mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-04-28 12:58:00 +03:00
#5534 remove OSG 3.4 support and require at least 3.6.5 support
This commit is contained in:
parent
bb9884c024
commit
b551e69b6f
14 changed files with 59 additions and 348 deletions
|
@ -1,8 +1,6 @@
|
|||
#include "sdlcursormanager.hpp"
|
||||
|
||||
#include <cassert>
|
||||
#include <stdexcept>
|
||||
#include <cstdlib>
|
||||
|
||||
#include <SDL_mouse.h>
|
||||
#include <SDL_endian.h>
|
||||
|
@ -26,180 +24,6 @@
|
|||
USE_GRAPHICSWINDOW()
|
||||
#endif
|
||||
|
||||
namespace CursorDecompression
|
||||
{
|
||||
// macOS builds use the OSG fork that includes DXTC commit
|
||||
#if OSG_VERSION_GREATER_OR_EQUAL(3, 5, 8) || defined(__APPLE__)
|
||||
static const bool DXTCSupported = true;
|
||||
#else
|
||||
static const bool DXTCSupported = false;
|
||||
#endif
|
||||
|
||||
class MyGraphicsContext {
|
||||
public:
|
||||
MyGraphicsContext(int w, int h)
|
||||
{
|
||||
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
|
||||
traits->x = 0;
|
||||
traits->y = 0;
|
||||
traits->width = w;
|
||||
traits->height = h;
|
||||
traits->red = 8;
|
||||
traits->green = 8;
|
||||
traits->blue = 8;
|
||||
traits->alpha = 8;
|
||||
traits->windowDecoration = false;
|
||||
traits->doubleBuffer = false;
|
||||
traits->sharedContext = nullptr;
|
||||
traits->pbuffer = true;
|
||||
|
||||
osg::GraphicsContext::ScreenIdentifier si;
|
||||
si.readDISPLAY();
|
||||
if (si.displayNum<0) si.displayNum = 0;
|
||||
traits->displayNum = si.displayNum;
|
||||
traits->screenNum = si.screenNum;
|
||||
traits->hostName = si.hostName;
|
||||
|
||||
_gc = osg::GraphicsContext::createGraphicsContext(traits.get());
|
||||
|
||||
if (!_gc)
|
||||
{
|
||||
Log(Debug::Warning) << "Failed to create pbuffer, failing back to normal graphics window.";
|
||||
|
||||
traits->pbuffer = false;
|
||||
_gc = osg::GraphicsContext::createGraphicsContext(traits.get());
|
||||
if (!_gc)
|
||||
throw std::runtime_error("Failed to create graphics context for image decompression");
|
||||
}
|
||||
|
||||
if (_gc.valid())
|
||||
{
|
||||
_gc->realize();
|
||||
_gc->makeCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
osg::ref_ptr<osg::GraphicsContext> getContext()
|
||||
{
|
||||
return _gc;
|
||||
}
|
||||
|
||||
bool valid() const { return _gc.valid() && _gc->isRealized(); }
|
||||
|
||||
private:
|
||||
osg::ref_ptr<osg::GraphicsContext> _gc;
|
||||
};
|
||||
|
||||
SDLUtil::SurfaceUniquePtr hardwareDecompress (osg::ref_ptr<osg::Image> source, float rotDegrees)
|
||||
{
|
||||
int width = source->s();
|
||||
int height = source->t();
|
||||
|
||||
MyGraphicsContext context(width, height);
|
||||
|
||||
osg::ref_ptr<osg::State> state = context.getContext()->getState();
|
||||
|
||||
osg::ref_ptr<osg::Texture2D> texture = new osg::Texture2D;
|
||||
texture->setImage(source);
|
||||
texture->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_BORDER);
|
||||
texture->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_BORDER);
|
||||
texture->setBorderColor(osg::Vec4f(0.f, 0.f, 0.f, 0.f));
|
||||
|
||||
osg::ref_ptr<osg::TexMat> texmat = new osg::TexMat;
|
||||
osg::Matrix texRot (osg::Matrix::identity());
