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https://gitlab.com/OpenMW/openmw.git
synced 2025-05-06 19:01:21 +03:00
Fixed pathing issues in launcher
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parent
8d12e2b99d
commit
973803eb2f
11 changed files with 143 additions and 62 deletions
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@ -3,9 +3,11 @@
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#include <QDir>
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#include <QTextCodec>
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#include <components/esm/esmreader.hpp>
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#include <QMessageBox>
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#include <QDebug>
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#include "components/esm/esmreader.hpp"
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ContentSelectorModel::ContentModel::ContentModel(QObject *parent) :
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QAbstractTableModel(parent),
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mMimeType ("application/omwcontent"),
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@ -380,15 +382,18 @@ bool ContentSelectorModel::ContentModel::canBeChecked(const EsmFile *file) const
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//addon can be checked if its gamefile is
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foreach (const QString &fileName, file->gameFiles())
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{
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const EsmFile *dependency = item(fileName);
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if (!dependency)
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continue;
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if (dependency->isGameFile())
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foreach (EsmFile *dependency, mFiles)
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{
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if (isChecked(fileName))
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return true;
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//compare filenames only. Multiple instances
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//of the filename (with different paths) is not relevant here.
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if (!(dependency->fileName() == fileName))
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continue;
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if (dependency->isGameFile())
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{
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if (isChecked(dependency->filePath()))
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return true;
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}
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}
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}
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return false;
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@ -396,7 +401,6 @@ bool ContentSelectorModel::ContentModel::canBeChecked(const EsmFile *file) const
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void ContentSelectorModel::ContentModel::addFile(EsmFile *file)
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{
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qDebug() << "adding file: " << file->filePath();
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beginInsertRows(QModelIndex(), mFiles.count(), mFiles.count());
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mFiles.append(file);
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endInsertRows();
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@ -418,8 +422,6 @@ void ContentSelectorModel::ContentModel::addFiles(const QString &path)
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// Create a decoder for non-latin characters in esx metadata
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QTextDecoder *decoder = codec->makeDecoder();
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qDebug() << "searching path: " << path << " files found: " << dir.entryList().size();
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foreach (const QString &path, dir.entryList())
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{
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QFileInfo info(dir.absoluteFilePath(path));
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@ -433,10 +435,7 @@ void ContentSelectorModel::ContentModel::addFiles(const QString &path)
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fileReader.open(dir.absoluteFilePath(path).toStdString());
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foreach (const ESM::Header::MasterData &item, fileReader.getGameFiles())
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{
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qDebug() << "adding gamefile: " << item.name.c_str();
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file->addGameFile(QString::fromStdString(item.name));
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}
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file->setAuthor (decoder->toUnicode(fileReader.getAuthor().c_str()));
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file->setDate (info.lastModified());
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@ -447,10 +446,7 @@ void ContentSelectorModel::ContentModel::addFiles(const QString &path)
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// Put the file in the table
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if (item(file->filePath()) == 0)
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{
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qDebug () << "adding file " << file->filePath();
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addFile(file);
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}
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} catch(std::runtime_error &e) {
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// An error occurred while reading the .esp
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@ -510,10 +506,23 @@ bool ContentSelectorModel::ContentModel::isChecked(const QString& name) const
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return false;
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}
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void ContentSelectorModel::ContentModel::setCheckState(const QString &name, bool checkState)
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void ContentSelectorModel::ContentModel::setCheckStates (const QStringList &fileList, bool isChecked)
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{
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foreach (const QString &file, fileList)
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{
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setCheckState (file, isChecked);
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}
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}
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bool ContentSelectorModel::ContentModel::setCheckState(const QString &name, bool checkState)
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{
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if (name.isEmpty())
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return;
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return false;
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const EsmFile *file = item(name);
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if (!file)
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return false;
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Qt::CheckState state = Qt::Unchecked;
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@ -523,8 +532,6 @@ void ContentSelectorModel::ContentModel::setCheckState(const QString &name, bool
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mCheckStates[name] = state;
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emit dataChanged(indexFromItem(item(name)), indexFromItem(item(name)));
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const EsmFile *file = item(name);
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if (file->isGameFile())
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emit dataChanged (index(0,0), index(rowCount()-1,0));
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@ -559,29 +566,20 @@ void ContentSelectorModel::ContentModel::setCheckState(const QString &name, bool
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}
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}
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}
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return true;
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}
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ContentSelectorModel::ContentFileList ContentSelectorModel::ContentModel::checkedItems() const
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{
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ContentFileList list;
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// TODO:
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// First search for game files and next addons,
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// so we get more or less correct game files vs addons order.
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foreach (EsmFile *file, mFiles)
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{
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<<<<<<< HEAD
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if (isChecked(file->filePath()))
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=======
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if (isChecked(file->fileName()) && file->isGameFile())
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list << file;
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}
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foreach (EsmFile *file, mFiles)
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{
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if (isChecked(file->fileName()) && !file->isGameFile())
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>>>>>>> f5fbe7361fad698e8dd3330e9820a157800be8ae
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list << file;
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}
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return list;
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}
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@ -45,7 +45,8 @@ namespace ContentSelectorModel
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const EsmFile *item(const QString &name) const;
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bool isChecked(const QString &name) const;
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void setCheckState(const QString &name, bool isChecked);
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bool setCheckState(const QString &name, bool isChecked);
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void setCheckStates (const QStringList &fileList, bool isChecked);
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ContentFileList checkedItems() const;
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void uncheckAll();
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@ -6,8 +6,9 @@
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int ContentSelectorModel::EsmFile::sPropertyCount = 7;
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QString ContentSelectorModel::EsmFile::sToolTip = QString("<b>Author:</b> %1<br/> \
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<b>Version:</b> %2<br/> \
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<br/><b>Description:</b><br/>%3<br/> \
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<br/><b>Dependencies: </b>%4<br/>");
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<b>Path:</b><br/>%3<br/> \
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<br/><b>Description:</b><br/>%4<br/> \
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<br/><b>Dependencies: </b>%5<br/>");
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ContentSelectorModel::EsmFile::EsmFile(QString fileName, ModelItem *parent)
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@ -57,6 +57,7 @@ namespace ContentSelectorModel
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inline QString description() const { return mDescription; }
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inline QString toolTip() const { return sToolTip.arg(mAuthor)
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.arg(mFormat)
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.arg(mPath)
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.arg(mDescription)
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.arg(mGameFiles.join(", "));
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}
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@ -67,10 +67,15 @@ void ContentSelectorView::ContentSelector::setGameFile(const QString &filename)
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if (!filename.isEmpty())
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{
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index = ui.gameFileView->findText(filename);
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const ContentSelectorModel::EsmFile *file = mContentModel->item (filename);
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index = ui.gameFileView->findText (file->fileName());
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//verify that the current index is also checked in the model
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mContentModel->setCheckState(filename, true);
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if (!mContentModel->setCheckState(filename, true))
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{
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//throw error in case file not found?
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return;
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}
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}
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ui.gameFileView->setCurrentIndex(index);
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@ -86,8 +91,7 @@ void ContentSelectorView::ContentSelector::setCheckStates(const QStringList &lis
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if (list.isEmpty())
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return;
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foreach (const QString &file, list)
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mContentModel->setCheckState(file, Qt::Checked);
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mContentModel->setCheckStates (list, true);
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}
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ContentSelectorModel::ContentFileList
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