mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-05-05 00:08:00 +03:00
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
esm typo esm typo
This commit is contained in:
parent
c263bbf0f6
commit
d1fb854521
448 changed files with 686 additions and 683 deletions
|
@ -10,7 +10,7 @@
|
|||
#include <QProcess>
|
||||
#include <QTextDocument>
|
||||
|
||||
#include <components/esm/debugprofile.hpp>
|
||||
#include <components/esm3/debugprofile.hpp>
|
||||
|
||||
class QTemporaryFile;
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
#include <QUndoStack>
|
||||
|
||||
#include <components/esm/loaddial.hpp>
|
||||
#include <components/esm3/loaddial.hpp>
|
||||
|
||||
#include "../world/infocollection.hpp"
|
||||
#include "../world/cellcoordinates.hpp"
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#include <boost/filesystem/path.hpp>
|
||||
#include <boost/filesystem/fstream.hpp>
|
||||
|
||||
#include <components/esm/esmwriter.hpp>
|
||||
#include <components/esm3/esmwriter.hpp>
|
||||
|
||||
#include <components/to_utf8/to_utf8.hpp>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_BIRTHSIGNCHECK_H
|
||||
#define CSM_TOOLS_BIRTHSIGNCHECK_H
|
||||
|
||||
#include <components/esm/loadbsgn.hpp>
|
||||
#include <components/esm3/loadbsgn.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
#include "../world/resources.hpp"
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#ifndef CSM_TOOLS_BODYPARTCHECK_H
|
||||
#define CSM_TOOLS_BODYPARTCHECK_H
|
||||
|
||||
#include <components/esm/loadbody.hpp>
|
||||
#include <components/esm/loadrace.hpp>
|
||||
#include <components/esm3/loadbody.hpp>
|
||||
#include <components/esm3/loadrace.hpp>
|
||||
|
||||
#include "../world/resources.hpp"
|
||||
#include "../world/idcollection.hpp"
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
#include <map>
|
||||
|
||||
#include <components/esm/loadclas.hpp>
|
||||
#include <components/esm/loadskil.hpp>
|
||||
#include <components/esm3/loadclas.hpp>
|
||||
#include <components/esm3/loadskil.hpp>
|
||||
|
||||
#include "../prefs/state.hpp"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_CLASSCHECK_H
|
||||
#define CSM_TOOLS_CLASSCHECK_H
|
||||
|
||||
#include <components/esm/loadclas.hpp>
|
||||
#include <components/esm3/loadclas.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_ENCHANTMENTCHECK_H
|
||||
#define CSM_TOOLS_ENCHANTMENTCHECK_H
|
||||
|
||||
#include <components/esm/loadench.hpp>
|
||||
#include <components/esm3/loadench.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include <map>
|
||||
|
||||
#include <components/esm/loadskil.hpp>
|
||||
#include <components/esm3/loadskil.hpp>
|
||||
|
||||
#include "../prefs/state.hpp"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_FACTIONCHECK_H
|
||||
#define CSM_TOOLS_FACTIONCHECK_H
|
||||
|
||||
#include <components/esm/loadfact.hpp>
|
||||
#include <components/esm3/loadfact.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_GMSTCHECK_H
|
||||
#define CSM_TOOLS_GMSTCHECK_H
|
||||
|
||||
#include <components/esm/loadgmst.hpp>
|
||||
#include <components/esm3/loadgmst.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_JOURNALCHECK_H
|
||||
#define CSM_TOOLS_JOURNALCHECK_H
|
||||
|
||||
#include <components/esm/loaddial.hpp>
|
||||
#include <components/esm3/loaddial.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
#include "../world/infocollection.hpp"
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#ifndef CSM_TOOLS_MAGICEFFECTCHECK_HPP
