fix terrain num lights setting

This commit is contained in:
scrawl 2012-07-24 00:08:53 +02:00
parent 2d080ce4ef
commit 8c8228a15c
2 changed files with 3 additions and 2 deletions

View file

@ -110,6 +110,7 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
sh::Factory::getInstance ().setGlobalSetting ("fog", "true");
sh::Factory::getInstance ().setGlobalSetting ("lighting", "true");
sh::Factory::getInstance ().setGlobalSetting ("num_lights", Settings::Manager::getString ("num lights", "Objects"));
sh::Factory::getInstance ().setGlobalSetting ("terrain_num_lights", Settings::Manager::getString ("num lights", "Terrain"));
sh::Factory::getInstance ().setGlobalSetting ("underwater_effects", Settings::Manager::getString("underwater effect", "Water"));
sh::Factory::getInstance ().setGlobalSetting ("simple_water", Settings::Manager::getBool("shader", "Water") ? "false" : "true");