diff --git a/apps/openmw/mwworld/weather.cpp b/apps/openmw/mwworld/weather.cpp index f2df79feac..96e1c5cf48 100644 --- a/apps/openmw/mwworld/weather.cpp +++ b/apps/openmw/mwworld/weather.cpp @@ -352,9 +352,9 @@ namespace MWWorld mWeather = 0; } - MoonModel::MoonModel(float fadeInStart, float fadeInFinish, float fadeOutStart, - float fadeOutFinish, float axisOffset, float speed, float dailyIncrement, float fadeStartAngle, - float fadeEndAngle, float moonShadowEarlyFadeAngle) + MoonModel::MoonModel(float fadeInStart, float fadeInFinish, float fadeOutStart, float fadeOutFinish, + float axisOffset, float speed, float dailyIncrement, float fadeStartAngle, float fadeEndAngle, + float moonShadowEarlyFadeAngle) { mFadeInStart = fadeInStart; mFadeInFinish = fadeInFinish; diff --git a/apps/openmw/mwworld/weather.hpp b/apps/openmw/mwworld/weather.hpp index f8fbab9284..7c27a10316 100644 --- a/apps/openmw/mwworld/weather.hpp +++ b/apps/openmw/mwworld/weather.hpp @@ -251,9 +251,9 @@ namespace MWWorld { public: MoonModel(const std::string& name); - MoonModel(float fadeInStart, float fadeInFinish, float fadeOutStart, - float fadeOutFinish, float axisOffset, float speed, float dailyIncrement, float fadeStartAngle, - float fadeEndAngle, float moonShadowEarlyFadeAngle); + MoonModel(float fadeInStart, float fadeInFinish, float fadeOutStart, float fadeOutFinish, float axisOffset, + float speed, float dailyIncrement, float fadeStartAngle, float fadeEndAngle, + float moonShadowEarlyFadeAngle); MWRender::MoonState calculateState(const TimeStamp& gameTime) const;