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Use normalized path for correctActorModelPath
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376911f645
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10 changed files with 30 additions and 25 deletions
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@ -33,7 +33,7 @@ namespace Misc
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std::string correctBookartPath(std::string_view resPath, int width, int height, const VFS::Manager* vfs);
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/// Use "xfoo.nif" instead of "foo.nif" if "xfoo.kf" is available
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/// Note that if "xfoo.nif" is actually unavailable, we can't fall back to "foo.nif". :(
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std::string correctActorModelPath(std::string_view resPath, const VFS::Manager* vfs);
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VFS::Path::Normalized correctActorModelPath(VFS::Path::NormalizedView resPath, const VFS::Manager* vfs);
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std::string correctMaterialPath(std::string_view resPath, const VFS::Manager* vfs);
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// Adds "meshes\\".
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