|
||||
#define CSM_TOOLS_MAGICEFFECTCHECK_HPP
|
||||
|
||||
#include <components/esm/loadmgef.hpp>
|
||||
#include <components/esm/loadsoun.hpp>
|
||||
#include <components/esm3/loadmgef.hpp>
|
||||
#include <components/esm3/loadsoun.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
#include "../world/refidcollection.hpp"
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_RACECHECK_H
|
||||
#define CSM_TOOLS_RACECHECK_H
|
||||
|
||||
#include <components/esm/loadrace.hpp>
|
||||
#include <components/esm3/loadrace.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_REGIONCHECK_H
|
||||
#define CSM_TOOLS_REGIONCHECK_H
|
||||
|
||||
#include <components/esm/loadregn.hpp>
|
||||
#include <components/esm3/loadregn.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_SKILLCHECK_H
|
||||
#define CSM_TOOLS_SKILLCHECK_H
|
||||
|
||||
#include <components/esm/loadskil.hpp>
|
||||
#include <components/esm3/loadskil.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_SOUNDCHECK_H
|
||||
#define CSM_TOOLS_SOUNDCHECK_H
|
||||
|
||||
#include <components/esm/loadsoun.hpp>
|
||||
#include <components/esm3/loadsoun.hpp>
|
||||
|
||||
#include "../world/resources.hpp"
|
||||
#include "../world/idcollection.hpp"
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include <sstream>
|
||||
#include <map>
|
||||
|
||||
#include <components/esm/loadspel.hpp>
|
||||
#include <components/esm3/loadspel.hpp>
|
||||
|
||||
#include "../prefs/state.hpp"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_TOOLS_SPELLCHECK_H
|
||||
#define CSM_TOOLS_SPELLCHECK_H
|
||||
|
||||
#include <components/esm/loadspel.hpp>
|
||||
#include <components/esm3/loadspel.hpp>
|
||||
|
||||
#include "../world/idcollection.hpp"
|
||||
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#ifndef CSM_TOOLS_STARTSCRIPTCHECK_H
|
||||
#define CSM_TOOLS_STARTSCRIPTCHECK_H
|
||||
|
||||
#include <components/esm/loadsscr.hpp>
|
||||
#include <components/esm/loadscpt.hpp>
|
||||
#include <components/esm3/loadsscr.hpp>
|
||||
#include <components/esm3/loadscpt.hpp>
|
||||
|
||||
#include "../doc/stage.hpp"
|
||||
|
||||
|
|
|
@ -3,13 +3,13 @@
|
|||
|
||||
#include <set>
|
||||
|
||||
#include <components/esm/loadclas.hpp>
|
||||
#include <components/esm/loaddial.hpp>
|
||||
#include <components/esm/loadfact.hpp>
|
||||
#include <components/esm/loadglob.hpp>
|
||||
#include <components/esm/loadgmst.hpp>
|
||||
#include <components/esm/loadrace.hpp>
|
||||
#include <components/esm/loadregn.hpp>
|
||||
#include <components/esm3/loadclas.hpp>
|
||||
#include <components/esm3/loaddial.hpp>
|
||||
#include <components/esm3/loadfact.hpp>
|
||||
#include <components/esm3/loadglob.hpp>
|
||||
#include <components/esm3/loadgmst.hpp>
|
||||
#include <components/esm3/loadrace.hpp>
|
||||
#include <components/esm3/loadregn.hpp>
|
||||
|
||||
#include "../world/cell.hpp"
|
||||
#include "../world/idcollection.hpp"
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#include "actoradapter.hpp"
|
||||
|
||||
#include <components/esm/loadarmo.hpp>
|
||||
#include <components/esm/loadclot.hpp>
|
||||
#include <components/esm/loadnpc.hpp>
|
||||
#include <components/esm/loadrace.hpp>
|
||||
#include <components/esm/mappings.hpp>
|
||||
#include <components/esm3/loadarmo.hpp>
|
||||
#include <components/esm3/loadclot.hpp>
|
||||
#include <components/esm3/loadnpc.hpp>
|
||||
#include <components/esm3/loadrace.hpp>
|
||||
