Refactor NiGeometry/BSTriShape

Don't pass invalid geometry data links to the loaders
This commit is contained in:
Alexei Kotov 2023-09-14 13:07:20 +03:00
parent deb051639e
commit bff9231c3b
6 changed files with 73 additions and 89 deletions

View file

@ -167,14 +167,14 @@ namespace Nif
{
NiAVObject::read(nif);
data.read(nif);
skin.read(nif);
mData.read(nif);
mSkin.read(nif);
mMaterial.read(nif);
if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS
&& nif->getBethVersion() > NIFFile::BethVersion::BETHVER_FO3)
{
shaderprop.read(nif);
alphaprop.read(nif);
mShaderProperty.read(nif);
mAlphaProperty.read(nif);
}
}
@ -182,12 +182,38 @@ namespace Nif
{
NiAVObject::post(nif);
data.post(nif);
skin.post(nif);
shaderprop.post(nif);
alphaprop.post(nif);
if (recType != RC_NiParticles && !skin.empty())
mData.post(nif);
mSkin.post(nif);
mShaderProperty.post(nif);
mAlphaProperty.post(nif);
if (recType != RC_NiParticles && !mSkin.empty())
nif.setUseSkinning(true);
if (!mData.empty())
{
switch (recType)
{
case RC_NiTriShape:
case RC_BSLODTriShape:
if (mData->recType != RC_NiTriShapeData)
mData = NiGeometryDataPtr(nullptr);
break;
case RC_NiTriStrips:
if (mData->recType != RC_NiTriStripsData)
mData = NiGeometryDataPtr(nullptr);
break;
case RC_NiParticles:
if (mData->recType != RC_NiParticlesData)
mData = NiGeometryDataPtr(nullptr);
break;
case RC_NiLines:
if (mData->recType != RC_NiLinesData)
mData = NiGeometryDataPtr(nullptr);
break;
default:
break;
}
}
}
void BSLODTriShape::read(NIFStream* nif)