = 0x60,
CTF_LessThan = 0x80,
CTF_LeThOrEqTo = 0xA0
};
enum FunctionIndices
{
FUN_GetDistance = 1,
FUN_GetLocked = 5,
FUN_GetPos = 6,
FUN_GetAngle = 8,
FUN_GetStartingPos = 10,
FUN_GetDistance = 1,
FUN_GetLocked = 5,
FUN_GetPos = 6,
FUN_GetAngle = 8,
FUN_GetStartingPos = 10,
FUN_GetStartingAngle = 11,
FUN_GetSecondsPassed = 12,
FUN_GetActorValue = 14,
FUN_GetCurrentTime = 18,
FUN_GetScale = 24,
FUN_IsMoving = 25,
FUN_IsTurning = 26,
FUN_GetLineOfSight = 27,
FUN_GetIsInSameCell = 32,
FUN_GetDisabled = 35,
FUN_GetMenuMode = 36,
FUN_GetDisease = 39,
FUN_GetVampire = 40,
FUN_GetActorValue = 14,
FUN_GetCurrentTime = 18,
FUN_GetScale = 24,
FUN_IsMoving = 25,
FUN_IsTurning = 26,
FUN_GetLineOfSight = 27,
FUN_GetIsInSameCell = 32,
FUN_GetDisabled = 35,
FUN_GetMenuMode = 36,
FUN_GetDisease = 39,
FUN_GetVampire = 40,
FUN_GetClothingValue = 41,
FUN_SameFaction = 42,
FUN_SameRace = 43,
FUN_SameSex = 44,
FUN_GetDetected = 45,
FUN_GetDead = 46,
FUN_GetItemCount = 47,
FUN_GetGold = 48,
FUN_GetSleeping = 49,
FUN_GetTalkedToPC = 50,
FUN_SameFaction = 42,
FUN_SameRace = 43,
FUN_SameSex = 44,
FUN_GetDetected = 45,
FUN_GetDead = 46,
FUN_GetItemCount = 47,
FUN_GetGold = 48,
FUN_GetSleeping = 49,
FUN_GetTalkedToPC = 50,
FUN_GetScriptVariable = 53,
FUN_GetQuestRunning = 56,
FUN_GetStage = 58,
FUN_GetStageDone = 59,
FUN_GetQuestRunning = 56,
FUN_GetStage = 58,
FUN_GetStageDone = 59,
FUN_GetFactionRankDifference = 60,
FUN_GetAlarmed = 61,
FUN_IsRaining = 62,
FUN_GetAttacked = 63,
FUN_GetIsCreature = 64,
FUN_GetLockLevel = 65,
FUN_GetShouldAttack = 66,
FUN_GetInCell = 67,
FUN_GetIsClass = 68,
FUN_GetIsRace = 69,
FUN_GetIsSex = 70,
FUN_GetInFaction = 71,
FUN_GetIsID = 72,
FUN_GetFactionRank = 73,
FUN_GetGlobalValue = 74,
FUN_IsSnowing = 75,
FUN_GetDisposition = 76,
FUN_GetAlarmed = 61,
FUN_IsRaining = 62,
FUN_GetAttacked = 63,
FUN_GetIsCreature = 64,
FUN_GetLockLevel = 65,
FUN_GetShouldAttack = 66,
FUN_GetInCell = 67,
FUN_GetIsClass = 68,
FUN_GetIsRace = 69,
FUN_GetIsSex = 70,
FUN_GetInFaction = 71,
FUN_GetIsID = 72,
FUN_GetFactionRank = 73,
FUN_GetGlobalValue = 74,
FUN_IsSnowing = 75,
FUN_GetDisposition = 76,
FUN_GetRandomPercent = 77,
FUN_GetQuestVariable = 79,
FUN_GetLevel = 80,
FUN_GetArmorRating = 81,
FUN_GetDeadCount = 84,
FUN_GetIsAlerted = 91,
FUN_GetLevel = 80,
FUN_GetArmorRating = 81,
FUN_GetDeadCount = 84,
FUN_GetIsAlerted = 91,
FUN_GetPlayerControlsDisabled = 98,
FUN_GetHeadingAngle = 99,
FUN_IsWeaponOut = 101,
FUN_IsTorchOut = 102,
FUN_IsShieldOut = 103,
FUN_IsFacingUp = 106,
FUN_GetKnockedState = 107,
FUN_GetHeadingAngle = 99,
FUN_IsWeaponOut = 101,
FUN_IsTorchOut = 102,
FUN_IsShieldOut = 103,