#include <components/esm3/mappings.hpp>
|
||||
#include <components/sceneutil/actorutil.hpp>
|
||||
|
||||
#include "data.hpp"
|
||||
|
|
|
@ -10,8 +10,8 @@
|
|||
#include <QObject>
|
||||
#include <QModelIndex>
|
||||
|
||||
#include <components/esm/loadarmo.hpp>
|
||||
#include <components/esm/loadbody.hpp>
|
||||
#include <components/esm3/loadarmo.hpp>
|
||||
#include <components/esm3/loadbody.hpp>
|
||||
#include <components/misc/weakcache.hpp>
|
||||
|
||||
#include "refidcollection.hpp"
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include <components/esm/loadcell.hpp>
|
||||
#include <components/esm3/loadcell.hpp>
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include <ostream>
|
||||
#include <sstream>
|
||||
|
||||
#include <components/esm/loadland.hpp>
|
||||
#include <components/esm3/loadland.hpp>
|
||||
#include <components/misc/constants.hpp>
|
||||
|
||||
CSMWorld::CellCoordinates::CellCoordinates() : mX (0), mY (0) {}
|
||||
|
|
|
@ -9,9 +9,9 @@
|
|||
#include <QColor>
|
||||
#include <QVector>
|
||||
|
||||
#include <components/esm/loadbody.hpp>
|
||||
#include <components/esm/loadskil.hpp>
|
||||
#include <components/esm/loadrace.hpp>
|
||||
#include <components/esm3/loadbody.hpp>
|
||||
#include <components/esm3/loadskil.hpp>
|
||||
#include <components/esm3/loadrace.hpp>
|
||||
|
||||
#include "columnbase.hpp"
|
||||
#include "columns.hpp"
|
||||
|
|
|
@ -405,7 +405,7 @@ namespace
|
|||
"Combat", "Magic", "Stealth", 0
|
||||
};
|
||||
|
||||
// see ESM::Attribute::AttributeID in <component/esm/attr.hpp>
|
||||
// see ESM::Attribute::AttributeID in <component/esm3/attr.hpp>
|
||||
static const char *sAttributes[] =
|
||||
{
|
||||
"Strength", "Intelligence", "Willpower", "Agility", "Speed", "Endurance", "Personality",
|
||||
|
@ -498,7 +498,7 @@ namespace
|
|||
"Alteration", "Conjuration", "Destruction", "Illusion", "Mysticism", "Restoration", 0
|
||||
};
|
||||
|
||||
// impact from magic effects, see ESM::Skill::SkillEnum in <component/esm/loadskil.hpp>
|
||||
// impact from magic effects, see ESM::Skill::SkillEnum in <component/esm3/loadskil.hpp>
|
||||
static const char *sSkills[] =
|
||||
{
|
||||
"Block", "Armorer", "MediumArmor", "HeavyArmor", "BluntWeapon",
|
||||
|
@ -509,13 +509,13 @@ namespace
|
|||
"Speechcraft", "HandToHand", 0
|
||||
};
|
||||
|
||||
// range of magic effects, see ESM::RangeType in <component/esm/defs.hpp>
|
||||
// range of magic effects, see ESM::RangeType in <component/esm3/defs.hpp>
|
||||
static const char *sEffectRange[] =
|
||||
{
|
||||
"Self", "Touch", "Target", 0
|
||||
};
|
||||
|
||||
// magic effect names, see ESM::MagicEffect::Effects in <component/esm/loadmgef.hpp>
|
||||
// magic effect names, see ESM::MagicEffect::Effects in <component/esm3/loadmgef.hpp>
|
||||
static const char *sEffectId[] =
|
||||
{
|
||||
"WaterBreathing", "SwiftSwim", "WaterWalking", "Shield", "FireShield",
|
||||
|
@ -549,7 +549,7 @@ namespace
|
|||
"SummonBonewolf", "SummonCreature04", "SummonCreature05", 0
|
||||
};
|
||||
|
||||
// see ESM::PartReferenceType in <component/esm/loadarmo.hpp>
|
||||
// see ESM::PartReferenceType in <component/esm3/loadarmo.hpp>
|
||||
static const char *sPartRefType[] =
|
||||
{
|
||||
"Head", "Hair", "Neck", "Cuirass", "Groin",
|
||||
|
@ -560,7 +560,7 @@ namespace
|
|||
"Weapon", "Tail", 0
|
||||
};
|
||||
|
||||
// see the enums in <component/esm/aipackage.hpp>
|
||||
// see the enums in <component/esm3/aipackage.hpp>
