Redesign LuaUtil::ScriptsContainer to work with ScriptsConfiguration

This commit is contained in:
Petr Mikheev 2021-09-25 10:46:47 +02:00
parent 33d71be81f
commit 9adc190209
22 changed files with 638 additions and 466 deletions

View file

@ -10,8 +10,10 @@ namespace LuaUtil
static constexpr std::string_view INTERFACE_NAME = "interfaceName";
static constexpr std::string_view INTERFACE = "interface";
static constexpr std::string_view HANDLER_INIT = "onInit";
static constexpr std::string_view HANDLER_SAVE = "onSave";
static constexpr std::string_view HANDLER_LOAD = "onLoad";
static constexpr std::string_view HANDLER_INTERFACE_OVERRIDE = "onInterfaceOverride";
static constexpr std::string_view REGISTERED_TIMER_CALLBACKS = "_timers";
static constexpr std::string_view TEMPORARY_TIMER_CALLBACKS = "_temp_timers";
@ -25,147 +27,238 @@ namespace LuaUtil
return res;
}
ScriptsContainer::ScriptsContainer(LuaUtil::LuaState* lua, std::string_view namePrefix) : mNamePrefix(namePrefix), mLua(*lua)
ScriptsContainer::ScriptsContainer(LuaUtil::LuaState* lua, std::string_view namePrefix, ESM::LuaScriptCfg::Flags autoStartMode)
: mNamePrefix(namePrefix), mLua(*lua), mAutoStartMode(autoStartMode)
{
registerEngineHandlers({&mUpdateHandlers});
mPublicInterfaces = sol::table(lua->sol(), sol::create);
addPackage("openmw.interfaces", mPublicInterfaces);
}
void ScriptsContainer::addPackage(const std::string& packageName, sol::object package)
void ScriptsContainer::printError(int scriptId, std::string_view msg, const std::exception& e)
{
API[packageName] = makeReadOnly(std::move(package));
Log(Debug::Error) << mNamePrefix << "[" << scriptPath(scriptId) << "] " << msg << ": " << e.what();
}
bool ScriptsContainer::addNewScript(const std::string& path)
void ScriptsContainer::addPackage(std::string packageName, sol::object package)
{
if (mScripts.count(path) != 0)
mAPI.emplace(std::move(packageName), makeReadOnly(std::move(package)));
}
bool ScriptsContainer::addCustomScript(int scriptId)
{
assert(mLua.getConfiguration()[scriptId].mFlags & ESM::LuaScriptCfg::sCustom);
std::optional<sol::function> onInit, onLoad;
bool ok = addScript(scriptId, onInit, onLoad);
if (ok && onInit)
callOnInit(scriptId, *onInit);
return ok;
}
void ScriptsContainer::addAutoStartedScripts()
{
for (int scriptId : mLua.getConfiguration().getListByFlag(mAutoStartMode))
{
std::optional<sol::function> onInit, onLoad;
bool ok = addScript(scriptId, onInit, onLoad);
if (ok && onInit)
callOnInit(scriptId, *onInit);
}
}
bool ScriptsContainer::addScript(int scriptId, std::optional<sol::function>& onInit, std::optional<sol::function>& onLoad)
{
assert(scriptId >= 0 && scriptId < static_cast<int>(mLua.getConfiguration().size()));
if (mScripts.count(scriptId) != 0)
return false; // already present
const std::string& path = scriptPath(scriptId);
try
{
sol::table hiddenData(mLua.sol(), sol::create);
hiddenData[ScriptId::KEY] = ScriptId{this, path};
hiddenData[REGISTERED_TIMER_CALLBACKS] = mLua.newTable();
hiddenData[TEMPORARY_TIMER_CALLBACKS] = mLua.newTable();
mScripts[path].mHiddenData = hiddenData;
sol::object script = mLua.runInNewSandbox(path, mNamePrefix, API, hiddenData);
std::string interfaceName = "";
sol::object publicInterface = sol::nil;
if (script != sol::nil)
Script& script = mScripts[scriptId];
script.mHiddenData = mLua.newTable();
script.mHiddenData[ScriptId::KEY] = ScriptId{this, scriptId, path};
script.mHiddenData[REGISTERED_TIMER_CALLBACKS] = mLua.newTable();
script.mHiddenData[TEMPORARY_TIMER_CALLBACKS] = mLua.newTable();
sol::object scriptOutput = mLua.runInNewSandbox(path, mNamePrefix, mAPI, script.mHiddenData);
if (scriptOutput == sol::nil)
return true;
sol::object engineHandlers = sol::nil, eventHandlers = sol::nil;
