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ESM4: read texture set material
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2 changed files with 4 additions and 0 deletions
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@ -68,6 +68,9 @@ void ESM4::TextureSet::load(ESM4::Reader& reader)
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case ESM4::SUB_TX07:
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reader.getZString(mSpecular);
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break;
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case ESM4::SUB_MNAM:
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reader.getZString(mMaterial);
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break;
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case ESM4::SUB_DNAM:
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case ESM4::SUB_DODT:
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case ESM4::SUB_OBND: // object bounds
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