Remove M_PI, documenation cleanup

This commit is contained in:
Sam Hellawell 2024-05-29 13:05:23 +01:00
parent 5deacb82ff
commit 9beb380c7d
5 changed files with 11 additions and 17 deletions

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@ -20,8 +20,9 @@ In examples below ``.yaml`` config file will be used. You can provide ``.json``
Animation blending config file is a list of blending rules that look like this:
```
blending_rules:
::
blending_rules:
- from: "*"
to: "*"
easing: "sineOut"
@ -30,9 +31,8 @@ blending_rules:
to: "idlesneak*"
easing: "springOutWeak"
duration: 0.4
```
See ``OpenMW\files\data\animations\animation-config.yaml`` for an example of such a file.
See `files/data/animations/animation-config.yaml <https://gitlab.com/OpenMW/openmw/-/tree/master/files/data/animations/animation-config.yaml>`__ for an example of such a file.
Every blending rule should include a set of following fields:
@ -85,6 +85,6 @@ List of possible easings
Its hard to give an example of use cases for the latter 2 types of easing functions, they are there for developers to experiment.
The possible easings are largely ported from `here <https://easings.net/>`__ and have similar names. Except for the ``springOut`` family, those are similar to ``elasticOut`` from `easings.net <https://easings.net/>`__, with ``springOutWeak`` being almost identical to ``elasticOut``.
The possible easings are largely ported from `easings.net <https://easings.net/>`__ and have similar names. Except for the ``springOut`` family, those are similar to ``elasticOut``, with ``springOutWeak`` being almost identical to ``elasticOut``.
Don't be afraid to experiment with different timing and easing functions!
Don't be afraid to experiment with different timing and easing functions!

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@ -543,7 +543,7 @@ Enabling this option disables this swaying by having the player character move i
This setting can be controlled in the Settings tab of the launcher.
smooth animation transitions
---------------------------------
----------------------------
:Type: boolean
:Range: True/False