|
||||
static const char *sAiPackageType[] =
|
||||
{
|
||||
"AI Wander", "AI Travel", "AI Follow", "AI Escort", "AI Activate", 0
|
||||
|
|
|
@ -5,10 +5,10 @@
|
|||
|
||||
#include <QAbstractItemModel>
|
||||
|
||||
#include <components/esm/esmreader.hpp>
|
||||
#include <components/esm3/esmreader.hpp>
|
||||
#include <components/esm/defs.hpp>
|
||||
#include <components/esm/loadglob.hpp>
|
||||
#include <components/esm/cellref.hpp>
|
||||
#include <components/esm3/loadglob.hpp>
|
||||
#include <components/esm3/cellref.hpp>
|
||||
|
||||
#include <components/resource/scenemanager.hpp>
|
||||
#include <components/sceneutil/shadow.hpp>
|
||||
|
|
|
@ -9,25 +9,25 @@
|
|||
#include <QObject>
|
||||
#include <QModelIndex>
|
||||
|
||||
#include <components/esm/loadglob.hpp>
|
||||
#include <components/esm/loadgmst.hpp>
|
||||
#include <components/esm/loadskil.hpp>
|
||||
#include <components/esm/loadclas.hpp>
|
||||
#include <components/esm/loadfact.hpp>
|
||||
#include <components/esm/loadrace.hpp>
|
||||
#include <components/esm/loadsoun.hpp>
|
||||
#include <components/esm/loadscpt.hpp>
|
||||
#include <components/esm/loadregn.hpp>
|
||||
#include <components/esm/loadbsgn.hpp>
|
||||
#include <components/esm/loadspel.hpp>
|
||||
#include <components/esm/loaddial.hpp>
|
||||
#include <components/esm/loadench.hpp>
|
||||
#include <components/esm/loadbody.hpp>
|
||||
#include <components/esm/loadsndg.hpp>
|
||||
#include <components/esm/loadmgef.hpp>
|
||||
#include <components/esm/loadsscr.hpp>
|
||||
#include <components/esm/debugprofile.hpp>
|
||||
#include <components/esm/filter.hpp>
|
||||
#include <components/esm3/loadglob.hpp>
|
||||
#include <components/esm3/loadgmst.hpp>
|
||||
#include <components/esm3/loadskil.hpp>
|
||||
#include <components/esm3/loadclas.hpp>
|
||||
#include <components/esm3/loadfact.hpp>
|
||||
#include <components/esm3/loadrace.hpp>
|
||||
#include <components/esm3/loadsoun.hpp>
|
||||
#include <components/esm3/loadscpt.hpp>
|
||||
#include <components/esm3/loadregn.hpp>
|
||||
#include <components/esm3/loadbsgn.hpp>
|
||||
#include <components/esm3/loadspel.hpp>
|
||||
#include <components/esm3/loaddial.hpp>
|
||||
#include <components/esm3/loadench.hpp>
|
||||
#include <components/esm3/loadbody.hpp>
|
||||
#include <components/esm3/loadsndg.hpp>
|
||||
#include <components/esm3/loadmgef.hpp>
|
||||
#include <components/esm3/loadsscr.hpp>
|
||||
#include <components/esm3/debugprofile.hpp>
|
||||
#include <components/esm3/filter.hpp>
|
||||
|
||||
#include <components/resource/resourcesystem.hpp>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_WOLRD_IDCOLLECTION_H
|
||||
#define CSM_WOLRD_IDCOLLECTION_H
|
||||
|
||||
#include <components/esm/esmreader.hpp>
|
||||
#include <components/esm3/esmreader.hpp>
|
||||
|
||||
#include "collection.hpp"
|
||||
#include "land.hpp"
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include <map>
|
||||
#include <stdexcept>
|
||||
|
||||
#include <components/esm/cellid.hpp>
|
||||
#include <components/esm3/cellid.hpp>
|
||||
#include <components/misc/stringops.hpp>
|
||||
|
||||
#include "collectionbase.hpp"
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_WOLRD_INFO_H
|
||||
#define CSM_WOLRD_INFO_H
|
||||
|
||||
#include <components/esm/loadinfo.hpp>
|
||||
#include <components/esm3/loadinfo.hpp>
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
|
|
|
@ -4,8 +4,8 @@
|
|||
#include <iterator>
|
||||
#include <cassert>
|
||||
|
||||
#include <components/esm/esmreader.hpp>
|
||||
#include <components/esm/loaddial.hpp>
|
||||
#include <components/esm3/esmreader.hpp>
|
||||
#include <components/esm3/loaddial.hpp>
|
||||
|
||||
#include <components/misc/stringops.hpp>
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSM_WORLD_INFOSELECTWRAPPER_H
|
||||
#define CSM_WORLD_INFOSELECTWRAPPER_H
|
||||
|
||||
#include <components/esm/loadinfo.hpp>
|
||||
#include <components/esm3/loadinfo.hpp>
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <string>
|
||||
|
||||
#include <components/esm/loadland.hpp>
|
||||
#include <components/esm3/loadland.hpp>
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
#include <components/esm/esmreader.hpp>
|
||||
#include <components/esm3/esmreader.hpp>
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <string>
|
||||
|
||||
#include <components/esm/loadltex.hpp>
|
||||
#include <components/esm3/loadltex.hpp>
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#include "metadata.hpp"
|
||||
|
||||
#include <components/esm/loadtes3.hpp>
|
||||
#include <components/esm/esmreader.hpp>
|
||||
#include <components/esm/esmwriter.hpp>
|
||||
#include <components/esm3/loadtes3.hpp>
|
||||
#include <components/esm3/esmreader.hpp>
|
||||
#include <components/esm3/esmwriter.hpp>
|
||||
|
||||
void CSMWorld::MetaData::blank()
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "nestedcoladapterimp.hpp"
|
||||
|
||||
#include <components/esm/loadregn.hpp>
|
||||
#include <components/esm/loadfact.hpp>
|
||||
#include <components/esm3/loadregn.hpp>
|
||||
#include <components/esm3/loadfact.hpp>
|
||||
|
||||
#include "idcollection.hpp"
|
||||
#include "pathgrid.hpp"
|
||||
|
|
|
@ -3,12 +3,12 @@
|
|||
|
||||
#include <QVariant>
|
||||
|
||||
#include <components/esm/loadpgrd.hpp>
|
||||
#include <components/esm/effectlist.hpp>
|
||||
#include <components/esm/loadmgef.hpp> // for converting magic effect id to string & back
|
||||
#include <components/esm/loadskil.hpp> // for converting skill names
|
||||
#include <components/esm3/loadpgrd.hpp>
|
||||
#include <components/esm3/effectlist.hpp>
|
||||
#include <components/esm3/loadmgef.hpp> // for converting magic effect id to string & back
|
||||
#include <components/esm3/loadskil.hpp> // for converting skill names
|
||||
#include <components/esm/attr.hpp> // for converting attributes
|
||||
#include <components/esm/loadrace.hpp>
|
||||
#include <components/esm3/loadrace.hpp>
|
||||
|
||||
#include "nestedcolumnadapter.hpp"
|
||||
#include "nestedtablewrapper.hpp"
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include <components/esm/loadpgrd.hpp>
|
||||
#include <components/esm3/loadpgrd.hpp>
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <utility>
|
||||
|
||||
#include <components/esm/cellref.hpp>
|
||||
#include <components/esm3/cellref.hpp>
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "refcollection.hpp"
|
||||
|
||||
#include <components/esm/loadcell.hpp>
|
||||
#include <components/esm3/loadcell.hpp>
|
||||
|
||||
#include "ref.hpp"
|
||||
#include "cell.hpp"
|
||||
|
|
|
@ -4,8 +4,8 @@
|
|||
#include <stdexcept>
|
||||
#include <utility>
|
||||
|
||||
#include <components/esm/loadcont.hpp>
|
||||
#include <components/esm/loadmgef.hpp>
|
||||
#include <components/esm3/loadcont.hpp>
|
||||
#include <components/esm3/loadmgef.hpp>
|
||||
|
||||
#include "nestedtablewrapper.hpp"
|
||||
|
