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fix terrain num lights setting
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2 changed files with 3 additions and 2 deletions
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@ -110,6 +110,7 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
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sh::Factory::getInstance ().setGlobalSetting ("fog", "true");
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sh::Factory::getInstance ().setGlobalSetting ("lighting", "true");
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sh::Factory::getInstance ().setGlobalSetting ("num_lights", Settings::Manager::getString ("num lights", "Objects"));
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sh::Factory::getInstance ().setGlobalSetting ("terrain_num_lights", Settings::Manager::getString ("num lights", "Terrain"));
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sh::Factory::getInstance ().setGlobalSetting ("underwater_effects", Settings::Manager::getString("underwater effect", "Water"));
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sh::Factory::getInstance ().setGlobalSetting ("simple_water", Settings::Manager::getBool("shader", "Water") ? "false" : "true");
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