for (const auto& [key, value] : sol::table(scriptOutput))
{
for (auto& [key, value] : sol::table(script))
std::string_view sectionName = key.as<std::string_view>();
if (sectionName == ENGINE_HANDLERS)
engineHandlers = value;
else if (sectionName == EVENT_HANDLERS)
eventHandlers = value;
else if (sectionName == INTERFACE_NAME)
script.mInterfaceName = value.as<std::string>();
else if (sectionName == INTERFACE)
script.mInterface = value.as<sol::table>();
else
Log(Debug::Error) << "Not supported section '" << sectionName << "' in " << mNamePrefix << "[" << path << "]";
}
if (engineHandlers != sol::nil)
{
for (const auto& [key, fn] : sol::table(engineHandlers))
{
std::string_view sectionName = key.as<std::string_view>();
if (sectionName == ENGINE_HANDLERS)
parseEngineHandlers(value, path);
else if (sectionName == EVENT_HANDLERS)
parseEventHandlers(value, path);
else if (sectionName == INTERFACE_NAME)
interfaceName = value.as<std::string>();
else if (sectionName == INTERFACE)
publicInterface = value.as<sol::table>();
std::string_view handlerName = key.as<std::string_view>();
if (handlerName == HANDLER_INIT)
onInit = sol::function(fn);
else if (handlerName == HANDLER_LOAD)
onLoad = sol::function(fn);
else if (handlerName == HANDLER_SAVE)
script.mOnSave = sol::function(fn);
else if (handlerName == HANDLER_INTERFACE_OVERRIDE)
script.mOnOverride = sol::function(fn);
else
Log(Debug::Error) << "Not supported section '" << sectionName << "' in " << mNamePrefix << "[" << path << "]";
{
auto it = mEngineHandlers.find(handlerName);
if (it == mEngineHandlers.end())
Log(Debug::Error) << "Not supported handler '" << handlerName
<< "' in " << mNamePrefix << "[" << path << "]";
else
insertHandler(it->second->mList, scriptId, fn);
}
}
}
if (interfaceName.empty() != (publicInterface == sol::nil))
if (eventHandlers != sol::nil)
{
for (const auto& [key, fn] : sol::table(eventHandlers))
{
std::string_view eventName = key.as<std::string_view>();
auto it = mEventHandlers.find(eventName);
if (it == mEventHandlers.end())
it = mEventHandlers.emplace(std::string(eventName), EventHandlerList()).first;
insertHandler(it->second, scriptId, fn);
}
}
if (script.mInterfaceName.empty() == script.mInterface.has_value())
{
Log(Debug::Error) << mNamePrefix << "[" << path << "]: 'interfaceName' should always be used together with 'interface'";
else if (!interfaceName.empty())
script.as<sol::table>()[INTERFACE] = mPublicInterfaces[interfaceName] = makeReadOnly(publicInterface);
mScriptOrder.push_back(path);
mScripts[path].mInterface = std::move(script);
script.mInterfaceName.clear();
script.mInterface = sol::nil;
}
else if (script.mInterface)
{
script.mInterface = makeReadOnly(*script.mInterface);
insertInterface(scriptId, script);
}
return true;
}
catch (std::exception& e)
{
mScripts.erase(path);
mScripts.erase(scriptId);
Log(Debug::Error) << "Can't start " << mNamePrefix << "[" << path << "]; " << e.what();
return false;
}
}
bool ScriptsContainer::removeScript(const std::string& path)
void ScriptsContainer::removeScript(int scriptId)
{
auto scriptIter = mScripts.find(path);
auto scriptIter = mScripts.find(scriptId);
if (scriptIter == mScripts.end())
return false; // no such script
scriptIter->second.mHiddenData[ScriptId::KEY] = sol::nil;
sol::object& script = scriptIter->second.mInterface;
if (getFieldOrNil(script, INTERFACE_NAME) != sol::nil)
{
std::string_view interfaceName = getFieldOrNil(script, INTERFACE_NAME).as<std::string_view>();
if (mPublicInterfaces[interfaceName] == getFieldOrNil(script, INTERFACE))
{
mPublicInterfaces[interfaceName] = sol::nil;
auto prevIt = mScriptOrder.rbegin();
while (*prevIt != path)
prevIt++;
prevIt++;
while (prevIt != mScriptOrder.rend())
{