|
||||
float theta ( osg::DegreesToRadians(-rotDegrees) );
|
||||
float cosTheta = std::cos(theta);
|
||||
float sinTheta = std::sin(theta);
|
||||
|
||||
texRot(0,0) = cosTheta;
|
||||
texRot(1,0) = -sinTheta;
|
||||
texRot(0,1) = sinTheta;
|
||||
texRot(1,1) = cosTheta;
|
||||
// Offset center of rotation to center of texture
|
||||
texRot(3,0) = 0.5f + ( (-0.5f * cosTheta) - (-0.5f * sinTheta) );
|
||||
texRot(3,1) = 0.5f + ( (-0.5f * sinTheta) + (-0.5f * cosTheta) );
|
||||
|
||||
texmat->setMatrix(texRot);
|
||||
|
||||
state->applyTextureAttribute(0, texmat);
|
||||
|
||||
osg::ref_ptr<osg::RefMatrix> identity (new osg::RefMatrix(osg::Matrix::identity()));
|
||||
state->applyModelViewMatrix(identity);
|
||||
state->applyProjectionMatrix(identity);
|
||||
|
||||
state->applyMode(GL_TEXTURE_2D, true);
|
||||
state->applyTextureAttribute(0, texture);
|
||||
|
||||
osg::ref_ptr<osg::Image> resultImage = new osg::Image;
|
||||
resultImage->allocateImage(width, height, 1, GL_RGBA, GL_UNSIGNED_BYTE);
|
||||
|
||||
osg::RenderInfo renderInfo;
|
||||
renderInfo.setState(state);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
|
||||
osg::ref_ptr<osg::Geometry> geom;
|
||||
|
||||
geom = osg::createTexturedQuadGeometry(osg::Vec3(-1,-1,0), osg::Vec3(2,0,0), osg::Vec3(0,2,0));
|
||||
|
||||
geom->drawImplementation(renderInfo);
|
||||
|
||||
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, resultImage->data());
|
||||
|
||||
geom->releaseGLObjects();
|
||||
source->releaseGLObjects();
|
||||
texture->releaseGLObjects();
|
||||
|
||||
return SDLUtil::imageToSurface(resultImage, true);
|
||||
}
|
||||
|
||||
SDLUtil::SurfaceUniquePtr softwareDecompress (osg::ref_ptr<osg::Image> source, float rotDegrees)
|
||||
{
|
||||
int width = source->s();
|
||||
int height = source->t();
|
||||
bool useAlpha = source->isImageTranslucent();
|
||||
|
||||
osg::ref_ptr<osg::Image> decompressedImage = new osg::Image;
|
||||
decompressedImage->setFileName(source->getFileName());
|
||||
decompressedImage->allocateImage(width, height, 1, useAlpha ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE);
|
||||
for (int s=0; s<width; ++s)
|
||||
for (int t=0; t<height; ++t)
|
||||
decompressedImage->setColor(source->getColor(s,t,0), s,t,0);
|
||||
|
||||
Uint32 redMask = 0x000000ff;
|
||||
Uint32 greenMask = 0x0000ff00;
|
||||
Uint32 blueMask = 0x00ff0000;
|
||||
Uint32 alphaMask = useAlpha ? 0xff000000 : 0;
|
||||
|
||||
SDL_Surface *cursorSurface = SDL_CreateRGBSurfaceFrom(decompressedImage->data(),
|
||||
width,
|
||||
height,
|
||||
decompressedImage->getPixelSizeInBits(),
|
||||
decompressedImage->getRowSizeInBytes(),
|
||||
redMask,
|
||||
greenMask,
|
||||
blueMask,
|
||||
alphaMask);
|
||||
|
||||
SDL_Surface *targetSurface = SDL_CreateRGBSurface(0, width, height, 32, redMask, greenMask, blueMask, alphaMask);
|
||||
SDL_Renderer *renderer = SDL_CreateSoftwareRenderer(targetSurface);
|
||||
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
|
||||
SDL_Texture *cursorTexture = SDL_CreateTextureFromSurface(renderer, cursorSurface);
|
||||
|
||||
SDL_RenderCopyEx(renderer, cursorTexture, nullptr, nullptr, -rotDegrees, nullptr, SDL_FLIP_VERTICAL);
|
