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Support light fade settings in legacy lighting method
This doesn't change launcher descriptions because the launcher settings are going to be omitted
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7 changed files with 37 additions and 40 deletions
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@ -148,13 +148,13 @@ lighting method
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Sets the internal handling of light sources.
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'legacy' is restricted to 8 lights per object and emulates fixed function
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pipeline compatible lighting.
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'legacy' is restricted to 8 lights per object and it is the method closest to
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fixed function pipeline lighting.
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'shaders compatibility' removes the light limit controllable through :ref:`max
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lights` and follows a modified attenuation formula which can drastically reduce
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light popping and seams. This mode also enables lighting on groundcover and a
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configurable light fade. It is recommended to use this with older hardware and a
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light popping and seams. This mode also enables lighting on groundcover.
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It is recommended to use this with older hardware and a
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light limit closer to 8. Because of its wide range of compatibility it is set as
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the default.
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@ -189,7 +189,7 @@ increase in :ref:`max lights` and thus carries a performance penalty. This
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especially helps with abrupt light popping with handheld light sources such as
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torches and lanterns.
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This setting has no effect if :ref:`lighting method` is 'legacy'.
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In Morrowind, this multiplier is non-existent, i.e. it is always 1.0.
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maximum light distance
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----------------------
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@ -202,7 +202,7 @@ The maximum distance from the camera that lights will be illuminated, applies to
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both interiors and exteriors. A lower distance will improve performance. Set
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this to a non-positive value to disable fading.
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This setting has no effect if :ref:`lighting method` is 'legacy'.
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In Morrowind, there is no distance-based light fading.
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light fade start
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----------------
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@ -214,8 +214,7 @@ light fade start
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The fraction of the maximum distance at which lights will begin to fade away.
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Tweaking it will make the transition proportionally more or less smooth.
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This setting has no effect if the :ref:`maximum light distance` is non-positive
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or :ref:`lighting method` is 'legacy'.
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This setting has no effect if the :ref:`maximum light distance` is non-positive.
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max lights
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----------
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