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Imported Upstream version 0.26.0
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commit
9a2b6c69b6
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39
components/esm/loadsndg.hpp
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39
components/esm/loadsndg.hpp
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#ifndef OPENMW_ESM_SNDG_H
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#define OPENMW_ESM_SNDG_H
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#include <string>
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/*
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* Sound generator. This describes the sounds a creature make.
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*/
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struct SoundGenerator
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{
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enum Type
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{
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LeftFoot = 0,
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RightFoot = 1,
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SwimLeft = 2,
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SwimRight = 3,
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Moan = 4,
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Roar = 5,
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Scream = 6,
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Land = 7
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};
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// Type
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int mType;
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std::string mId, mCreature, mSound;
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void load(ESMReader &esm);
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void save(ESMWriter &esm);
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};
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}
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#endif
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