FUN_IsFacingUp = 106,
FUN_GetKnockedState = 107,
FUN_GetWeaponAnimType = 108,
FUN_IsWeaponSkillType = 109,
FUN_GetCurrentAIPackage = 110,
FUN_IsWaiting = 111,
FUN_IsIdlePlaying = 112,
FUN_IsWaiting = 111,
FUN_IsIdlePlaying = 112,
FUN_GetMinorCrimeCount = 116,
FUN_GetMajorCrimeCount = 117,
FUN_GetActorAggroRadiusViolated = 118,
FUN_GetCrime = 122,
FUN_GetCrime = 122,
FUN_IsGreetingPlayer = 123,
FUN_IsGuard = 125,
FUN_HasBeenEaten = 127,
FUN_IsGuard = 125,
FUN_HasBeenEaten = 127,
FUN_GetFatiguePercentage = 128,
FUN_GetPCIsClass = 129,
FUN_GetPCIsRace = 130,
FUN_GetPCIsSex = 131,
FUN_GetPCInFaction = 132,
FUN_SameFactionAsPC = 133,
FUN_SameRaceAsPC = 134,
FUN_SameSexAsPC = 135,
FUN_GetIsReference = 136,
FUN_IsTalking = 141,
FUN_GetWalkSpeed = 142,
FUN_GetPCIsClass = 129,
FUN_GetPCIsRace = 130,
FUN_GetPCIsSex = 131,
FUN_GetPCInFaction = 132,
FUN_SameFactionAsPC = 133,
FUN_SameRaceAsPC = 134,
FUN_SameSexAsPC = 135,
FUN_GetIsReference = 136,
FUN_IsTalking = 141,
FUN_GetWalkSpeed = 142,
FUN_GetCurrentAIProcedure = 143,
FUN_GetTrespassWarningLevel = 144,
FUN_IsTrespassing = 145,
FUN_IsInMyOwnedCell = 146,
FUN_GetWindSpeed = 147,
FUN_IsTrespassing = 145,
FUN_IsInMyOwnedCell = 146,
FUN_GetWindSpeed = 147,
FUN_GetCurrentWeatherPercent = 148,
FUN_GetIsCurrentWeather = 149,
FUN_IsContinuingPackagePCNear = 150,
FUN_CanHaveFlames = 153,
FUN_HasFlames = 154,
FUN_GetOpenState = 157,
FUN_GetSitting = 159,
FUN_CanHaveFlames = 153,
FUN_HasFlames = 154,
FUN_GetOpenState = 157,
FUN_GetSitting = 159,
FUN_GetFurnitureMarkerID = 160,
FUN_GetIsCurrentPackage = 161,
FUN_IsCurrentFurnitureRef = 162,
FUN_IsCurrentFurnitureObj = 163,
FUN_GetDayofWeek = 170,
FUN_GetDayofWeek = 170,
FUN_GetTalkedToPCParam = 172,
FUN_IsPCSleeping = 175,
FUN_IsPCAMurderer = 176,
FUN_IsPCSleeping = 175,
FUN_IsPCAMurderer = 176,
FUN_GetDetectionLevel = 180,
FUN_GetEquipped = 182,
FUN_IsSwimming = 185,
FUN_GetEquipped = 182,
FUN_IsSwimming = 185,
FUN_GetAmountSoldStolen = 190,
FUN_GetIgnoreCrime = 192,
FUN_GetPCExpelled = 193,
FUN_GetIgnoreCrime = 192,
FUN_GetPCExpelled = 193,
FUN_GetPCFactionMurder = 195,
FUN_GetPCEnemyofFaction = 197,
FUN_GetPCFactionAttack = 199,
FUN_GetDestroyed = 203,
FUN_HasMagicEffect = 214,
FUN_GetDefaultOpen = 215,
FUN_GetAnimAction = 219,
FUN_IsSpellTarget = 223,
FUN_GetVATSMode = 224,
FUN_GetDestroyed = 203,
FUN_HasMagicEffect = 214,
FUN_GetDefaultOpen = 215,
FUN_GetAnimAction = 219,
FUN_IsSpellTarget = 223,
FUN_GetVATSMode = 224,
FUN_GetPersuasionNumber = 225,
FUN_GetSandman = 226,
FUN_GetCannibal = 227,
FUN_GetSandman = 226,
FUN_GetCannibal = 227,
FUN_GetIsClassDefault = 228,