sol::object& prevScript = mScripts[*(prevIt++)].mInterface;
sol::object prevInterfaceName = getFieldOrNil(prevScript, INTERFACE_NAME);
if (prevInterfaceName != sol::nil && prevInterfaceName.as<std::string_view>() == interfaceName)
{
mPublicInterfaces[interfaceName] = getFieldOrNil(prevScript, INTERFACE);
break;
}
}
}
}
sol::object engineHandlers = getFieldOrNil(script, ENGINE_HANDLERS);
if (engineHandlers != sol::nil)
{
for (auto& [key, value] : sol::table(engineHandlers))
{
std::string_view handlerName = key.as<std::string_view>();
auto handlerIter = mEngineHandlers.find(handlerName);
if (handlerIter == mEngineHandlers.end())
continue;
std::vector<sol::protected_function>& list = handlerIter->second->mList;
list.erase(std::find(list.begin(), list.end(), value.as<sol::protected_function>()));
}
}
sol::object eventHandlers = getFieldOrNil(script, EVENT_HANDLERS);
if (eventHandlers != sol::nil)
{
for (auto& [key, value] : sol::table(eventHandlers))
{
EventHandlerList& list = mEventHandlers.find(key.as<std::string_view>())->second;
list.erase(std::find(list.begin(), list.end(), value.as<sol::protected_function>()));
}
}
return; // no such script
Script& script = scriptIter->second;
if (script.mInterface)
removeInterface(scriptId, script);
script.mHiddenData[ScriptId::KEY] = sol::nil;
mScripts.erase(scriptIter);
mScriptOrder.erase(std::find(mScriptOrder.begin(), mScriptOrder.end(), path));
return true;
for (auto& [_, handlers] : mEngineHandlers)
removeHandler(handlers->mList, scriptId);
for (auto& [_, handlers] : mEventHandlers)
removeHandler(handlers, scriptId);
}
void ScriptsContainer::parseEventHandlers(sol::table handlers, std::string_view scriptPath)
void ScriptsContainer::insertInterface(int scriptId, const Script& script)
{
for (auto& [key, value] : handlers)
assert(script.mInterface);
const Script* prev = nullptr;
const Script* next = nullptr;
int nextId = 0;
for (const auto& [otherId, otherScript] : mScripts)
{
std::string_view eventName = key.as<std::string_view>();
auto it = mEventHandlers.find(eventName);
if (it == mEventHandlers.end())
it = mEventHandlers.insert({std::string(eventName), EventHandlerList()}).first;
it->second.push_back(value);
}
}
void ScriptsContainer::parseEngineHandlers(sol::table handlers, std::string_view scriptPath)
{
for (auto& [key, value] : handlers)
{
std::string_view handlerName = key.as<std::string_view>();
if (handlerName == HANDLER_LOAD || handlerName == HANDLER_SAVE)
continue; // save and load are handled separately
auto it = mEngineHandlers.find(handlerName);
if (it == mEngineHandlers.end())
Log(Debug::Error) << "Not supported handler '" << handlerName << "' in " << mNamePrefix << "[" << scriptPath << "]";
if (scriptId == otherId || script.mInterfaceName != otherScript.mInterfaceName)
continue;
if (otherId < scriptId)
prev = &otherScript;
else
it->second->mList.push_back(value);
{
next = &otherScript;
nextId = otherId;
break;
}
}
if (prev && script.mOnOverride)
{
try { LuaUtil::call(*script.mOnOverride, *prev->mInterface); }
catch (std::exception& e) { printError(scriptId, "onInterfaceOverride failed", e); }
}
if (next && next->mOnOverride)
{
try { LuaUtil::call(*next->mOnOverride, *script.mInterface); }
catch (std::exception& e) { printError(nextId, "onInterfaceOverride failed", e); }
}
if (next == nullptr)
mPublicInterfaces[script.mInterfaceName] = *script.mInterface;
}
void ScriptsContainer::removeInterface(int scriptId, const Script& script)
{
assert(script.mInterface);
const Script* prev = nullptr;
const Script* next = nullptr;
int nextId = 0;
for (const auto& [otherId, otherScript] : mScripts)
{
if (scriptId == otherId || script.mInterfaceName != otherScript.mInterfaceName)
continue;
if (otherId < scriptId)
