Replace new with make_unique in components

This commit is contained in:
Evil Eye 2022-05-29 13:24:32 +02:00
parent f84be8c3f9
commit a95b6e050a
6 changed files with 16 additions and 17 deletions

View file

@ -287,7 +287,7 @@ QuadTreeWorld::QuadTreeWorld(osg::Group *parent, osg::Group *compileRoot, Resour
if (mDebugTerrainChunks)
{
mDebugChunkManager = std::unique_ptr<DebugChunkManager>(new DebugChunkManager(mResourceSystem->getSceneManager(), mStorage, borderMask));
mDebugChunkManager = std::make_unique<DebugChunkManager>(mResourceSystem->getSceneManager(), mStorage, borderMask);
addChunkManager(mDebugChunkManager.get());
}
}