FUN_GetClassDefaultMatch = 229,
FUN_GetInCellParam = 230,
FUN_GetInCellParam = 230,
FUN_GetVatsTargetHeight = 235,
FUN_GetIsGhost = 237,
FUN_GetUnconscious = 242,
FUN_GetRestrained = 244,
FUN_GetIsUsedItem = 246,
FUN_GetIsGhost = 237,
FUN_GetUnconscious = 242,
FUN_GetRestrained = 244,
FUN_GetIsUsedItem = 246,
FUN_GetIsUsedItemType = 247,
FUN_GetIsPlayableRace = 254,
FUN_GetOffersServicesNow = 255,
FUN_GetUsedItemLevel = 258,
FUN_GetUsedItemActivate = 259,
FUN_GetBarterGold = 264,
FUN_IsTimePassing = 265,
FUN_IsPleasant = 266,
FUN_IsCloudy = 267,
FUN_GetBarterGold = 264,
FUN_IsTimePassing = 265,
FUN_IsPleasant = 266,
FUN_IsCloudy = 267,
FUN_GetArmorRatingUpperBody = 274,
FUN_GetBaseActorValue = 277,
FUN_IsOwner = 278,
FUN_IsCellOwner = 280,
FUN_IsHorseStolen = 282,
FUN_IsLeftUp = 285,
FUN_IsSneaking = 286,
FUN_IsRunning = 287,
FUN_GetFriendHit = 288,
FUN_IsInCombat = 289,
FUN_IsInInterior = 300,
FUN_IsWaterObject = 304,
FUN_IsOwner = 278,
FUN_IsCellOwner = 280,
FUN_IsHorseStolen = 282,
FUN_IsLeftUp = 285,
FUN_IsSneaking = 286,
FUN_IsRunning = 287,
FUN_GetFriendHit = 288,
FUN_IsInCombat = 289,
FUN_IsInInterior = 300,
FUN_IsWaterObject = 304,
FUN_IsActorUsingATorch = 306,
FUN_IsXBox = 309,
FUN_GetInWorldspace = 310,
FUN_GetPCMiscStat = 312,
FUN_IsActorEvil = 313,
FUN_IsActorAVictim = 314,
FUN_IsXBox = 309,
FUN_GetInWorldspace = 310,
FUN_GetPCMiscStat = 312,
FUN_IsActorEvil = 313,
FUN_IsActorAVictim = 314,
FUN_GetTotalPersuasionNumber = 315,
FUN_GetIdleDoneOnce = 318,
FUN_GetNoRumors = 320,
FUN_GetIdleDoneOnce = 318,
FUN_GetNoRumors = 320,
FUN_WhichServiceMenu = 323,
FUN_IsRidingHorse = 327,
FUN_IsRidingHorse = 327,
FUN_IsInDangerousWater = 332,
FUN_GetIgnoreFriendlyHits = 338,
FUN_IsPlayersLastRiddenHorse = 339,
FUN_IsActor = 353,
FUN_IsEssential = 354,
FUN_IsActor = 353,
FUN_IsEssential = 354,
FUN_IsPlayerMovingIntoNewSpace = 358,
FUN_GetTimeDead = 361,
FUN_GetTimeDead = 361,
FUN_GetPlayerHasLastRiddenHorse = 362,
FUN_IsChild = 365,
FUN_IsChild = 365,
FUN_GetLastPlayerAction = 367,
FUN_IsPlayerActionActive = 368,
FUN_IsTalkingActivatorActor = 370,
FUN_IsInList = 372,
FUN_GetHasNote = 382,
FUN_GetHitLocation = 391,
FUN_IsPC1stPerson = 392,
FUN_GetCauseofDeath = 397,
FUN_IsLimbGone = 398,
FUN_IsWeaponInList = 399,
FUN_IsInList = 372,
FUN_GetHasNote = 382,
FUN_GetHitLocation = 391,
FUN_IsPC1stPerson = 392,
FUN_GetCauseofDeath = 397,
FUN_IsLimbGone = 398,
FUN_IsWeaponInList = 399,
FUN_HasFriendDisposition = 403,
FUN_GetVATSValue = 408,
FUN_IsKiller = 409,
FUN_IsKillerObject = 410,
FUN_GetVATSValue = 408,
FUN_IsKiller = 409,
FUN_IsKillerObject = 410,
FUN_GetFactionCombatReaction = 411,