||||
|
||||
SDL_DestroyTexture(cursorTexture);
|
||||
SDL_FreeSurface(cursorSurface);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
|
||||
return SDLUtil::SurfaceUniquePtr(targetSurface, SDL_FreeSurface);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
namespace SDLUtil
|
||||
{
|
||||
|
||||
|
@ -262,22 +86,58 @@ namespace SDLUtil
|
|||
#endif
|
||||
}
|
||||
|
||||
SDLUtil::SurfaceUniquePtr decompress(osg::ref_ptr<osg::Image> source, float rotDegrees)
|
||||
{
|
||||
int width = source->s();
|
||||
int height = source->t();
|
||||
bool useAlpha = source->isImageTranslucent();
|
||||
|
||||
osg::ref_ptr<osg::Image> decompressedImage = new osg::Image;
|
||||
decompressedImage->setFileName(source->getFileName());
|
||||
decompressedImage->allocateImage(width, height, 1, useAlpha ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE);
|
||||
for (int s=0; s<width; ++s)
|
||||
for (int t=0; t<height; ++t)
|
||||
decompressedImage->setColor(source->getColor(s,t,0), s,t,0);
|
||||
|
||||
Uint32 redMask = 0x000000ff;
|
||||
Uint32 greenMask = 0x0000ff00;
|
||||
Uint32 blueMask = 0x00ff0000;
|
||||
Uint32 alphaMask = useAlpha ? 0xff000000 : 0;
|
||||
|
||||
SDL_Surface *cursorSurface = SDL_CreateRGBSurfaceFrom(decompressedImage->data(),
|
||||
width,
|
||||
height,
|
||||
decompressedImage->getPixelSizeInBits(),
|
||||
decompressedImage->getRowSizeInBytes(),
|
||||
redMask,
|
||||
greenMask,
|
||||
blueMask,
|
||||
alphaMask);
|
||||
|
||||
SDL_Surface *targetSurface = SDL_CreateRGBSurface(0, width, height, 32, redMask, greenMask, blueMask, alphaMask);
|
||||
SDL_Renderer *renderer = SDL_CreateSoftwareRenderer(targetSurface);
|
||||
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
|
||||
SDL_Texture *cursorTexture = SDL_CreateTextureFromSurface(renderer, cursorSurface);
|
||||
|
||||
SDL_RenderCopyEx(renderer, cursorTexture, nullptr, nullptr, -rotDegrees, nullptr, SDL_FLIP_VERTICAL);
|
||||
|
||||
SDL_DestroyTexture(cursorTexture);
|
||||
SDL_FreeSurface(cursorSurface);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
|
||||
return SDLUtil::SurfaceUniquePtr(targetSurface, SDL_FreeSurface);
|
||||
}
|
||||
|
||||
void SDLCursorManager::_createCursorFromResource(const std::string& name, int rotDegrees, osg::Image* image, Uint8 hotspot_x, Uint8 hotspot_y)
|
||||
{
|
||||
if (mCursorMap.find(name) != mCursorMap.end())
|
||||
return;
|
||||
|
||||
static bool forceSoftwareDecompression = (getenv("OPENMW_DECOMPRESS_TEXTURES") != nullptr);
|
||||
|
||||
SurfaceUniquePtr (*decompressionFunction)(osg::ref_ptr<osg::Image>, float);
|
||||
if (forceSoftwareDecompression || CursorDecompression::DXTCSupported) {
|
||||
decompressionFunction = CursorDecompression::softwareDecompress;
|
||||
} else {
|
||||
decompressionFunction = CursorDecompression::hardwareDecompress;
|
||||
}
|
||||
|
||||
try {
|
||||
auto surface = decompressionFunction(image, static_cast<float>(rotDegrees));
|
||||
auto surface = decompress(image, static_cast<float>(rotDegrees));
|
||||
|
||||
//set the cursor and store it for later
|
||||
SDL_Cursor* curs = SDL_CreateColorCursor(surface.get(), hotspot_x, hotspot_y);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue