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Remove an already resolved todo comment
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@ -274,7 +274,6 @@ namespace MWRender
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image->setDataType(mOverlayImage->getDataType());
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image->setDataType(mOverlayImage->getDataType());
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camera->attach(osg::Camera::COLOR_BUFFER, image);
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camera->attach(osg::Camera::COLOR_BUFFER, image);
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// FIXME: why does the image get slightly darker by the read back?
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ImageDest imageDest;
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ImageDest imageDest;
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imageDest.mImage = image;
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imageDest.mImage = image;
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imageDest.mX = x;
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imageDest.mX = x;
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