prev = &otherScript;
else
{
next = &otherScript;
nextId = otherId;
break;
}
}
if (next)
{
if (next->mOnOverride)
{
sol::object prevInterface = sol::nil;
if (prev)
prevInterface = *prev->mInterface;
try { LuaUtil::call(*next->mOnOverride, prevInterface); }
catch (std::exception& e) { printError(nextId, "onInterfaceOverride failed", e); }
}
}
else if (prev)
mPublicInterfaces[script.mInterfaceName] = *prev->mInterface;
else
mPublicInterfaces[script.mInterfaceName] = sol::nil;
}
void ScriptsContainer::insertHandler(std::vector<Handler>& list, int scriptId, sol::function fn)
{
list.emplace_back();
int pos = list.size() - 1;
while (pos > 0 && list[pos - 1].mScriptId > scriptId)
{
list[pos] = std::move(list[pos - 1]);
pos--;
}
list[pos].mScriptId = scriptId;
list[pos].mFn = std::move(fn);
}
void ScriptsContainer::removeHandler(std::vector<Handler>& list, int scriptId)
{
list.erase(std::remove_if(list.begin(), list.end(),
[scriptId](const Handler& h){ return h.mScriptId == scriptId; }),
list.end());
}
void ScriptsContainer::receiveEvent(std::string_view eventName, std::string_view eventData)
@ -191,13 +284,14 @@ namespace LuaUtil
{
try
{
sol::object res = LuaUtil::call(list[i], data);
sol::object res = LuaUtil::call(list[i].mFn, data);
if (res != sol::nil && !res.as<bool>())
break; // Skip other handlers if 'false' was returned.
}
catch (std::exception& e)
{
Log(Debug::Error) << mNamePrefix << " eventHandler[" << eventName << "] failed. " << e.what();
Log(Debug::Error) << mNamePrefix << "[" << scriptPath(list[i].mScriptId)
<< "] eventHandler[" << eventName << "] failed. " << e.what();
}
}
}
@ -208,9 +302,19 @@ namespace LuaUtil
mEngineHandlers[h->mName] = h;
}
void ScriptsContainer::callOnInit(int scriptId, const sol::function& onInit)
{
try
{
const std::string& data = mLua.getConfiguration()[scriptId].mInitializationData;
LuaUtil::call(onInit, deserialize(mLua.sol(), data, mSerializer));
}
catch (std::exception& e) { printError(scriptId, "onInit failed", e); }
}
void ScriptsContainer::save(ESM::LuaScripts& data)
{
std::map<std::string, std::vector<ESM::LuaTimer>> timers;
std::map<int, std::vector<ESM::LuaTimer>> timers;
auto saveTimerFn = [&](const Timer& timer, TimeUnit timeUnit)
{
if (!timer.mSerializable)
@ -220,78 +324,85 @@ namespace LuaUtil
savedTimer.mUnit = timeUnit;
savedTimer.mCallbackName = std::get<std::string>(timer.mCallback);
savedTimer.mCallbackArgument = timer.mSerializedArg;
if (timers.count(timer.mScript) == 0)
timers[timer.mScript] = {};
timers[timer.mScript].push_back(std::move(savedTimer));
timers[timer.mScriptId].push_back(std::move(savedTimer));
};
for (const Timer& timer : mSecondsTimersQueue)
saveTimerFn(timer, TimeUnit::SECONDS);
for (const Timer& timer : mHoursTimersQueue)
saveTimerFn(timer, TimeUnit::HOURS);
data.mScripts.clear();
for (const std::string& path : mScriptOrder)
for (auto& [scriptId, script] : mScripts)
{
ESM::LuaScript savedScript;
savedScript.mScriptPath = path;
sol::object handler = getFieldOrNil(mScripts[path].mInterface, ENGINE_HANDLERS, HANDLER_SAVE);
if (handler != sol::nil)
savedScript.mScriptPath = script.mHiddenData.get<ScriptId>(ScriptId::KEY).mPath;
if (script.mOnSave)
{
try
{
sol::object state = LuaUtil::call(handler);
sol::object state = LuaUtil::call(*script.mOnSave);
savedScript.mData = serialize(state, mSerializer);
}
catch (std::exception& e)
{
Log(Debug::Error) << mNamePrefix << "[" << path << "] onSave failed: " << e.what();
}
catch (std::exception& e) { printError(scriptId, "onSave failed", e); }
}
auto timersIt = timers.find(path);
auto timersIt = timers.find(scriptId);
if (timersIt != timers.end())
savedScript.mTimers = std::move(timersIt->second);
data.mScripts.push_back(std::move(savedScript));