||||
|
|
|
@ -5,11 +5,11 @@
|
|||
|
||||
#include <QVariant>
|
||||
|
||||
#include <components/esm/loadalch.hpp>
|
||||
#include <components/esm/loadench.hpp>
|
||||
#include <components/esm/loadappa.hpp>
|
||||
#include <components/esm/loadnpc.hpp>
|
||||
#include <components/esm/loadcrea.hpp>
|
||||
#include <components/esm3/loadalch.hpp>
|
||||
#include <components/esm3/loadench.hpp>
|
||||
#include <components/esm3/loadappa.hpp>
|
||||
#include <components/esm3/loadnpc.hpp>
|
||||
#include <components/esm3/loadcrea.hpp>
|
||||
|
||||
#include "columnbase.hpp"
|
||||
#include "record.hpp"
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include <memory>
|
||||
#include <string_view>
|
||||
|
||||
#include <components/esm/esmreader.hpp>
|
||||
#include <components/esm3/esmreader.hpp>
|
||||
|
||||
#include "refidadapter.hpp"
|
||||
#include "refidadapterimp.hpp"
|
||||
|
|
|
@ -7,26 +7,26 @@
|
|||
#include <cassert>
|
||||
#include <string_view>
|
||||
|
||||
#include <components/esm/loadacti.hpp>
|
||||
#include <components/esm/loadalch.hpp>
|
||||
#include <components/esm/loadappa.hpp>
|
||||
#include <components/esm/loadarmo.hpp>
|
||||
#include <components/esm/loadbook.hpp>
|
||||
#include <components/esm/loadclot.hpp>
|
||||
#include <components/esm/loadcont.hpp>
|
||||
#include <components/esm/loadcrea.hpp>
|
||||
#include <components/esm/loaddoor.hpp>
|
||||
#include <components/esm/loadingr.hpp>
|
||||
#include <components/esm/loadlevlist.hpp>
|
||||
#include <components/esm/loadligh.hpp>
|
||||
#include <components/esm/loadlock.hpp>
|
||||
#include <components/esm/loadprob.hpp>
|
||||
#include <components/esm/loadrepa.hpp>
|
||||
#include <components/esm/loadstat.hpp>
|
||||
#include <components/esm/loadweap.hpp>
|
||||
#include <components/esm/loadnpc.hpp>
|
||||
#include <components/esm/loadmisc.hpp>
|
||||
#include <components/esm/esmwriter.hpp>
|
||||
#include <components/esm3/loadacti.hpp>
|
||||
#include <components/esm3/loadalch.hpp>
|
||||
#include <components/esm3/loadappa.hpp>
|
||||
#include <components/esm3/loadarmo.hpp>
|
||||
#include <components/esm3/loadbook.hpp>
|
||||
#include <components/esm3/loadclot.hpp>
|
||||
#include <components/esm3/loadcont.hpp>
|
||||
#include <components/esm3/loadcrea.hpp>
|
||||
#include <components/esm3/loaddoor.hpp>
|
||||
#include <components/esm3/loadingr.hpp>
|
||||
#include <components/esm3/loadlevlist.hpp>
|
||||
#include <components/esm3/loadligh.hpp>
|
||||
#include <components/esm3/loadlock.hpp>
|
||||
#include <components/esm3/loadprob.hpp>
|
||||
#include <components/esm3/loadrepa.hpp>
|
||||
#include <components/esm3/loadstat.hpp>
|
||||
#include <components/esm3/loadweap.hpp>
|
||||
#include <components/esm3/loadnpc.hpp>
|
||||
#include <components/esm3/loadmisc.hpp>
|
||||
#include <components/esm3/esmwriter.hpp>
|
||||
|
||||
#include <components/misc/stringops.hpp>
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include <osg/Group>
|
||||
#include <osg/Node>
|
||||
|
||||
#include <components/esm/mappings.hpp>
|
||||
#include <components/esm3/mappings.hpp>
|
||||
#include <components/misc/resourcehelpers.hpp>
|
||||
#include <components/resource/resourcemanager.hpp>
|
||||
#include <components/resource/scenemanager.hpp>
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
#include <QObject>
|
||||
|
||||
#include <components/esm/loadarmo.hpp>
|
||||
#include <components/esm3/loadarmo.hpp>
|
||||
#include <components/sceneutil/visitor.hpp>
|
||||
|
||||
#include "../../model/world/actoradapter.hpp"
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include <osg/Group>
|
||||
#include <osg/Geometry>
|
||||
|
||||
#include <components/esm/loadland.hpp>
|
||||
#include <components/esm3/loadland.hpp>
|
||||
#include "../widget/brushshapes.hpp"
|
||||
|
||||
namespace CSVRender
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
#include <osg/Group>
|
||||
|
||||
#include <components/misc/stringops.hpp>
|
||||
#include <components/esm/loadcell.hpp>
|
||||
#include <components/esm/loadland.hpp>
|
||||
#include <components/esm3/loadcell.hpp>
|
||||
#include <components/esm3/loadland.hpp>
|
||||
#include <components/sceneutil/pathgridutil.hpp>
|
||||
#include <components/terrain/terraingrid.hpp>
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include <osg/Geometry>
|
||||
#include <osg/PrimitiveSet>
|
||||
|
||||
#include <components/esm/loadland.hpp>
|
||||
#include <components/esm3/loadland.hpp>
|
||||
|
||||
#include "mask.hpp"
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include <osg/Group>
|
||||
#include <osg/PositionAttitudeTransform>
|
||||
|
||||
#include <components/esm/loadland.hpp>
|
||||
#include <components/esm3/loadland.hpp>
|
||||
#include <components/fallback/fallback.hpp>
|
||||
#include <components/misc/stringops.hpp>
|
||||
#include <components/resource/imagemanager.hpp>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include <QPointer>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/esm/loadland.hpp>
|
||||
#include <components/esm3/loadland.hpp>
|
||||
|
||||
#include "editmode.hpp"
|
||||
#include "terrainselection.hpp"
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include <osg/Geometry>
|
||||
#include <osg/PositionAttitudeTransform>
|
||||
|
||||
#include <components/esm/loadland.hpp>
|
||||
#include <components/esm3/loadland.hpp>
|
||||
|
||||
#include "../../model/world/cellcoordinates.hpp"
|
||||
#include "../../model/world/columnimp.hpp"
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#include <osg/ref_ptr>
|
||||
#include <osg/PositionAttitudeTransform>
|
||||
|
||||
#include <components/esm/loadland.hpp>
|
||||
#include <components/esm3/loadland.hpp>
|
||||
#include "../../model/world/cellcoordinates.hpp"
|
||||
|
||||
namespace osg
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#include <osg/Group>
|
||||
#include <osg/Vec3f>
|
||||
|
||||
#include <components/esm/loadland.hpp>
|
||||
#include <components/esm3/loadland.hpp>
|
||||
#include <components/debug/debuglog.hpp>
|
||||
|
||||
#include "../widget/brushshapes.hpp"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "dialoguecreator.hpp"
|
||||
|
||||
#include <components/esm/loaddial.hpp>
|
||||
#include <components/esm3/loaddial.hpp>
|
||||
|
||||
#include "../../model/doc/document.hpp"
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "globalcreator.hpp"
|
||||
|
||||
#include <components/esm/variant.hpp>
|
||||
#include <components/esm3/variant.hpp>
|
||||
|
||||
#include "../../model/world/data.hpp"
|
||||
#include "../../model/world/commands.hpp"
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef CSV_WORLD_VARTYPEDELEGATE_H
|
||||
#define CSV_WORLD_VARTYPEDELEGATE_H
|
||||
|
||||
#include <components/esm/variant.hpp>
|
||||
#include <components/esm3/variant.hpp>
|
||||
|
||||
#include "enumdelegate.hpp"
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue