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Sprinkle some references where it makes sense
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13 changed files with 14 additions and 14 deletions
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@ -58,7 +58,7 @@ namespace SceneUtil
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float makeOsgColorComponent (unsigned int value, unsigned int shift);
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bool hasUserDescription(const osg::Node* node, const std::string pattern);
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bool hasUserDescription(const osg::Node* node, const std::string& pattern);
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osg::ref_ptr<GlowUpdater> addEnchantedGlow(osg::ref_ptr<osg::Node> node, Resource::ResourceSystem* resourceSystem, osg::Vec4f glowColor, float glowDuration=-1);
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