}
}
void ScriptsContainer::load(const ESM::LuaScripts& data, bool resetScriptList)
void ScriptsContainer::load(const ESM::LuaScripts& data)
{
std::map<std::string, Script> scriptsWithoutSavedData;
if (resetScriptList)
removeAllScripts();
const ScriptsConfiguration& cfg = mLua.getConfiguration();
std::map<int, const ESM::LuaScript*> scripts;
for (int scriptId : mLua.getConfiguration().getListByFlag(mAutoStartMode))
scripts[scriptId] = nullptr;
for (const ESM::LuaScript& s : data.mScripts)
{
removeAllScripts();
for (const ESM::LuaScript& script : data.mScripts)
addNewScript(script.mScriptPath);
}
else
scriptsWithoutSavedData = mScripts;
mSecondsTimersQueue.clear();
mHoursTimersQueue.clear();
for (const ESM::LuaScript& script : data.mScripts)
{
auto iter = mScripts.find(script.mScriptPath);
if (iter == mScripts.end())
std::optional<int> scriptId = cfg.findId(s.mScriptPath);
if (!scriptId)
{
Log(Debug::Verbose) << "Ignoring " << mNamePrefix << "[" << s.mScriptPath << "]; script not registered";
continue;
scriptsWithoutSavedData.erase(iter->first);
iter->second.mHiddenData.get<sol::table>(TEMPORARY_TIMER_CALLBACKS).clear();
try
}
if (!(cfg[*scriptId].mFlags & (ESM::LuaScriptCfg::sCustom | mAutoStartMode)))
{
sol::object handler = getFieldOrNil(iter->second.mInterface, ENGINE_HANDLERS, HANDLER_LOAD);
if (handler != sol::nil)
Log(Debug::Verbose) << "Ignoring " << mNamePrefix << "[" << s.mScriptPath << "]; this script is not allowed here";
continue;
}
scripts[*scriptId] = &s;
}
for (const auto& [scriptId, savedScript] : scripts)
{
std::optional<sol::function> onInit, onLoad;
if (!addScript(scriptId, onInit, onLoad))
continue;
if (savedScript == nullptr)
{
if (onInit)
callOnInit(scriptId, *onInit);
continue;
}
if (onLoad)
{
try
{
sol::object state = deserialize(mLua.sol(), script.mData, mSerializer);
LuaUtil::call(handler, state);
sol::object state = deserialize(mLua.sol(), savedScript->mData, mSerializer);
sol::object initializationData =
deserialize(mLua.sol(), mLua.getConfiguration()[scriptId].mInitializationData, mSerializer);
LuaUtil::call(*onLoad, state, initializationData);
}
catch (std::exception& e) { printError(scriptId, "onLoad failed", e); }
}
catch (std::exception& e)
{
Log(Debug::Error) << mNamePrefix << "[" << script.mScriptPath << "] onLoad failed: " << e.what();
}
for (const ESM::LuaTimer& savedTimer : script.mTimers)
for (const ESM::LuaTimer& savedTimer : savedScript->mTimers)
{
Timer timer;
timer.mCallback = savedTimer.mCallbackName;
timer.mSerializable = true;
timer.mScript = script.mScriptPath;
timer.mScriptId = scriptId;
timer.mTime = savedTimer.mTime;
try
@ -306,24 +417,10 @@ namespace LuaUtil
else
mSecondsTimersQueue.push_back(std::move(timer));
}
catch (std::exception& e)
{
Log(Debug::Error) << mNamePrefix << "[" << script.mScriptPath << "] can not load timer: " << e.what();
}
}
}
for (auto& [path, script] : scriptsWithoutSavedData)
{
script.mHiddenData.get<sol::table>(TEMPORARY_TIMER_CALLBACKS).clear();
sol::object handler = getFieldOrNil(script.mInterface, ENGINE_HANDLERS, HANDLER_LOAD);
if (handler == sol::nil)
continue;
try { LuaUtil::call(handler); }
catch (std::exception& e)
{
Log(Debug::Error) << mNamePrefix << "[" << path << "] onLoad failed: " << e.what();
catch (std::exception& e) { printError(scriptId, "can not load timer", e); }
}
}
std::make_heap(mSecondsTimersQueue.begin(), mSecondsTimersQueue.end());
std::make_heap(mHoursTimersQueue.begin(), mHoursTimersQueue.end());
}
@ -334,12 +431,13 @@ namespace LuaUtil
script.mHiddenData[ScriptId::KEY] = sol::nil;
}
// Note: shouldn't be called from destructor because mEngineHandlers has pointers on
// external objects that are already removed during child class destruction.