FUN_Exists = 415,
FUN_Exists = 415,
FUN_GetGroupMemberCount = 416,
FUN_GetGroupTargetCount = 417,
FUN_GetObjectiveCompleted = 420,
FUN_GetObjectiveDisplayed = 421,
FUN_GetIsVoiceType = 427,
FUN_GetIsVoiceType = 427,
FUN_GetPlantedExplosive = 428,
FUN_IsActorTalkingThroughActivator = 430,
FUN_GetHealthPercentage = 431,
FUN_GetIsObjectType = 433,
FUN_GetIsObjectType = 433,
FUN_GetDialogueEmotion = 435,
FUN_GetDialogueEmotionValue = 436,
FUN_GetIsCreatureType = 438,
FUN_GetInZone = 446,
FUN_HasPerk = 449,
FUN_GetInZone = 446,
FUN_HasPerk = 449,
FUN_GetFactionRelation = 450,
FUN_IsLastIdlePlayed = 451,
FUN_GetPlayerTeammate = 454,
@ -275,24 +275,24 @@ namespace ESM4
FUN_IsPlayerTagSkill = 462,
FUN_IsPlayerGrabbedRef = 464,
FUN_GetDestructionStage = 471,
FUN_GetIsAlignment = 474,
FUN_GetThreatRatio = 478,
FUN_GetIsAlignment = 474,
FUN_GetThreatRatio = 478,
FUN_GetIsUsedItemEquipType = 480,
FUN_GetConcussed = 489,
FUN_GetConcussed = 489,
FUN_GetMapMarkerVisible = 492,
FUN_GetPermanentActorValue = 495,
FUN_GetKillingBlowLimb = 496,
FUN_GetWeaponHealthPerc = 500,
FUN_GetRadiationLevel = 503,
FUN_GetLastHitCritical = 510,
FUN_IsCombatTarget = 515,
FUN_IsCombatTarget = 515,
FUN_GetVATSRightAreaFree = 518,
FUN_GetVATSLeftAreaFree = 519,
FUN_GetVATSBackAreaFree = 520,
FUN_GetVATSFrontAreaFree = 521,
FUN_GetIsLockBroken = 522,
FUN_IsPS3 = 523,
FUN_IsWin32 = 524,
FUN_GetIsLockBroken = 522,
FUN_IsPS3 = 523,
FUN_IsWin32 = 524,
FUN_GetVATSRightTargetVisible = 525,
FUN_GetVATSLeftTargetVisible = 526,
FUN_GetVATSBackTargetVisible = 527,
@ -300,18 +300,18 @@ namespace ESM4
FUN_IsInCriticalStage = 531,
FUN_GetXPForNextLevel = 533,
FUN_GetQuestCompleted = 546,
FUN_IsGoreDisabled = 550,
FUN_IsGoreDisabled = 550,
FUN_GetSpellUsageNum = 555,
FUN_GetActorsInHigh = 557,
FUN_HasLoaded3D = 558,
FUN_GetReputation = 573,
FUN_GetActorsInHigh = 557,
FUN_HasLoaded3D = 558,
FUN_GetReputation = 573,
FUN_GetReputationPct = 574,
FUN_GetReputationThreshold = 575,
FUN_IsHardcore = 586,
FUN_IsHardcore = 586,
FUN_GetForceHitReaction = 601,
FUN_ChallengeLocked = 607,
FUN_ChallengeLocked = 607,
FUN_GetCasinoWinningStage = 610,
FUN_PlayerInRegion = 612,
FUN_PlayerInRegion = 612,
FUN_GetChallengeCompleted = 614,
FUN_IsAlwaysHardcore = 619
};
@ -320,7 +320,7 @@ namespace ESM4
struct TargetResponseData
{
std::uint32_t emoType; // EmotionType
std::int32_t emoValue;
std::int32_t emoValue;
std::uint32_t unknown1;
std::uint32_t responseNo; // 1 byte + padding
// below FO3/FONV
@ -363,7 +363,8 @@ namespace ESM4
// SCVR
std::string variableName;
void clear() {
void clear()
{
index = 0;
type = 0;
variableName.clear();