added basic script parser (can only parse empty script bodies for now)

This commit is contained in:
Marc Zinnschlag 2010-06-28 11:38:04 +02:00
parent de8a651df4
commit aa99a0dd56
5 changed files with 102 additions and 11 deletions

View file

@ -0,0 +1,41 @@
#ifndef COMPILER_SCRIPTPARSER_H_INCLUDED
#define COMPILER_SCRIPTPARSER_H_INCLUDED
#include "parser.hpp"
namespace Compiler
{
// Script parser, to be used in dialogue scripts and as part of FileParser
class ScriptParser : public Parser
{
bool mEnd;
public:
/// \param end of script is marked by end keyword.
ScriptParser (ErrorHandler& errorHandler, Context& context, bool end = false);
virtual bool parseName (const std::string& name, const TokenLoc& loc,
Scanner& scanner);
///< Handle a name token.
/// \return fetch another token?
virtual bool parseKeyword (int keyword, const TokenLoc& loc, Scanner& scanner);
///< Handle a keyword token.
/// \return fetch another token?
virtual bool parseSpecial (int code, const TokenLoc& loc, Scanner& scanner);
///< Handle a special character token.
/// \return fetch another token?
virtual void parseEOF (Scanner& scanner);
///< Handle EOF token.
void reset();
///< Reset parser to clean state.
};
}
#endif