void ScriptsContainer::removeAllScripts()
{
for (auto& [_, script] : mScripts)
script.mHiddenData[ScriptId::KEY] = sol::nil;
mScripts.clear();
mScriptOrder.clear();
for (auto& [_, handlers] : mEngineHandlers)
handlers->mList.clear();
mEventHandlers.clear();
@ -351,17 +449,17 @@ namespace LuaUtil
mPublicInterfaces[sol::meta_function::index] = mPublicInterfaces;
}
sol::table ScriptsContainer::getHiddenData(const std::string& scriptPath)
sol::table ScriptsContainer::getHiddenData(int scriptId)
{
auto it = mScripts.find(scriptPath);
auto it = mScripts.find(scriptId);
if (it == mScripts.end())
throw std::logic_error("ScriptsContainer::getHiddenData: script doesn't exist");
return it->second.mHiddenData;
}
void ScriptsContainer::registerTimerCallback(const std::string& scriptPath, std::string_view callbackName, sol::function callback)
void ScriptsContainer::registerTimerCallback(int scriptId, std::string_view callbackName, sol::function callback)
{
getHiddenData(scriptPath)[REGISTERED_TIMER_CALLBACKS][callbackName] = std::move(callback);
getHiddenData(scriptId)[REGISTERED_TIMER_CALLBACKS][callbackName] = std::move(callback);
}
void ScriptsContainer::insertTimer(std::vector<Timer>& timerQueue, Timer&& t)
@ -370,12 +468,12 @@ namespace LuaUtil
std::push_heap(timerQueue.begin(), timerQueue.end());
}
void ScriptsContainer::setupSerializableTimer(TimeUnit timeUnit, double time, const std::string& scriptPath,
void ScriptsContainer::setupSerializableTimer(TimeUnit timeUnit, double time, int scriptId,
std::string_view callbackName, sol::object callbackArg)
{
Timer t;
t.mCallback = std::string(callbackName);
t.mScript = scriptPath;
t.mScriptId = scriptId;
t.mSerializable = true;
t.mTime = time;
t.mArg = callbackArg;
@ -383,15 +481,15 @@ namespace LuaUtil
insertTimer(timeUnit == TimeUnit::HOURS ? mHoursTimersQueue : mSecondsTimersQueue, std::move(t));
}
void ScriptsContainer::setupUnsavableTimer(TimeUnit timeUnit, double time, const std::string& scriptPath, sol::function callback)
void ScriptsContainer::setupUnsavableTimer(TimeUnit timeUnit, double time, int scriptId, sol::function callback)
{
Timer t;
t.mScript = scriptPath;
t.mScriptId = scriptId;
t.mSerializable = false;
t.mTime = time;
t.mCallback = mTemporaryCallbackCounter;
getHiddenData(scriptPath)[TEMPORARY_TIMER_CALLBACKS][mTemporaryCallbackCounter] = std::move(callback);
getHiddenData(scriptId)[TEMPORARY_TIMER_CALLBACKS][mTemporaryCallbackCounter] = std::move(callback);
mTemporaryCallbackCounter++;
insertTimer(timeUnit == TimeUnit::HOURS ? mHoursTimersQueue : mSecondsTimersQueue, std::move(t));
@ -401,7 +499,7 @@ namespace LuaUtil
{
try
{
sol::table data = getHiddenData(t.mScript);
sol::table data = getHiddenData(t.mScriptId);
if (t.mSerializable)
{
const std::string& callbackName = std::get<std::string>(t.mCallback);
@ -421,10 +519,7 @@ namespace LuaUtil
callbacks[id] = sol::nil;
}
}
catch (std::exception& e)
{
Log(Debug::Error) << mNamePrefix << "[" << t.mScript << "] callTimer failed: " << e.what();
}
catch (std::exception& e) { printError(t.mScriptId, "callTimer failed", e); }
}
void ScriptsContainer::updateTimerQueue(std::vector<Timer>& timerQueue, double time)